[00:00:05] Speaker A: You are listening to an atomic broadcasting production. So sit back, relax, and enjoy the feature presentation. And remember, do your part, such as, like, comment rate. And don't forget to tell a friend to tune in for an atomic time.
[00:00:32] Speaker B: Now, where did we leave off?
Ah, yes.
The party encountered a vicious mill growler in the grungir forest and saved a dwarf from being devoured by it.
As they gathered themselves after the fight, Val asked to speak with Neros in private.
[00:01:03] Speaker C: So Val has walked over to the water.
She looks down at her reflection and, you know, she looks very tired. She's very worn. She's dirty.
Like things did not go well for her last night. Perhaps she wasn't sleeping in her room last night.
And she looks kind of.
The flash of anger comes over her for a second, and then she kind of notices it and tries to kind of recenter herself. And she looks up to Neros, who she had walked close to, like Neros.
I need to talk to you about something.
[00:01:49] Speaker D: Nero stops playing in the water.
[00:01:54] Speaker E: And.
[00:01:55] Speaker C: Val sits down at the edge of the stream or the river.
[00:02:02] Speaker D: Neros will sit next to her, seeing that she. I mean, hearing the tone in her voice, like, what's going on?
[00:02:13] Speaker C: I don't know. How much you talked to people in town last night.
[00:02:20] Speaker D: Not a whole lot. I mean, just enough to shoot the breeze, really. Why?
[00:02:24] Speaker C: Well, I was playing a song and they interrupted me and told me they had lots of past history with the boogeyman in the town.
And, you know, that's not the most common thing.
[00:02:42] Speaker D: You mean like Talboy Grossman?
[00:02:44] Speaker C: Yeah, like him.
They've experienced him in the past or something. Like him, really? But it's been a few years. And then when I was packing up for the night, the fear came in and his eyes were. They still are red. Not the usual silver and.
Sorry, I'm really tired. They weren't his usual silver, and they still are red. If you've looked at him, he's been kind of in the back today.
He's telling me and asking me about what I would do if I was given the chance to have what I wanted.
He's implying to me that he has the chance to. To maybe bring his family back, but he might have to break the morals he's established for himself to do it.
He was going around about. He wouldn't really answer my questions.
I feel like something bad might happen, that he might go about doing that in the wrong way. This talk to something. And if the boogeyman's presence was that big over there and it's been following him. He mentioned it's been following him again last night. If it's trying to, I don't know, barter with him in some way.
He seems to think everything will be better and fine if his family's brought back to life.
[00:04:13] Speaker D: But at what cost?
[00:04:16] Speaker C: That's what I was trying to explain to him, that, you know, they might not even want that. And I'm really concerned about him right now.
[00:04:27] Speaker D: Did he seem.
Well, I mean, questions like that. I mean, surely the man's mentally unstable right now.
[00:04:35] Speaker C: Yeah, he did. He seems.
He said he just wanted an opinion from someone who wasn't as involved. I guess I don't know what he's gonna do, and I'm very concerned.
[00:04:48] Speaker D: That's fair.
I. I mean, if. If Tallboy Grossman's the one that's offering this, then, well, surely nothing good can come of it.
[00:04:58] Speaker C: It could be something else. I don't know if it is him. The forest is full of dangerous things.
[00:05:03] Speaker D: Well, he's experienced it before. And if he said that he's following him again. Yeah, I mean, if you put two and two together, you're gonna get four. And it just sounds suspicious.
[00:05:13] Speaker C: Yeah. Either way, it feels very much like something we should deal with. Especially with me as a champion of pharasma and use worshiper there to some extent.
[00:05:27] Speaker D: I was going to say it's not very. It's kind of loose.
[00:05:30] Speaker C: Sorry about that.
[00:05:30] Speaker D: No, it's fine.
[00:05:32] Speaker C: I spent last night looking into some rituals to contact something in phrasma's realm. To maybe find some way to commune with a psychopomp or some way just to get some answers from someone or something.
I don't know what I'm finding, but I'm finding something.
I went out last night and researched.
[00:05:58] Speaker D: On how to commune with psychopomps.
[00:06:01] Speaker C: That's the hope. There was a lot of things, and I don't really fully understand all of it, but it's all stuff from my tome from pharasma, so I trust it. I'm just not sure if it might be helpful.
[00:06:18] Speaker D: Helpful to him?
