Episode 130

June 15, 2026

00:58:06

EP. 130 New Moon

Hosted by

Jordy Hake Michael Petete Samuel Sarver Abby Fincher Michael Jenkins Sven Nerness
EP. 130 New Moon
The Written and The Lost
EP. 130 New Moon

Jun 15 2026 | 00:58:06

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Show Notes

In pursuit of the Wildwalkers, Nirros, Alward, and Zephyr travel to the phantom faerie city of Nithveil, where mortal logic need not apply...

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Episode Transcript

[00:00:05] Speaker A: You are listening to an atomic broadcasting production. So sit back, relax and enjoy the feature presentation. And remember, do your part. [00:00:15] Speaker B: Such as like comment rate and don't forget to tell a friend to tune [00:00:20] Speaker C: in for an atomic time. [00:00:32] Speaker D: Now, where did we leave off? [00:00:36] Speaker B: Ah, yes. [00:00:39] Speaker D: While Alguid went to check on his family, Neros and Zaphir spoke with Cyrdire and learned of the Wild Walkers, a magical pair of boots with the power to travel freely to the first world. They also would need to hurry as the city of Nithvale, where they could be found, would only exist on the material plane during the new moon starting that very night. As they tried to tell Alward, he impatiently revealed he had heard and Neros realized she had a fleeting memory of an orphaned timeline. [00:01:24] Speaker B: I am an avid viewer of behind the Voice Actor website. It is the one collective of voice acting like there's stuff on there you can't find in IMDb. You can find video game characters, cartoon characters, even commercials that people have done. It's crazy. Do you know how many popular voice actors have been narrators for like Domino's and Pizza Hut commercials? [00:01:48] Speaker A: A lot, probably. [00:01:48] Speaker B: It's like, wow, Sonic's trying to sell me a pepperoni pizza. That's cool. [00:01:52] Speaker A: Why isn't he trying to sell. Why would sell me a chili dog? [00:01:55] Speaker C: Why would Sonic be trying to sell me a pepperoni pizza? [00:01:58] Speaker B: I don't know. [00:01:59] Speaker C: It's Sonic. [00:01:59] Speaker B: It's true. No, not Sonic the restaurant. Sonic the Hedgehog. [00:02:02] Speaker C: Oh, the Hedgehog. I was. Nope, wasn't on the same page. [00:02:07] Speaker B: Sorry. I assume that people always think about [00:02:09] Speaker C: Sonic like I do. I didn't follow you. [00:02:11] Speaker A: I'm sorry I followed you, petit. I think it'd make more sense for Sonic to advertise for Sonic. [00:02:18] Speaker B: Yeah, that's true. [00:02:19] Speaker A: Sell their chili dogs and see, that's [00:02:21] Speaker B: a thing that a lot of people wonder, like, why isn't Sonic collaborating? Sonic the Hedgehog. That would be a perfect thing. Well, that's a problem. [00:02:29] Speaker C: It would be perfect. [00:02:30] Speaker B: It would be perfect. [00:02:32] Speaker A: The world would end. [00:02:33] Speaker B: We don't want to tie the brands together. It triggers the apocalypse when Sonic represents Sonic. It's the new wind pig Fly. Oh yeah. By the way, guys, this is how Zafia is going to talk from now on. Hopefully you enjoy it. [00:02:49] Speaker C: It's such a drastic difference. [00:02:52] Speaker B: Hey, we're going to go kill him, guys. You ready to go kill him? [00:02:56] Speaker C: I thought Zafir turned over a new leaf and he's just not gonna kill people just to kill people anymore. [00:03:01] Speaker B: Change the voice. He changed the personality. [00:03:03] Speaker C: Oh, is he part of the mob? [00:03:05] Speaker B: Yeah. Yeah. [00:03:06] Speaker C: No. [00:03:06] Speaker B: The mob of one. I am my own mob. [00:03:11] Speaker D: I am my own mob. [00:03:14] Speaker A: I like this. [00:03:17] Speaker B: Yeah. Now I'm Ozzy Osbourne. May he rest in peace. [00:03:23] Speaker C: Rip. [00:03:25] Speaker B: You guys seen the. [00:03:27] Speaker C: What? [00:03:28] Speaker B: I went into my room. You're the beer thief. I don't. I'm just. I'm not quoting it. White. Right. At all. [00:03:37] Speaker D: What just happened? [00:03:39] Speaker A: I think something's wrong with petite again. [00:03:42] Speaker C: I think so. I think a few wires. [00:03:44] Speaker B: Someone stole my beers out of my room. [00:03:48] Speaker C: Who's the bear thief? You're the bear thief. [00:03:54] Speaker A: It sounds like a six part impression of the two. [00:03:57] Speaker B: But it's so funny. It's one of. Yeah. [00:04:01] Speaker C: Is it Sharon talking to Ozzy? [00:04:03] Speaker D: Yeah. [00:04:03] Speaker C: Okay. [00:04:04] Speaker B: You can't tell him about my perfect spot. [00:04:07] Speaker C: I could tell. I knew which person you were imitating. Anyway. [00:04:17] Speaker B: I don't know anything else. [00:04:20] Speaker C: Cool. [00:04:22] Speaker A: Please don't. [00:04:23] Speaker C: It's the three of us again. [00:04:24] Speaker A: Yeah. [00:04:26] Speaker B: I can do more impressions. [00:04:27] Speaker D: You want to. [00:04:28] Speaker C: Which means the vibe is gonna be different. [00:04:30] Speaker A: You remember the last episode? It was just the three of us. [00:04:32] Speaker C: Wasn't that fun? [00:04:33] Speaker B: I don't remember anything. [00:04:35] Speaker C: I remember things. [00:04:36] Speaker A: It's gonna be like that. [00:04:38] Speaker D: Get ready for us to get progressively more unhinged. [00:04:42] Speaker B: Hey, I've lost the hinges. There are no doors. We're just using curtains at this point. [00:04:46] Speaker C: Doors. We've taken them all off the hinges. They're all lined up neatly in the hallway. [00:04:51] Speaker A: I have the hinges organized alphabetically. [00:04:56] Speaker B: H, H, H. That one's an A for some reason. But we don't talk about that one. [00:05:05] Speaker A: Why is it between the two H's? [00:05:08] Speaker C: What other letters are there for hinges? Ha ha ha. [00:05:14] Speaker A: Get it? [00:05:14] Speaker B: Cause H, A? [00:05:15] Speaker C: No. Yeah, I get it. Yeah. [00:05:17] Speaker A: Wouldn't it be ah? [00:05:18] Speaker B: Ah. That's my favorite type of battery. You've got the AA's, the AAAS. Have you seen the quadruple A's? [00:05:27] Speaker C: I have. [00:05:28] Speaker A: Ah. [00:05:29] Speaker B: Yeah, I had to buy. [00:05:31] Speaker A: They're actually quadruple A's. [00:05:33] Speaker B: No, they're actually. It's really interesting. The more A's, the smaller they get. [00:05:38] Speaker A: Yeah, that's how they work. [00:05:38] Speaker B: But I don't know why. [00:05:39] Speaker C: Who thought of that battery? Inventors. [00:05:43] Speaker B: But yeah, I had to buy one that was like maybe three quarters of an inch long because we have a remote light switch fan combination in our bedroom. And I had to buy a new one because couldn't turn the fan on. And I was like, where the heck am I going to get one of these batteries? This is not like a Watch Batteries plus. I mean, I went on the Internet battery outfitters. It's so weird how there's dedicated battery stores. [00:06:08] Speaker A: It is the weirdest thing. [00:06:09] Speaker C: Hey, but if you need a really niche battery, they probably have it. [00:06:13] Speaker A: Yeah, they do. [00:06:14] Speaker B: You'd think that, but that'd be funny if you just went in and hey, do you have this? [00:06:17] Speaker A: No, but you're the, you're the thing. [00:06:21] Speaker C: I mean, I did need a really niche battery for something like the other month and I drove to a Batteries plus and they had two left and that's how many I needed. So I took them. [00:06:32] Speaker B: They just need to go to lithium ion, start making everything non eco friendly. And we've already done that. Well, the batteries themselves, I guess if they're disposable. I mean, most of them are. I guess if they're not rechargeable anyway, [00:06:46] Speaker A: none of them are. [00:06:47] Speaker C: None of them are