[00:06:20] Speaker C: Well, I don't know at first. I was originally. I've been looking into these things for the last week or so for us to try and commune with that cycle pump you spoke with before Corvus. Hoping to do that soon, but it's been taking a while. And, you know, they are the keeper of the souls. And his family's souls might be there. There might be some way to.
I don't think giving him closures. The word I'm looking for, but some guidance.
[00:06:51] Speaker D: Yeah.
[00:06:52] Speaker C: Some feelings, something.
I'm just worried he's about to do something he's gonna regret for a long time.
[00:07:01] Speaker D: Right.
If anything happens, I'm here.
[00:07:07] Speaker C: Good.
[00:07:07] Speaker D: I've got you.
[00:07:09] Speaker C: Thanks. That means a lot.
[00:07:12] Speaker D: You've got people around you that care about you, Val.
[00:07:15] Speaker C: Thanks. I tried to tell that to severe as well, but he.
It feels like he's wanting to just carry this all on his own and.
[00:07:26] Speaker D: Yeah, Zafir hasn't really confided in us a whole lot.
[00:07:31] Speaker C: I see.
Um.
Okay. It looks like Albert might be done looking at that spear. So. Anyway, if you can just help me keep an eye on Zafir.
[00:07:42] Speaker D: Yeah, of course.
[00:07:44] Speaker C: Thank you.
[00:07:44] Speaker D: Yeah.
[00:07:53] Speaker B: We rejoin our group maybe an hour or two after they had passed the mill. With their new cold iron spear safely in stow and everyone back on their horses, heading deeper into the woods again.
[00:08:09] Speaker F: There is something I wanted to address.
I didn't really notice it this morning, but the fear. Your eyes say.
Why? What happened? Your eyes are red. And I don't mean just bloodshot. I mean red and, Val, you too.
[00:08:36] Speaker C: What? Use ice?
[00:08:37] Speaker F: No, no, no. Usually you're so well kept. Yours. You're.
[00:08:44] Speaker E: Don't ever say her.
[00:08:46] Speaker C: Like, facial pain is, like, really faded right now. Like, she did not do it this morning.
[00:08:51] Speaker F: I mean, you usually keep your gear and your armor so clean, and yet today, and I only noticed because of the fight, that's not only are you exhausted, huh, but it's as if you didn't sleep at all last night and instead went for training outside or something.
[00:09:16] Speaker G: As he says that Howard's just like, finally we can talk about. I'm gonna go back, slow down to get next, and start press the digitation in their clothes. I've been wanting to do this all day.
[00:09:25] Speaker C: Oh, um. There.
[00:09:27] Speaker E: I do not appreciate the energy you're bringing to this right now.
[00:09:36] Speaker F: See? Energy.
[00:09:38] Speaker E: You're really bringing this down.
[00:09:41] Speaker D: He's just asking you a questions. Affair.
[00:09:45] Speaker E: So I haven't seen into a mirror lately. What color are they? Are they blood red?
[00:09:51] Speaker A: I.
You see, uwe just think, ah, a mirror. Obviously something. You see him reach into his cloak, and you just hear shink as he pulls out.
[00:10:07] Speaker E: Zafir immediately pulls out his dagger to meet you.
What are you doing?
[00:10:12] Speaker D: Oh, like, he's ser.
[00:10:14] Speaker F: Okay, I'm not going to do anything severe.
[00:10:18] Speaker E: You're pulling out your dagger, right?
[00:10:20] Speaker F: I don't use my dagger. This is my clan dagger. It belongs to my family.
But more importantly, look into it as.
[00:10:31] Speaker A: You look at the blade, which is highly polished.
[00:10:34] Speaker E: Zafir looks just very briefly, and then immediately looks away, and he just kind of shudders, and then he looks back.
[00:10:44] Speaker F: That is what I mean, yeah.
[00:10:46] Speaker E: Yes.
They are different.
[00:10:51] Speaker F: I would say that whoever brings energy into this conversation would be you.
[00:10:57] Speaker A: As he sheaths his dagger.
[00:11:03] Speaker E: My eyes are red. Yes. Sometimes more. More recent than they were before.
They were not that before.
[00:11:16] Speaker A: Jordy. Would the red eyes give me trigger anything?
[00:11:21] Speaker D: They're very triggering.
[00:11:23] Speaker C: Yeah.
[00:11:23] Speaker B: So red would be unusual.
[00:11:26] Speaker A: Mm hmm. Would. I guess. Would I know any reason a fetchling would get red eyes?
[00:11:33] Speaker B: No drugs.
[00:11:34] Speaker A: Okay, so nothing as far as lore goes? Nothing as far as ancient empire dwarven or anything like that.
[00:11:41] Speaker B: What I was trying to think of is if I can think of any reason that would make sense for u ver to know that, I could ask you to roll a check for. Fair enough.
[00:11:50] Speaker F: From what I know of fetchlings, this is not a normal color.
[00:11:55] Speaker E: I am not a normal fetchling.
He scowls at you a little.
[00:12:01] Speaker F: Yes, I know. That is why I am worried. Not of what you are, but of anything is wrong.
[00:12:10] Speaker E: If you are in danger, everything is wrong. And Ive already told you that were all in danger.
[00:12:16] Speaker F: Yes, but is this a cause of it? Is this something I don't know?
I am not your enemy.
I only want to help if I can.
I am only worried about you, severe.
But you do not have to share with me, or any of us, if you don't wish.
I am only worried.
And I want to help, my friend.
[00:12:42] Speaker E: What do you want most in this life, Huvair?
[00:12:47] Speaker F: A question for a question.
If you had asked me that, but a few months ago, I probably would have just said, I want to know the history of my runes and the stories that are connected to them.
Now, as silly as it may seem now I want to know what I am.
Who I am.
[00:13:24] Speaker E: Maybe instead of asking me who I am, you should be asking yourself that.
He starts to ride a little forward.
[00:13:33] Speaker F: I'm not worried who you are, Zafir.
I'm not.
I'm worried about what will happen to you in the future.
[00:13:46] Speaker E: Me too, Uwe.
Me too.
He rides a little forward and holds his hand up and just continues a little further away from the group.
[00:13:58] Speaker C: Val is just kind of very. She's very tired.
She's having trouble. But through all that, she's just kind of staring at Saphir. And if you look, there's definitely a hint of anger on her face.
[00:14:13] Speaker D: Neros is also staring at Saphir.
[00:14:15] Speaker G: Howard's just finishing up. Prestige agitation. Just confusingly, looking at both of them.
[00:14:22] Speaker A: Uver looks at Val, and you can probably see that he's considering asking her.
[00:14:30] Speaker C: I just kind of shake my head.
[00:14:32] Speaker A: He acknowledges, just nods, and just kind of sits forward and breaks the distance a little bit to indicate that he's not going to press anything.
[00:14:48] Speaker B: As the party continues on, traveling deeper into the forest, the surroundings become increasingly wild. You're watching the transition from barely managed farmland and trees sparsely scattering the valley floor into denser and denser woodland, until soon you're traveling along a narrow, almost game trail with dense trees on either side of you. It looks like very few people travel this path, if ever. And you start to get more and more of a foreboding sense of being watched and almost unwelcome.
[00:15:36] Speaker E: I'm getting a foreboding sense.
Unwelcome, yeah.
[00:15:41] Speaker B: Who is leading this group?
[00:15:44] Speaker D: Zafir.
[00:15:45] Speaker E: I figure I would be.
[00:15:46] Speaker A: U ver would be close behind just because he's been in the forest before.
[00:15:49] Speaker B: All right, Zafir, I'm gonna need a survival check.
[00:15:53] Speaker A: Could I aid.
[00:15:54] Speaker B: Mm hmm.
[00:15:55] Speaker G: You get a plus one to survival due to the survey map.
[00:15:58] Speaker C: It's true.
[00:15:59] Speaker A: 14.
[00:16:00] Speaker B: It's not a critical fail.
[00:16:01] Speaker G: It's true.
[00:16:02] Speaker E: So this lets me, this card lets me play after rolling a check, and I get to re roll the check twice and take the best results. It's a fortune effect. If I still fail, then I become doomed. One. But I rolled a two, so I really did not want to.
[00:16:18] Speaker A: I did too.
[00:16:19] Speaker E: Okay, that's much better.
[00:16:21] Speaker B: 22, and you did your two rerolls.
[00:16:23] Speaker E: That's right.
22.
I rolled a three the second time.
[00:16:32] Speaker B: So following along the path, you feel very fortunate that there is a path, because you start to realize that as dense as the forest is, if you were trying to just make your way through the woods, you'd be very quickly turned around. The sun has difficulty piercing the canopy in any real sense, and you start to really lose your sense of direction with the trail. Of course, you can continue pressing further into the forest, and you're, you feel reasonably confident that you're going the correct direction to continue following in Ilva's tracks, but you haven't yet been able to pick up any, like, tracks, specifically of Yolva. You just know you're going in the same direction that she had gone.