technically disposable. [00:06:49] Speaker B: It's like the USB C, you know, everybody stopped using the weird things that they do, Nintendo in particular, and they started using PC because it's just universe super easier to use. [00:07:02] Speaker C: It's superior. [00:07:02] Speaker B: You know the guy who created the USB A, the normal rectangular one, he actually came out and said that he was so upset that he did not create one that could be done either way. But there are actually USB ports that they've made that you can put in either way. There's really thicker because you can. You have to have it on one side or the other. [00:07:22] Speaker C: Yeah, yeah. Fun [00:07:27] Speaker B: fact time. What was your fun fact last time? I remember you came up with a fun fact, but I don't remember you saying it. [00:07:34] Speaker D: Oh, what was my fun fact? That was like three weeks ago. [00:07:38] Speaker C: Did you have a fun fact? [00:07:40] Speaker A: You guys did fun facts without me? [00:07:42] Speaker C: I mean, I get fun facts from him like every single day. [00:07:45] Speaker A: That's fair. I feel like he's full of fun facts. [00:07:47] Speaker B: He is full of not so fun facts. [00:07:49] Speaker D: I mean, I have a. I have a fun fact. There used to be size A batteries. Oh, they're just extinct. We don't use them anymore. [00:07:58] Speaker B: I'm gonna Google that. [00:07:59] Speaker D: So it used to be size D which were the biggest, and then C which were smaller. They're very rare, but they still exist. Bs are gone. We don't use them. I know we had a B and A's just didn't work. So they stopped using. So then we've had double A's which are smaller than A's, triple A's which are smaller than double A's. And so On Fun Fact, and we get 9 volt. [00:08:19] Speaker A: Yeah. I hate. I was about to say that. I hate how it's a double A, triple A, B, C, D, or not b. [00:08:25] Speaker B: And then 9 volt, then they got 16 volt. And then you go up to, like, batter battery. Car batteries. [00:08:31] Speaker A: And don't even get me started on car batteries. They make no sense. [00:08:35] Speaker B: Airplane batteries. I don't know. What do they use? [00:08:37] Speaker D: What is this? Sorcery? [00:08:39] Speaker B: List of battery sizes? Wikipedia. [00:08:41] Speaker C: Oh, my gosh. [00:08:43] Speaker B: What the heck is that thing? [00:08:45] Speaker A: Who gave petit 4.5 conversation? [00:08:48] Speaker B: Somebody. [00:08:49] Speaker A: Somebody gave it to him. [00:08:51] Speaker D: Everybody listen to this. [00:08:52] Speaker B: Is it double A and a half? No, it's a half. Oh, I'm sorry. [00:08:56] Speaker A: That was good. [00:08:56] Speaker C: That was a good crunch. [00:08:58] Speaker B: They have half a double A. Yeah. [00:09:00] Speaker A: The GM said, everybody take a listen to this. And Petit was like, no, you just [00:09:04] Speaker B: didn't give me time. There's an F battery. There's a lot. [00:09:11] Speaker C: Are you pouring it over there? [00:09:13] Speaker D: I am. I'm putting it in my Brahms cup. [00:09:18] Speaker B: A 27. [00:09:19] Speaker A: Why are you looking at me? [00:09:21] Speaker C: I don't know. You just happened to land in my line of sight. I'm sorry. You know how many times it's happened to me where I look over and you're just staring at me because I'm in your line of sight? [00:09:32] Speaker A: I felt like a deer in the headlights being stared at by a human. [00:09:39] Speaker C: Are you secretly a deer or being [00:09:41] Speaker D: stared at by a human? [00:09:43] Speaker A: You know those moments, though, when you see a deer and you, like, make eye contact with the deer for, like, a solid 10 seconds, and then it just goes away? [00:09:51] Speaker B: You're like, nope. [00:09:53] Speaker A: Hey. [00:09:53] Speaker B: You hear a twig snap, you're out of there. You see a car coming towards you, Stand your ground. [00:10:00] Speaker A: It's because of the headlights. [00:10:02] Speaker C: They literally blind the deer. [00:10:04] Speaker A: They don't know what to do. [00:10:05] Speaker B: I mean, if I were blinded, and I'd probably not move either, but it'd probably be aliens. Sorry, I'm still looking at batteries. [00:10:14] Speaker C: Oh, my gosh. I don't know what happens when you get three ADHD people all sitting at the table with microphones. This. This is what happens. [00:10:24] Speaker A: I like how he's like, probably aliens. I'm sorry. I'm still looking at batteries. [00:10:29] Speaker B: Oh, here's the list of obsolete ones. Number six. We have a number six battery. [00:10:37] Speaker A: He's in the 40s, Jordy, please make him stop. [00:10:40] Speaker D: So typically, I let you guys kind of reach a natural stopping point, and I'll be like, speaking of that, and then we'll just pivot into the story. I don't know if there's any reasonable possible way for us to pivot from this tone of conversation to where we last left off, which was Neros is going to take Alward off and have a private conversation about this shenaniganery of Alward being there but not being there and time stuff going on. [00:11:09] Speaker B: Should I not listen? [00:11:11] Speaker C: No, you can listen. It's fine. [00:11:13] Speaker A: Maybe stop looking at. [00:11:14] Speaker C: I mean, we're literally. I literally said let's walk and talk. So we're walking probably to the cloud castle, which means Zafir is around, but maybe not right next to us. [00:11:26] Speaker D: Okay, okay, I'll set the scene. [00:11:27] Speaker C: Please set the scene. I'm struggling here. [00:11:31] Speaker D: A bird flutters by. The camera follows the bird as it flies down the alleyway and out into the main thoroughfare. People are walking by bundles of lumber or stone, baskets of maybe mortar, as they're heading down the roads, rebuilding Joel after this dragon attack. And amidst all this hustle and bustle of humanity trying to stand in the wake of such devastation stands two of maybe five of the only people who can stop the entire annihilation of mankind. Neros and Alward. [00:12:07] Speaker A: No pressure. [00:12:09] Speaker C: Jeez. [00:12:09] Speaker B: And the bird flies into Zappir's cloak because he's there too. [00:12:13] Speaker C: It was Rusterford all along. What? What stunt are you trying to pull, Alwood? [00:12:22] Speaker A: Stunt? [00:12:24] Speaker C: Yeah, stunt. [00:12:28] Speaker A: I mean, to do right. Right now. Nothing. We're walking. I. I don't. I'm not athletic. [00:12:36] Speaker C: Why? Why? Why? Why are you trying to. It's like you're trying to deceive us. [00:12:45] Speaker A: No. [00:12:46] Speaker C: With your weird playing with time. [00:12:51] Speaker A: Oh, that. You know. You know, you're. You use magic, right? You just want to do something to see if you can do it. [00:13:06] Speaker C: I just. I. There's a part of me that just does not appreciate you trying to pull the wool over our eyes. [00:13:15] Speaker A: I understand why you feel like I'm doing something to lie or deceive you. I'm not. What I'm doing, I'm doing for personal reasons. And it's not really to affect you at all. I mean, it's going to affect you just because it's. But that's the nature of how everything works. I can't make, you know, a drop in a pond without moving a leaf or something. But I'm not lying or trying to trick you. I'm not a Fae. [00:13:53] Speaker C: I just. Because I know. I don't like having the memory of two different ways that something happened. [00:14:05] Speaker A: If I could have told you and it not affect what I was trying to do. I would have, but I was worried if I told you ahead of time. [00:14:16] Speaker C: It's confusing as crap, Elwood. [00:14:19] Speaker A: Well, you know, I have, like, seven different timelines in my 18. Do you know how many times I've gone back and changed things? [00:14:28] Speaker C: No, I really don't. [00:14:29] Speaker A: A lot. It's like a daily occurrence. [00:14:33] Speaker C: Daily. [00:14:34] Speaker A: And you're fine with most of them. [00:14:35] Speaker C: So what's real? [00:14:37] Speaker A: Everything. What's happening right now, it's not really a matter of real or not real. It's all real. [00:14:49] Speaker C: It makes my brain icky. [00:14:52] Speaker A: I don't know how to explain it [00:14:56] Speaker C: because I knew you weren't there. And then suddenly, when we were talking, that the memory came in like an imposter. [00:15:04] Speaker A: That can happen. It's happened to the group multiple times. Zafir, anytime Zafia yells time. Well, not anytime Zafir yells time. He likes to yell time. [00:15:12] Speaker B: A lot time. [00:15:14] Speaker A: See what I mean? It's happened to you before, hasn't it? I mean, I know it took you longer than the others to. [00:15:24] Speaker C: Not like this. [00:15:25] Speaker A: I mean, this was the longest I've went back, like two. Two hours? Two and a half. Just really wanted to know if I could. And I can. [00:15:36] Speaker C: I know you said that telling us would defeat the purpose or whatever, but I also feel like some warning could have been nice. [00:15:48] Speaker A: I will warn you in the future. Okay. The small stuff. I might not have done. Understand that I do time. Sometimes it just happens. I don't have control over it. [00:16:02] Speaker C: That's a little scary. [00:16:03] Speaker A: It all really. I mean, you're not like Zephyr or Uvert to cast your magic, so you might understand this a bit more. But that's just kind of how my powers work. I want something, and it happens if I want it bad enough. That's kind of the whole. [00:16:23] Speaker C: Yeah. [00:16:24] Speaker A: So it's not really. [00:16:26] Speaker C: It's icky. [00:16:29] Speaker A: I mean, not really. What's icky? [00:16:34] Speaker C: I know it happens to you, like, all the time when you have memory of two different timelines or three. However many. I'm not used to that. [00:16:45] Speaker A: Honestly, I'm shocked it hasn't happened to you more often. It's happened to Val at least twice. Zafir probably three times. Uvert a couple times, too, and I don't like it. Did it not happen to you when I died? [00:17:02] Speaker C: You died? [00:17:04] Speaker A: We've been over this. [00:17:06] Speaker C: Outputting. [00:17:07] Speaker A: Yes. [00:17:07] Speaker C: Oh. Which time? Which time? [00:17:12] Speaker A: The one with the dogs and they hate my face. [00:17:14] Speaker C: Oh, no, I have no memory of that. [00:17:17] Speaker A: Oh, Val does. [00:17:19] Speaker C: That sounds horrifying. [00:17:21] Speaker A: You Remember that? [00:17:22] Speaker B: What do I remember? [00:17:23] Speaker A: The dogs. Oh, my face. [00:17:26] Speaker B: Yeah, I haven't seen them in a while. [00:17:28] Speaker C: I will be blissfully ignorant of that. That's fine. [00:17:31] Speaker B: I just figured they stopped appearing. [00:17:36] Speaker C: I know it's how your powers work. It's just. She just shakes her head like violently. It's. It's like someone else's memory was planted in me. [00:17:49] Speaker A: But it was your memory. [00:17:50] Speaker C: Yeah, but it doesn't feel like it was. [00:17:52] Speaker A: It only doesn't feel like it was because the you that had that memory no longer exists. Just like the multiple me's that have died. [00:18:03] Speaker C: I don't like that. [00:18:06] Speaker A: I feel like I'm not making this better. [00:18:08] Speaker C: No, you're not. If something. If you just. If you go back that far again, can you just give me a heads up? So I am expecting a known memory to just appear by chance. Is that possible? Or will that break things? [00:18:37] Speaker A: What's your perception? [00:18:38] Speaker C: D.C. uh, 32. [00:18:45] Speaker A: I will 100% alert you of any time. I will do something for more than, let's say, an hour. I'm so bad. Such a bad liar. I rolled a nat. One you fully know. I'm trying to lie to you. [00:19:01] Speaker B: The fear feels it back here. [00:19:02] Speaker C: Yeah, and I don't appreciate your attempt to lie to me. [00:19:08] Speaker A: You know, given everything I know about you, I probably should have just. I know that. I will tell you. I'm sorry. And he's telling the truth this time. Okay. [00:19:22] Speaker C: Thank you. Yeah. Anyway, let's go get some boots. [00:19:29] Speaker D: So I take it you are all regrouping in the flying castle, getting ready to head out to the Grungir forest? [00:19:37] Speaker C: Yeah, that's not a terrifying thought whatsoever. [00:19:40] Speaker B: Yeah, it's fine. [00:19:42] Speaker A: Before we get into the castle, Albert's gonna stop. Look at Nero's. Didn't you want to grab someone? Gwibs the terrorist. [00:19:51] Speaker C: He's not a terrorist, I don't think. [00:19:55] Speaker A: Right. [00:19:55] Speaker C: He made you do the terrorizing. [00:19:58] Speaker A: Yeah. [00:19:59] Speaker B: In all fairness, you can be a terrorist for hire, but not actually be a terrorist. Don't ask me why. [00:20:04] Speaker C: I don't know that we should bring him. [00:20:06] Speaker A: That's fair. Do you still think my. My resistance. I give like little air quotes when I say this. My resistance is like around. [00:20:13] Speaker C: I don't know, potentially. [00:20:16] Speaker B: What? Are we resisting? [00:20:17] Speaker A: I don't know. [00:20:18] Speaker C: I mean, they were resisting arid I [00:20:21] Speaker A: don't even know when I was resisting. [00:20:24] Speaker C: I don't know, Gwibs. We might not want to bring him. [00:20:28] Speaker A: Yeah, collateral damage is probably best left to him. [00:20:32] Speaker C: Yeah, collateral damage. That's why we shouldn't bring him. [00:20:35] Speaker B: If we're thinking about picking someone up, we could just take one of the guards. [00:20:39] Speaker C: That's true. [00:20:39] Speaker B: I mean, if we need, like, a. Like a vow to take the damage. [00:20:44] Speaker C: I mean, do we want to bring a guard with us? [00:20:48] Speaker A: Not if we're going to use him as a meat shield. [00:20:51] Speaker C: I mean, I'm just. We're three casters. We might need a melee person just in case. I don't know if we're going to get into any combat, but you never know. It tends to be our movie. [00:21:05] Speaker A: I think we're fine, right? I mean, we're very capable. Zofir has his bow and knitting needles. [00:21:12] Speaker B: I also have a sword. [00:21:14] Speaker A: You have a sword? [00:21:15] Speaker B: Yeah. See, I pull out my rapier, swish it around a little bit. [00:21:21] Speaker A: How have I never seen that? [00:21:23] Speaker B: I don't think I've ever used it. [00:21:25] Speaker C: I knew he had it, but I'd never seen him use it. Okay, so we're not taking anybody with us? [00:21:33] Speaker B: Guess not. [00:21:34] Speaker C: So let's go. Were you rolling up a character sheet for GWIBs? [00:21:38] Speaker D: No. [00:21:40] Speaker B: Somebody. [00:21:41] Speaker D: I wasn't rolling up anything. [00:21:42] Speaker C: Were you creating a character sheet for somebody? [00:21:45] Speaker D: As the castle begins to lift into the air, you check your charts, you muse over your maps, and you begin flying in the direction of Sojourner's Rest. Who is guiding the attempt to land the castle? Somewhere near a settlement inside the Grungear Forest. [00:22:11] Speaker C: What do you mean by that? [00:22:13] Speaker D: Who's navigating? Obviously the driver. [00:22:15] Speaker A: What skill? I mean, I think it would have to be Nero's because she has a crown. [00:22:19] Speaker D: Well, somebody could tell her where to go. [00:22:21] Speaker A: Oh, that's true. What skill? [00:22:22] Speaker D: Survival. [00:22:23] Speaker B: She wouldn't listen to us. [00:22:24] Speaker C: I have a plus three. I am untrained. [00:22:26] Speaker B: What do I have in survival? I have a plus 17. [00:22:29] Speaker A: I have a plus 19. [00:22:30] Speaker C: Oh, well, one of you two can roll. [00:22:33] Speaker B: I'm just surprised at that. [00:22:34] Speaker A: Same. [00:22:35] Speaker D: One of you must do this. [00:22:38] Speaker C: Uvaire and Val aren't here to be our survival check people. [00:22:42] Speaker A: I'll do it. I suppose. [00:22:44] Speaker C: Or both of you could do it, and then we could see whose role is higher. [00:22:49] Speaker A: Why is math so hard? It's simple arithmetic. [00:22:52] Speaker B: I rolled a 10, so it's easy for me. [00:22:54] Speaker A: Somewhere in the high 30s, better than me. If you need specifics, let me know. My brain can't math this right now. [00:23:02] Speaker D: What'd you get? [00:23:02] Speaker B: Zafir 27. [00:23:05] Speaker D: Okay, Zafir, you're not entirely sure. You know, generally the gist of the area. And you know, you're able to guide Pretty clearly, when starting out, there's like, hey, there's like this sort of a peninsula of the trees. It's in that area. Area. But once you get really over it and all you can see below you is the trees, you kind of start losing your bearings. But alward, you are able to identify looking through the trees, there's a portion where some of the trees are growing a little bit differently. And you recall from your knowledge of Sojourner's Rest that it is a settlement that is built on the foundations of an ancient castle, the Thornwall Castle. And you notice some trees in the area that are growing in such a way as to indicate that maybe perhaps there's a lot of stone there, altering the root structure of the trees. And you point this out to Neros. [00:23:57] Speaker A: So if you just land right there, it'll get us within a decent walking distance. [00:24:02] Speaker C: Okay. Begin the descent. [00:24:11] Speaker D: So since there's a very dense forest beneath you and you have an entire castle, you're really only gonna be able to get like, 30. 30 to 50ft off the ground as the closest you can get. [00:24:24] Speaker C: Do we have a ladder? A rope ladder to drop? [00:24:29] Speaker A: Technically, we all carry 50ft of rope. [00:24:32] Speaker C: Can I have a rope ladder on my castle? [00:24:35] Speaker D: Sure. You guys aren't getting much money right now. [00:24:41] Speaker A: Thank you. [00:24:42] Speaker D: So we cut down to the ground. We see a dramatic shot of the rope ladder uncurling, and it lands perfectly, like, 1 inch above the ground. [00:24:51] Speaker C: Beautiful. Begin the descent. Once everyone's off, I lock it like a car. [00:25:00] Speaker A: The ladder beeps and rolls back up, [00:25:03] Speaker D: and you hear an echoing from the woods. [00:25:09] Speaker C: Don't want anyone getting in my castle. [00:25:12] Speaker D: Neither do we. You hear from the bushes. [00:25:15] Speaker A: That's why we should have brought somebody to guard your castle. [00:25:19] Speaker C: Yeah, but it's fine. [00:25:21] Speaker B: Oh, there's definitely someone up there ready to kill anyone who's gonna touch the castle. [00:25:25] Speaker C: Someone from the bushes. That just said, neither do we. [00:25:28] Speaker D: Yeah. [00:25:28] Speaker C: Who are you? [00:25:30] Speaker B: Sounds like gone. [00:25:31] Speaker A: I sound like gone. [00:25:33] Speaker D: Hey. Oh, no. I'm super scary. And you should leave our castle alone. [00:25:38] Speaker A: I mean, gone. [00:25:38] Speaker B: You're pretty scary. [00:25:39] Speaker C: Your castle? [00:25:40] Speaker D: Yeah. Oh, you've got your own. [00:25:44] Speaker C: Who is this? [00:25:45] Speaker D: Apparently [00:25:48] Speaker C: fire. [00:25:49] Speaker B: There's so many. [00:25:54] Speaker D: Oh, my goodness. Now I just want to make these guys like, L.A. we're down in the [00:25:59] Speaker A: battle given to the brain. [00:26:01] Speaker C: I mean, you heard people from Louisiana talk yesterday. [00:26:04] Speaker B: Really? [00:26:05] Speaker D: Yeah. I do a terrible Louisiana accent, but we're gonna go for it. I'm just don't changing this guy. He's a. He has a new voice now. You stay out of our castle. [00:26:17] Speaker C: That's not Louisiana. [00:26:18] Speaker D: I told you I'd do a terrible Louisiana accent. [00:26:20] Speaker A: It's very, like, Southernish. It's like Texas. [00:26:23] Speaker B: A little too far to the west. [00:26:24] Speaker C: That is Texas. That's more Texas. [00:26:27] Speaker D: Yeah, I'm on the border of Texas and Louisiana. [00:26:30] Speaker B: Do those touch? [00:26:31] Speaker C: You're more northern Louisiana, man. [00:26:33] Speaker B: I don't know the states. [00:26:35] Speaker A: I don't either. [00:26:35] Speaker D: I don't know why I'm so intense. I just get intense. [00:26:38] Speaker A: All pixies are from Texas. Louisiana. [00:26:42] Speaker B: That's why they're so. [00:26:44] Speaker C: Anyway, who are you? Where's your castle? I don't see a castle. [00:26:48] Speaker D: It's just a night further ahead. [00:26:51] Speaker C: I don't want anything to do with your castle. [00:26:53] Speaker A: Are you a pixie? [00:26:55] Speaker D: No, I'm a talking bush. And I'mma eat your ankles off if you come closer. [00:27:01] Speaker A: I'm gonna take a step closer to the bush. [00:27:06] Speaker D: One step closer than that. You take smaller steps than I figure. [00:27:09] Speaker A: I take another step closer. [00:27:10] Speaker D: Oh, well, that's it. [00:27:11] Speaker A: And then I squat down. We're not here to take your castle or harm it. We're here for. For the new moon. We were told Nithvale was going to be here. We're looking for something there. [00:27:24] Speaker D: Well, Nithvale ain't here. This is Sojourner's Rest. [00:27:27] Speaker B: Well, it's going to be. It's not that time yet, I think. [00:27:32] Speaker D: I don't like your funny words. [00:27:34] Speaker B: Sorry, magic man. [00:27:38] Speaker C: Are we north, south, east, or west of Sojourner's Rest? [00:27:42] Speaker D: If you don't know that, I ain't telling you. [00:27:45] Speaker A: You just pointed. [00:27:46] Speaker D: I'm just talking bush. [00:27:47] Speaker A: He just pointed to where the castle was. That's where Sojourner's Rest is. [00:27:51] Speaker D: I didn't point. I'm a bush. [00:27:53] Speaker A: That's fair. He is a bush. [00:27:55] Speaker B: Look, if anything helps, we're going away from the castle. [00:27:58] Speaker D: Oh, well, that's fine then. You all have a nice day. [00:28:01] Speaker B: So you just tell us where the castle is so we can go the opposite direction. [00:28:05] Speaker D: Make a diplomacy check. [00:28:07] Speaker B: Wow me. [00:28:08] Speaker A: You're the one who said it. [00:28:09] Speaker B: Yeah, it's true. 25. [00:28:13] Speaker D: Well, that makes sense. Okay, okay. This tiny little pixie steps out. He's just got like a. A shock of red. And when I say red, I mean, like, scarlet. Red hair just standing up on his head. And clothing obviously made out of leaves and twigs and stuff stitched together. And he points the way that you guys were facing, and he's like, not a castle. There's right up that way. So you all want to go that way, and it points, like, slightly off, but not in the opposite direction. [00:28:43] Speaker B: Is that south? [00:28:45] Speaker D: I don't know what you're talking about. You use those fancy campuses compasses. [00:28:50] Speaker B: I didn't go to school. [00:28:51] Speaker A: He's talking about a compass, Sofia. [00:28:53] Speaker B: Oh, I don't have one. [00:28:57] Speaker D: Well, that's good. Here in these woods, they don't do you nothing. You just gotta know where things are. You gotta be a part of the woods. And he starts, like, gesturing out in front of him with his fingers. [00:29:07] Speaker C: You know, for such a small creature, you have an incredibly deep voice. [00:29:12] Speaker D: Well, thank you, miss. [00:29:14] Speaker B: I take offense to that. [00:29:15] Speaker C: I don't know. I don't know that it was. You're much bigger than he is. [00:29:19] Speaker D: You leave my