[00:17:15] Speaker E: Is this the only path that's in the woods?
[00:17:19] Speaker B: Yes. The port. The porth.
The path has not forked yet, so you know that she has gone this way most often and most recently, the last time she was seen leaving brush hollow, she had gone down this path and it hasn't forked yet. So unless she has left the path and gone off into the woods, you're still following her as you press on further in. You make it a few miles further past the mill, and it's beginning to get towards the end of the day.
[00:17:52] Speaker E: Is it safe to make camp here within the woods?
[00:17:57] Speaker F: To be perfectly honest, there's not much of a choice. But if we respect the woods, then it is safer.
We cannot make a fire with anything that is still living, the dead wood on the ground. We can use anything we've brought with us, but I have some. But we have to be wary.
[00:18:26] Speaker C: We'll keep in Ghazra's good graces.
[00:18:28] Speaker E: I can work with that.
[00:18:31] Speaker B: Not too much longer. You come across a smallish clearing off the side of the trail, still well within sight of the trail, so you don't feel too nervous about leaving that trail behind. But it seems like a good place for you to make camp.
[00:18:47] Speaker A: Uvair is going to take some rope outside of his pack and tie it around a rock and leave it on the edge of the trail and take the line with them to the camp.
[00:19:03] Speaker B: So are we talking, like, a large.
[00:19:05] Speaker A: Rock, a small rock, nothing huge, something? It's not going to move on its own unless somebody else moves it, basically.
[00:19:14] Speaker B: Gotcha.
[00:19:15] Speaker D: That's smart.
[00:19:16] Speaker C: Well, he is a wizard.
[00:19:18] Speaker F: I am aware that the woods can have a life of their own.
Paths can't be created and moved.
I'd rather have a lifeline, so to speak. Call me paranoid.
[00:19:36] Speaker B: Just as Uwe is finished speaking, there's an ominous sound of wood creaking, like, all around you, kind of distant, echoing through the woods. And you all kind of, like, hold your breath and listen for a little bit, but it dies back down to the regular sounds of woodland creatures and birds shortly thereafter.
[00:19:58] Speaker E: We should never have come here.
[00:20:00] Speaker G: I mean, we have to.
[00:20:02] Speaker D: We had no choice.
[00:20:04] Speaker A: Uwe will listen to that for a moment. Does it still feel a little foreboding?
[00:20:10] Speaker B: Maybe slightly less foreboding, but still, like, you don't feel welcome.
[00:20:16] Speaker A: Uwehr's gonna hear that. And after he finishes laying the line down, he's going to kind of stand up and just look to address the surrounding woods.
And he takes his staff and just does it, like, tap.
And in Sylvan or in Faye and in Elvin, he's just going to say.
[00:20:49] Speaker F: By our hands, the woods will not be harmed.
And in the night, we ask for rest.
In the morning, we will leave.
That is all. We ask.
[00:21:04] Speaker B: I would like you to make me your choice of a diplomacy check or a nature check.
[00:21:09] Speaker D: I love this.
[00:21:09] Speaker C: Could I aid him through, like, religion?
[00:21:13] Speaker B: Yes.
[00:21:14] Speaker C: Okay.
[00:21:15] Speaker B: Leaning back on your remarks about leaning on Gaza. Right here.
[00:21:18] Speaker C: Mm hmm.
[00:21:19] Speaker D: I love this.
[00:21:20] Speaker F: We're gonna go with nature, not diplomacy.
[00:21:25] Speaker C: Critical success.
[00:21:26] Speaker F: Nice.
[00:21:27] Speaker B: So you get a plus two.
[00:21:29] Speaker D: Oh, no.
He's looking at hero point cards.
Turning in one.
[00:21:37] Speaker G: What'd you roll that one? Oh, no.
[00:21:40] Speaker D: The forest would have killed us. We would have been dead instantly.
[00:21:45] Speaker A: That's better.
I get a plus one. Two plus two. Thank you.
28.
[00:21:55] Speaker B: As you finish your speech, there's a noticeable sense of, just, like, the atmosphere, lightning and tree branches that you had thought had just been drooping naturally. Like, relax and lean upward again.
[00:22:11] Speaker G: Oh, my goodness.
[00:22:12] Speaker B: And you can almost begin to see the darkening sky above through the canopy of the leaves.
[00:22:21] Speaker D: Uber just saved our lives.
[00:22:26] Speaker G: Just gonna be, like, with diplomacy nature.