fences away from my castle. [00:29:23] Speaker B: What Help. [00:29:24] Speaker C: I don't know that. I just. I don't think I complimented him. It was just a comment. [00:29:27] Speaker A: I did. I. I so desperately just want to walk past him, but I feel like that would be rude. I bite your ankles and he'll bite my ankles. [00:29:37] Speaker C: You just proved that you won't. [00:29:39] Speaker D: No, I just said that I would. [00:29:41] Speaker C: You said that you'd bite his ankles if he came closer to the bush and you didn't. [00:29:44] Speaker D: I was being merciful. [00:29:46] Speaker C: Uh huh. Can you bite ankles? [00:29:49] Speaker D: Sure I can. Just while you point out an ankle and I'll bite it. [00:29:54] Speaker A: I point at Zafir. [00:29:55] Speaker C: Oh, I was about to say. I, like, stretch my foot out and say, here, bite mine. [00:30:01] Speaker D: He dives for your ankle. What is your armor class? [00:30:04] Speaker C: 32. [00:30:06] Speaker D: And he just goes splat into the mud next to your leg. [00:30:10] Speaker A: Can I use a mage hand and, like, pick him up out of the mud and place him back where he was? [00:30:15] Speaker D: I mighty appreciate it. All right, now quit moving around. I'm gonna try again. [00:30:20] Speaker B: I use prestidigitation to clean off the mud. [00:30:22] Speaker C: Neros is giggling. [00:30:27] Speaker D: Neros. I would like to find out. I will let you dictate what happens as he dives for your ankle to bite and rolls a natural one. [00:30:36] Speaker C: He just slams into my shoe. [00:30:39] Speaker D: All right, I'll admit it. Y' all are fearsome warriors. [00:30:44] Speaker C: That is, you have poor aim. [00:30:47] Speaker D: What? He starts, like, looking through his pockets. [00:30:51] Speaker A: So we're gonna go to the castle now. [00:30:53] Speaker B: Wait, we're going to the castle? I thought we were going the opposite direction. [00:30:56] Speaker A: We were always going to the castle. [00:30:58] Speaker D: Oh, y' all lied to me. [00:31:00] Speaker A: No, he just. [00:31:01] Speaker B: I lied. [00:31:02] Speaker C: Wait, but why do we have to go to the castle? [00:31:04] Speaker A: Isn't that where it's happening? Or did I misunderstand south of the castle. Oh, okay. [00:31:10] Speaker C: That's why we're asking which way south is. [00:31:11] Speaker A: I got you. [00:31:12] Speaker B: Well, I guess we need to know which way the castle is so we can direct ourselves from that. Because I don't know where we are in reference to it. I don't have a campus. [00:31:22] Speaker A: We just need a place to stay until the new moon comes. [00:31:25] Speaker C: I guess we could have stayed in my castle. [00:31:28] Speaker A: I suppose that's fair. [00:31:29] Speaker D: Yeah. Stay in your own castle. Giants. [00:31:31] Speaker B: Well, if anything, we should probably find out where it's gonna be and then we could sleep. [00:31:36] Speaker A: Well, the castle would give us a height advantage, so we would know where. [00:31:39] Speaker D: You already have a height advantage. [00:31:41] Speaker A: I meant. [00:31:41] Speaker D: I'm sorry. I'm being irrational. [00:31:43] Speaker A: A little bit. It's okay. [00:31:46] Speaker C: Pixie, what's your. Do you have a name? [00:31:49] Speaker D: I sure do, but I ain't giving it to you. Who knows what you do with my name? [00:31:53] Speaker C: Okay, come here. And I hold out my hand. [00:31:55] Speaker D: Why should I? [00:31:57] Speaker C: Because I want to tell you something. [00:31:58] Speaker D: Do I need to be standing in your hand? [00:32:01] Speaker C: Yes. It's a secret. [00:32:03] Speaker D: Oh, I want to know. And he flutters up and lands on your hand. All right, tell me the secret. [00:32:09] Speaker C: Okay. The secret is I just ate garlic bread and I blow in his face. [00:32:20] Speaker A: Where did you get garlic bread? [00:32:21] Speaker D: I see why I needed to be standing here. [00:32:27] Speaker B: Did you just cast charm? [00:32:29] Speaker C: No, I think the opposite. Deflect. [00:32:34] Speaker A: Well, I guess we're going to go back up. [00:32:37] Speaker C: I guess we're gonna go back into my house. [00:32:40] Speaker A: Can we bring the Pixie? [00:32:42] Speaker C: I don't know that I want to. [00:32:45] Speaker A: It's your castle. [00:32:46] Speaker C: I don't really think I want a fey creature in my castle. [00:32:49] Speaker A: That's fair. [00:32:49] Speaker C: I don't know what he'll do in there. [00:32:51] Speaker A: That's fair. [00:32:52] Speaker D: Oh, nibble on things. Break things. Turn things invisible. [00:32:57] Speaker C: Is he still in my hand? [00:32:58] Speaker D: Yeah. [00:32:58] Speaker C: I kiss the top of his head. [00:33:00] Speaker D: Oh, well. Well, that's sweet. And he starts like, blushing. [00:33:04] Speaker C: Oh, you're so cute. [00:33:06] Speaker D: Ah, Shooks. I sure am. [00:33:09] Speaker B: He hasn't been very helpful. [00:33:11] Speaker C: No, he hasn't been helpful. But he is adorable. Go back to your bush and we'll go back in our castle and we'll wait for night. [00:33:17] Speaker D: Well, this seems like a very successful conversation. [00:33:20] Speaker B: You successfully kept us. [00:33:22] Speaker C: Can I have your name now? [00:33:23] Speaker D: No, that would be rude. Can I have your name? [00:33:27] Speaker C: Miranda. [00:33:29] Speaker A: It's a good name. [00:33:30] Speaker D: He pulls out a bag. Won't fit. [00:33:36] Speaker C: My name. Won't fit. [00:33:37] Speaker D: Nope, Too long. I'll need a shorter one. [00:33:39] Speaker C: Mer. [00:33:41] Speaker B: How do you spell that? M I r. What are those letters? [00:33:45] Speaker A: I've been teaching you for so long. [00:33:47] Speaker D: He closes the sack, and he's like, that'll sustain us through the winter. Starts back into the bush. [00:33:53] Speaker A: Does he eat names? [00:33:54] Speaker C: I don't know. That was weird. It's not my name, so. [00:33:57] Speaker B: Ooh. Can we give him the Fafnir's name you just said? [00:34:02] Speaker A: I don't think so. I think Fafnir's too powerful to have anything. [00:34:05] Speaker B: I mean, he'd be eating good if he took Fafnir. [00:34:08] Speaker D: Suddenly, the pixie flies back out of the bush and slams both hands over your mouth. And it's like, would you quit saying that? Fafnir flies over, puts his hands on your mouth. [00:34:20] Speaker C: Kiss it. Kiss his hands. [00:34:22] Speaker A: A mage hand comes and grabs him and holds him up in the air. Don't touch me. [00:34:26] Speaker D: Y' all have a death wish. [00:34:28] Speaker C: Why is that summoning him if we say his name? [00:34:31] Speaker D: Yeah, pretty much. [00:34:32] Speaker A: Oh, we've been saying it a lot. [00:34:35] Speaker D: A lot, a lot. But you've been doing that a lot in here. In these woods. [00:34:38] Speaker C: Not in the woods. [00:34:39] Speaker A: We just got here. [00:34:40] Speaker C: We just got here. [00:34:41] Speaker D: Okay, we'll quit it. [00:34:41] Speaker B: What about above the woods? Can we say it above the woods? [00:34:43] Speaker D: I don't know. I don't do that. I just don't say his name. [00:34:47] Speaker C: Okay, don't say his name in the Grim Gate Woods. [00:34:50] Speaker A: What are we gonna call him? [00:34:51] Speaker C: Faffy. [00:34:52] Speaker B: How about Voldemort? [00:34:54] Speaker A: I don't know that reference. [00:34:55] Speaker C: I don't know the name Voldemort, but exactly. [00:34:58] Speaker B: It's not. [00:34:58] Speaker C: I've never heard that name before. [00:34:59] Speaker A: I feel like that's just gonna get confusing. I like Faffy. [00:35:02] Speaker C: Faffy. Faffy. Is Faffy. Okay? Does that still summon him? [00:35:06] Speaker D: I. I don't know. I don't know how that works. [00:35:09] Speaker C: Near. Near Faffy. O'. Neill. [00:35:13] Speaker B: Nunu [00:35:17] Speaker A: should have given him that name. [00:35:19] Speaker D: I would have faked the wrath of Nunu. [00:35:21] Speaker C: The wrath of Nunu. Anyway, back. Up we go, pixie man. We will not say his name in the woods. [00:35:29] Speaker D: I appreciate that. [00:35:31] Speaker C: Mwah. [00:35:33] Speaker B: How do we get your ladder back? [00:35:36] Speaker C: I snap my fingers, [00:35:39] Speaker D: the ladder unrolls again. [00:35:41] Speaker C: Up we go. [00:35:43] Speaker D: You're putting me down now, right? [00:35:44] Speaker C: Beginning the ascent. [00:35:45] Speaker B: Oh, can we just get on the [00:35:46] Speaker A: ladder and have it pull up? [00:35:47] Speaker C: I don't know that I don't want [00:35:49] Speaker B: to have to climb. [00:35:49] Speaker A: Well, it rolls. It doesn't. [00:35:52] Speaker C: It's not an escalator or an elevator. You have to climb. [00:35:56] Speaker B: But if you just. Zephyr, you guys climb up, leave me here, and Then press the button. We'll see what happens. [00:36:05] Speaker A: Montage. [00:36:06] Speaker D: Okay, so Alward and Neros climb up the rope ladder back up onto the castle. And then. What are you doing, Zafir? [00:36:14] Speaker B: I'm literally on the bottom rung, just holding on to the end. [00:36:17] Speaker D: Okay, and then Neros, you. Boop, boop. And roll the ladder back up. [00:36:21] Speaker C: Yes. [00:36:22] Speaker D: All right, Zafir, I'm gonna need you to make a reflex save. [00:36:25] Speaker B: Okay, I'm not gonna use 37. [00:36:31] Speaker D: So the rope twitches like it's trying to roll up, but you're holding onto it, and then it jerks a little bit harder, and then it suddenly just, like, whip cracks, and Zephyr's just. He just, like, flies into the air over the castle. And then as the rope is beginning to fall, it just starts, like, rolling up at the. At the castle, and then just, like, the last, like, five feet, just, like, catch him at the bottom, and then he's just got, like, five feet left to climb. [00:37:03] Speaker B: I very shakily climb the five feet. [00:37:10] Speaker C: How was that for you, Zafir? [00:37:12] Speaker A: Was that worth it? [00:37:13] Speaker B: It worked. [00:37:15] Speaker C: Is that what you really wanted to happen? [00:37:19] Speaker A: I could have just phone you. [00:37:23] Speaker B: Thumbs up. Gonna go throw up now. [00:37:28] Speaker A: Okay, make sure you throw up on the cloud part so it doesn't stay on the castle. [00:37:34] Speaker D: Over the. [00:37:35] Speaker B: Over the edge. [00:37:38] Speaker D: Meanwhile, the pixie down on the ground is like, I showed them. Starts walking back into the bushes, then just. [00:37:45] Speaker A: Gross. [00:37:46] Speaker B: Family friendly. Every time you say new moon, I think of Jacob and. And what's the other guy's name? [00:37:56] Speaker C: Edward from Twilight. That saga that I hate. [00:38:05] Speaker D: Time passes, and as the day wears on and we begin to get on towards the midway point between daytime and nighttime, as Twilight falls on the woods. [00:38:15] Speaker C: I hate you. [00:38:17] Speaker D: The new moon rises. [00:38:20] Speaker A: You hear an aw in the back. [00:38:22] Speaker B: Does the eclipse happen at the same time? [00:38:24] Speaker A: No, an eclipse already happened. We're doing it in reverse order. [00:38:28] Speaker D: There is a specific part of the forest where the moon is being eclipsed by your cloud castle. [00:38:32] Speaker B: Wait, is neither here? [00:38:34] Speaker D: Dawn breaks, and not far away, Jacob is with his dog friend. [00:38:41] Speaker B: It's like I can hear him now. [00:38:43] Speaker C: Oh, gosh. [00:38:45] Speaker D: Just to the south of where you've parked your castle. Suddenly, if you were watching in that direction, it's almost as if, like, you know when you get out of the swimming pool and your eyes are all weird and wibbly, wobbly, and you have to wipe them out so you can see clearly. Same sort of effect as the forest itself kind of shimmers. And next thing you know, there is a Metropolis of alabaster stone buildings topped with like, turquoise slate roofs, twisting and winding roads and fountains and bridges. Just this huge, beautiful, but impossible city. The city of Nithvale. [00:39:32] Speaker C: Pretty. [00:39:34] Speaker A: If you say so. I mean, it's visually stunning, but it makes no sense. [00:39:39] Speaker C: Well, it's a fey city. What do you expect? [00:39:43] Speaker A: Yeah. [00:39:45] Speaker B: Do you think people live there because it does its thing, or do you think people. I think people in a vent or something. [00:39:51] Speaker A: I think people live there because they live in the First World. [00:39:54] Speaker B: But why live there? That could. [00:39:57] Speaker A: Just because they're twin guys. [00:39:58] Speaker C: We really only have tonight. [00:40:00] Speaker B: Oh, that's true. We should probably go. [00:40:03] Speaker C: Beginning the descent. [00:40:09] Speaker D: As you are standing back on the ground again beneath the Cloud Castle, you can see it's not far of a walk through the woods before you make it to Nithvale. Albert, could you give us a survival check just. [00:40:23] Speaker A: Alward, where in the did my D20 go? [00:40:27] Speaker C: Actually, you don't want me to roll? Survival. I have a plus three. What is that, 35? [00:40:35] Speaker A: No, I know that. 31. 32. [00:40:41] Speaker C: I was close. [00:40:41] Speaker A: 32. You were close. [00:40:43] Speaker D: So Alward takes the lead as you all begin walking towards Nithvale. And he takes a few steps forward and then hops a step back and then takes another couple steps to forward. Shimmies to the right a little bit, walks forward a little bit, then somehow turns upside down and starts walking on thin air for a little bit. And as you all are following him, this seems like the most natural thing in the world to do, because the closer you get to Nithvale, the less the laws of physics are really important. [00:41:10] Speaker C: Oh, I don't like this. [00:41:12] Speaker A: The closer we get the Nyx Veil, Alward's gems are just like, glowing and sporadically haywiring. [00:41:18] Speaker B: I'm just like. [00:41:18] Speaker A: I don't like this either. [00:41:19] Speaker C: Oh, this is going to hurt my brain before long. [00:41:23] Speaker D: Or is it before long? It's hard to tell. You are standing now outside the city gates of Nithvale. On one side is an elf with long blonde hair holding a glaive, and on the other side is a white furred dire wolf. Stop, the wolf says. State your business. [00:41:42] Speaker A: We're here to pick up some boots. [00:41:45] Speaker C: I mean, it's true. [00:41:46] Speaker A: Yeah. [00:41:47] Speaker D: Well, in that case, enjoy the New Moon Festival. But be sure to leave the town before the moon sets, or you will be able to become one of its citizens. [00:41:57] Speaker B: I knew it was a festival. [00:41:58] Speaker A: Do you know where we can find the Wild Walker's boots so we can get in and out? [00:42:05] Speaker D: I know not of what you speak? [00:42:07] Speaker A: Of course. [00:42:08] Speaker C: Sense. Motive. [00:42:10] Speaker D: Okay. Make a perception check. [00:42:14] Speaker A: It's a natural one. [00:42:17] Speaker D: He's a trustworthy wolf. [00:42:18] Speaker A: It's the Fey City. Oh, it's the wolf that's speaking. [00:42:21] Speaker D: Yeah. [00:42:21] Speaker A: Wouldn't be the first time we talked to a wolf. [00:42:24] Speaker D: Einar, I know not of what you speak. But I do hope that you enjoy your stay in the city. [00:42:31] Speaker A: Thank you. [00:42:32] Speaker C: Can I pet him? [00:42:34] Speaker D: I'm on guard. I'm a working animal. [00:42:36] Speaker C: Can I just pat your head? [00:42:38] Speaker D: There's a. I'm wearing a little thing that says do not pet. [00:42:42] Speaker A: Doesn't say do not feed, though. [00:42:44] Speaker D: Oh. Oh, yes, you can feed me. [00:42:46] Speaker C: Take out a piece of venison and give it to him. [00:42:49] Speaker B: Well, you're just carrying venom. Chris said jerky, nigga. [00:42:54] Speaker D: Boy, the elf looks disappointed. [00:42:57] Speaker C: Do you want some venison? [00:42:59] Speaker D: Not. Not venison, but like. I mean, if you got like, cheese. [00:43:02] Speaker B: I've got some cheese. [00:43:03] Speaker A: Oh, why are you carrying cheese? [00:43:05] Speaker B: Who doesn't carry cheese? [00:43:08] Speaker A: Normal people. [00:43:10] Speaker B: Yeah, whatever. [00:43:12] Speaker D: Yep. You'll fit in here. [00:43:15] Speaker C: Okay, we've. We need to go. [00:43:17] Speaker A: Yeah. [00:43:18] Speaker D: Have fun. [00:43:19] Speaker C: Okay, thanks. Bye. [00:43:21] Speaker A: As we're walking, I was gonna be like. So I know I haven't brought it up much. You know, I'm like a being of order. [00:43:26] Speaker C: Yeah. [00:43:28] Speaker A: I don't like this place. [00:43:29] Speaker C: I mean, it's gonna hurt my brain. I know it is, but it'll be fine. [00:43:33] Speaker B: See, what you do is. [00:43:35] Speaker C: It's a festival. [00:43:36] Speaker B: You don't think about it. [00:43:38] Speaker A: That's a good idea. [00:43:40] Speaker B: It's how I live my life. [00:43:43] Speaker D: So now that you all are in Nithvale. In Nithvale, how would you like to proceed about looking for the wildwalkers? [00:43:54] Speaker A: Part of me wants to let Zafir run wild at this festival to see what he shenanigans he can come up with. But part of me knows it's a bad idea. [00:44:01] Speaker B: I may also just run into the boots. Who knows? [00:44:03] Speaker A: Who knows? [00:44:04] Speaker C: I mean, I guess since it is a festival, Nero's could walk around and just like, strike up conversations and stuff and see where it leads. And not like, obviously be blatant about what we're looking for, for. [00:44:18] Speaker A: But. [00:44:19] Speaker D: Gotcha. So just kind of asking questions, just like, oh, that's a neat stall you have. Hey, do you know where I might be able to find some clothes, that kind of stuff? Gotcha. So you talk to a few different people. The leprechaun you talk to, he doesn't really have much in much news for you. Although he is definitely trying to pawn off some obviously Dubious artifacts on you. [00:44:45] Speaker A: They're. [00:44:46] Speaker D: At one point you're kind of like crossing the courtyard and you bump into a unicorn who's just like, oh, excuse me, as he goes on by. But at one point you are speaking with a woman who just seems by all accounts to be totally normal. And she has a booth of like, jewelry and some sashes and stuff like that. And when you mention that you're looking for some accessories, maybe something for your feet, then she mentions, just over the course of just this casual conversation, that she knows of an antiques dealer who lives just down the way, and she just gestures vaguely. And he has a. A shop that he calls the Terrestrial Trinkets that has things that were. Probably go well with your current attire. She says with a withering stare. [00:45:36] Speaker C: What's wrong with my clothes? [00:45:39] Speaker D: Oh, nothing. I didn't mean to insult, but I mean, if you were looking to upgrade your appearance, I have plenty of different options here in my stall. [00:45:49] Speaker C: Such as? [00:45:50] Speaker D: Well, we have. There's. There's this gown. And she takes out this gown. [00:45:54] Speaker C: I don't wear dresses. [00:45:56] Speaker D: She puts the gown back before you even get a chance to really see it. Oh, well, what could we find that would match your sensibilities? [00:46:05] Speaker C: Pants, of course. [00:46:07] Speaker D: Of course. Well, we do have these pants. And she picks up a hanger and there's just like nothing on it. [00:46:15] Speaker C: I see nothing. [00:46:17] Speaker D: Oh, well, the. The fabric that these are made out of is the hopes and dreams of 13 orphans who lived in a orphanage not far from Absalom. [00:46:33] Speaker A: You. [00:46:34] Speaker D: You can see hopes and dreams, can't you? [00:46:37] Speaker C: Apparently not. [00:46:38] Speaker D: Oh, I'm so sorry. I'll have to select from our more pedestrian collection then. [00:46:44] Speaker C: I'm. You know, I think I'm gonna go somewhere else, but thank you. [00:46:50] Speaker D: Suit yourself. And as she turns around to hang the pants back up, you can see her back is like split open in like a hollow tree trunk. And she has a cow's tail. [00:47:02] Speaker A: Fa. People are weird. Cool. Walking away, walking away, walking away. So shortly after, Alward walks up with an absolute drenched zafir. He's like, he. He found a dunk tank and. Oh, I don't. He didn't tell me about it beyond that. [00:47:28] Speaker C: You found a dunk tank? Did you have a good time? [00:47:32] Speaker B: They said, would you like to play? You know, that. That thought of, we should have them for dinner. Well, I was the Dinner. [00:47:47] Speaker C: Okay. Yes, I. I've got. I got there. [00:47:49] Speaker A: Yeah. [00:47:50] Speaker B: I didn't get any money or information. [00:47:55] Speaker C: That's fine. I have all the information I think we need right Now. Oh, good, there's. And I. I tell them what the lady told me. [00:48:05] Speaker D: So now you have a lead. This Terrestrial trinkets may have what you're looking for. [00:48:10] Speaker B: Wait, was she a cow or a tree? [00:48:12] Speaker C: Yes. [00:48:13] Speaker B: What? [00:48:13] Speaker C: Oh, I'm not sure. She looked normal on the front, but when. When she turned right, she looked not normal. [00:48:24] Speaker A: I was just gonna flag somebody down. Where's terrestrial trinkets? [00:48:29] Speaker D: The short man with a beard that covers, like, from his face down to his knees is just, like terrestrial trinkets. You sure ain't that way. And he points and then, like, turns his finger to the side and then, like, wiggles it a little bit. [00:48:43] Speaker B: I like your beard. [00:48:45] Speaker C: Well, thanks. I don't know how we're gonna get there. I've no one. [00:48:50] Speaker A: So we go that way and then take a left. [00:48:55] Speaker D: And then you wibble. [00:48:56] Speaker C: And then you wibble. [00:48:57] Speaker A: What do you mean? [00:48:58] Speaker C: How do you wibble? [00:48:58] Speaker B: It's obvious. You just go over there, you turn left, and you wibble. [00:49:01] Speaker D: Exactly. [00:49:02] Speaker B: Follow me. [00:49:03] Speaker D: Follow him. [00:49:04] Speaker A: Okay. [00:49:04] Speaker C: All right, we're following Zephyr. [00:49:06] Speaker B: I'm just. I'm gonna start going that way, and until. Until I hit a wall, Then I'm gonna turn left. And then as I start walking, I'm just gonna start, like, Jimmy shimmying. [00:49:17] Speaker D: Zafir, make a survival check with a plus four. [00:49:25] Speaker B: Oh, dear. Well, at least I have a plus four. [00:49:29] Speaker A: You can use a hero point. [00:49:30] Speaker B: Oh, that's a lot better. Sort of 31. [00:49:35] Speaker A: Nice. [00:49:36] Speaker D: 31. Out of curiosity, what'd you roll on your first die? [00:49:39] Speaker B: A five. Which would have been 31 minus five. And I don't want to do that. Actually, it's 36 or 26, isn't it? [00:49:47] Speaker D: So with a 31, you head the way that the bearded man had pointed, you turn left, and you wibble and shimmy. As you shimmy, as you shimmy your way down the road alward, you notice that he just kind of in front of you, just kind of shimmies and just, like, turns off to the side and just, like, shimmies through a wall. And then you blink, and actually there was a path there. [00:50:11] Speaker A: Let's shimmy. Arwen's going to, reluctantly, with, like, no heart whatsoever, start doing exactly what he did. [00:50:20] Speaker C: Neros aggressively shimmies. [00:50:23] Speaker D: And as the three of you shimmy down the road, we cut to a long shot of just, like, this building with the doors. The three of you just, like, shimmy up in front of it. And then the camera tilts up to reveal a sign that says terrestrial trinkets. [00:50:40] Speaker A: Do we have to shimmy to get inside? [00:50:43] Speaker B: We're already here. [00:50:44] Speaker A: Art's gonna try to open the door and go in. [00:50:47] Speaker D: The door opens. [00:50:48] Speaker A: Oh, thank goodness. [00:50:49] Speaker D: The inside is dimly lit with a vague smell of an earthy incense. There's items and trinkets all over the place. Some things even just, like, baubles hanging from string from the ceiling. The thing that really stands out to all of you, though, is how utterly boring everything in this shop is. It looks like a thrift store, really is what it looks like. But every single piece is being displayed with care and interest, as if even just this thimble is the most interesting thing in the world. As you enter, you hear a voice call out to you from the back that's just like, welcome. What can I do for you? [00:51:28] Speaker A: We're just perusing for now. I may need some help later. [00:51:33] Speaker D: Of course. And this figure steps out from behind, like, a clothing rack full of, like, fur coats. And it is a tall, like, strongly built toad. [00:51:49] Speaker C: Crass. [00:51:50] Speaker A: That's not crass. That's not crass at all. [00:51:53] Speaker D: No, the. The frog creature to which you're referring as Krass. He wore, like, a suit. Yeah, this guy's wearing more of like a. Like a sash with, like, a vest and everything. And he's definitely more of a toad. [00:52:07] Speaker A: Sophia. [00:52:08] Speaker B: Mmm? [00:52:09] Speaker A: Normally, I would be against these kind of shenanigans, but can you summon Crass here? He liked you. [00:52:14] Speaker B: Why would I. Why would I do that? [00:52:16] Speaker A: I feel like they know each other. [00:52:21] Speaker B: Albert, are you being racist right now? [00:52:24] Speaker A: Look, it's a well known fact I don't like Fae. Can we just move on? I want to see. [00:52:30] Speaker C: Let's just see what happens. [00:52:31] Speaker B: Yeah, I mean, there's some really interesting stuff in here. [00:52:36] Speaker A: No, I agree with you, but that is not the point right now. [00:52:39] Speaker C: There's not interesting stuff? [00:52:40] Speaker A: What are you talking about? Have you seen that? [00:52:41] Speaker D: Excuse me. What are you all muttering about? [00:52:43] Speaker A: Do you know another tall frog man who dresses in a suit? We call him Krass. He didn't give us his name. [00:52:50] Speaker D: That's a very unpleasant name for my brother. [00:52:53] Speaker A: See you. [00:52:54] Speaker C: Shoot. [00:52:55] Speaker B: Well, hey, can you summon him? [00:52:57] Speaker C: Zafir? [00:52:58] Speaker B: I don't know. [00:53:00] Speaker C: Just say, hey, Krauss. [00:53:02] Speaker B: Hey, Krass. We're in your brother's shop, apparently. Looks around. [00:53:09] Speaker D: Can I help you? Nothing seems to happen. [00:53:14] Speaker A: It's worth a shot. [00:53:15] Speaker B: Apparently we know your brother. He's got a traveling thing he does. [00:53:20] Speaker A: What is his name? [00:53:22] Speaker D: Well, if he didn't tell you, I'm [00:53:24] Speaker B: not going to well, he said that was. We asked his name and he said that was crass and so that's his name? Yeah. That's crazy. So he kind of gave it to himself. [00:53:36] Speaker D: That does sound like my brother. Well, tell me, is his wagon still being pulled by the two giant rats? [00:53:43] Speaker B: What was it? [00:53:46] Speaker C: That's been so long ago. [00:53:47] Speaker A: I don't think so. [00:53:49] Speaker D: It's a giant beetle. [00:53:50] Speaker A: Oh, no. [00:53:52] Speaker C: No. [00:53:53] Speaker D: Oh, I'm glad he finally got rid of the things. They wouldn't stop chewing up my rug. [00:54:00] Speaker C: Okay. Do you have any boots? [00:54:05] Speaker D: Of course I do. He gestures down to his feet. [00:54:08] Speaker C: For sale? [00:54:09] Speaker D: Oh, these aren't for sale. Of course, I'll not know any particular boots you're looking for. [00:54:16] Speaker A: Can you just show us to your boots? [00:54:18] Speaker D: Right this way. And he walks to a wall and then turns and walks up the wall and opens a door in the ceiling. [00:54:26] Speaker B: I follow him with my boots. That's what my boots do, right? [00:54:30] Speaker A: Yeah, that is what your boots do. [00:54:31] Speaker B: I just follow up nonchalantly, just turn, start walking up the ceiling, the wall, and just follow him through the door. [00:54:40] Speaker C: I attempt to wholeheartedly. [00:54:43] Speaker D: You wholeheartedly walk up to the wall and then just. It does what a wall would normally do. [00:54:49] Speaker A: Can you fly? Nope. Yeah, normally I would be against this. Do you want a piggyback ride? [00:55:03] Speaker D: Yes. [00:55:05] Speaker C: Hold me alward. [00:55:09] Speaker A: Albert, like, angrily squats down so Nero's can get on his back. [00:55:17] Speaker D: Albert. [00:55:18] Speaker A: Mm? [00:55:18] Speaker D: I'm gonna need you to roll me a D20. [00:55:21] Speaker C: Why? [00:55:22] Speaker A: What is happening? [00:55:24] Speaker C: Wait, is it because I'm touching him? [00:55:26] Speaker A: I rolled a 16. [00:55:28] Speaker C: Is it because I'm touching you? [00:55:29] Speaker A: I've touched Nero's before, haven't I? [00:55:31] Speaker B: Y' all even have a piggy bank. [00:55:33] Speaker C: I don't know. [00:55:33] Speaker A: I'm so scared. [00:55:35] Speaker D: And that's where we'll end this episode. [00:55:38] Speaker C: What? Shorty, what do I need to add? [00:55:41] Speaker D: We're out of time for this episode. [00:55:43] Speaker C: No, no, we've gone long. [00:55:48] Speaker D: All right. And the hero point for this episode goes to Petite for his Wibble Wobble commitment in Leading through the Cities. Also, you know, just a consolation prize for getting dunked by Faye. [00:56:00] Speaker B: Yeah. Yeah. I'll have to think about how. How Fae have treated me recently. But I have to say, Zafir is loving this place. He feels in his element when he's confused everywhere else. He is more than. More than. Wow, look at me, not knowing what to say. Anyway, I'm probably gonna have to go look at how to dance because I don't know how to dance. Except maybe wobble. Yep. Oh, thanks by the way, [00:56:32] Speaker D: and we will see you all in the next episode. [00:56:36] Speaker C: Wibbling the entire [00:56:41] Speaker D: this has been an Atomic Broadcasting production. If you enjoyed the show, make sure to give us some support by liking, commenting and following. These things really do make a difference in getting the word out and helping our community grow. Also, make sure to check us out on threads and check out the Discord server where you can chat with other fans and discuss all the recent developments and happenings. Links to all these good things in the description below. The Written and the Lost is an original story that uses trademarks and and or copyrights owned by Paizo, Inc. Used under Paizo's Fan Content Policy. Atomic Broadcasting and the Written and the Lost are not published, endorsed or specifically approved by Paizo. For more information about Paizo, Inc. And Piezo products, visit paizo.com hope to see you all in the next episode. Until then, have an atomic time. Well, you use those stupid little things they call them. No, I'm retracting that now. [00:57:40] Speaker A: Maybe hit the A a little harder. [00:57:44] Speaker C: Sorry, what did you just say? [00:57:46] Speaker D: I was just saying a word with wrong pronunciation. [00:57:52] Speaker C: Don't emphasize any of that. [00:57:55] Speaker B: I think if you want to use a fun one. [00:57:59] Speaker C: Well, it used to be family friendly, but I don't know anymore. [00:58:05] Speaker A: Sir.

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