[00:22:29] Speaker E: I thought here under Zafira's breath, no trees, no bark, no bite.
[00:22:36] Speaker B: A little branch.
[00:22:37] Speaker E: Just.
[00:22:40] Speaker F: As.
[00:22:41] Speaker A: As soon as that. As soon as that happens, Uver is going to turn to the rest of the party and say, as long as.
[00:22:47] Speaker F: We keep our word, we have permission to sleep here for the night.
[00:22:53] Speaker E: Zafir's tent is already up.
[00:22:56] Speaker C: He hasn't lost his spirit of tents.
[00:22:59] Speaker A: Uwe is going to very purposely make a firing, and by very purposely, I mean it is in the center, cleared of anything organic, like, you know, not organic, but not like the grass. But there's nothing there to burn unless what I put in there. And a solid ring. And I'm only gonna take wood that I have on my horse and use that. I'm not even gonna touch the deadwood at this point.
[00:23:33] Speaker B: All right? And I imagine that you all were aware of the grungyr forest and have packed wood. You know, we talked about you picking up supplies in brush hollow before you head out.
[00:23:45] Speaker A: It's only gonna be a small fire.
[00:23:49] Speaker C: So we're all eating. Everyone's eating dinner.
[00:23:53] Speaker G: I cooked dinner hour.
[00:23:55] Speaker C: Cooked a lovely dinner. And while hanging around, and Val, not in her armor, so she's just in her dress, so she looks a little uncomfortable, grabs her fiddle and starts kind of toying with it, and she's like, okay, guys, I'm still writing this one. It's not the same as the last one I did.
Um, very different vibe.
But I thought of this funny line in my head the other day. I want trying to write a song around it.
Alright, so give me some feedback, if you will.
And she starts playing a very lively tune.
And the song is called two fetching fetchlings.
Cause Sam thought of that randomly, like, months ago, and I was like, that's really, really funny to me.
[00:24:54] Speaker E: That's so good.
[00:24:57] Speaker C: And it's just a really jovial tone about two fetching fetchlings.
[00:25:00] Speaker D: And the only people that didn't laugh were petite and Abby, the fetchlings.
I think we had the same reaction.
[00:25:07] Speaker E: I mean, I don't. You gotta sing some of the songs and react.
[00:25:15] Speaker C: I've toyed with different versions of lyrics, but I'm not. I'm not in a place where I'm happy to any of them, so I'm not gonna sing anything right now.
That's it. Yeah, the two fetching fetchlings. But, you know, that's all I have. So anyway, Val plays this tude, and she finishes up.
[00:25:42] Speaker A: No, no, say the title. Say title again.
[00:25:45] Speaker C: Oh. So Val finishes playing two fetching fetchlings, and she stops, and she's like, all right, what do you guys think?
I don't often get feedback on my music because I'm usually alone.
The last song I wrote was, you know, it's okay to not be okay. And people seem to like that one.
[00:26:11] Speaker E: So as far as songs go, I figure most of them are just made up. Right?
[00:26:19] Speaker C: What do you mean by that?
[00:26:21] Speaker E: Based on folk tale?
[00:26:23] Speaker A: At this point, the laughing that uwe is trying desperately to cover up just starts.
[00:26:30] Speaker C: I mean, that just depends on the song.
[00:26:33] Speaker E: But this one is definitely 100%.
[00:26:40] Speaker D: Not based on real life.
[00:26:43] Speaker F: I don't know, Howard. I think it could be based on.
[00:26:46] Speaker A: Real life as he elbows you.
[00:26:48] Speaker G: Um, I don't know. The caricatures of the fetchlings were good. I I don't. What do you.
[00:26:54] Speaker C: What I just. Did it sound fun? Would you sing that if you were drunk?
[00:26:59] Speaker D: I mean, I sing most things when I'm drunk.
[00:27:01] Speaker C: That's fair. Does it feel like a good, lively tavern? Ooh, music that people could sing.
[00:27:07] Speaker E: Sorry for this interjection, but do. Wasn't there a thing about fetchlings being called fetchlings and not liking that?
[00:27:15] Speaker G: Oh, yeah. They don't like it.
[00:27:16] Speaker C: Yeah, it's dependent.
[00:27:17] Speaker D: I think some of them care and some of them don't.
[00:27:20] Speaker C: Right.
[00:27:21] Speaker A: So that would be up to both you.
[00:27:22] Speaker B: So culturally speaking, it's, like, not exactly rude, but it's not exactly respectful. So you can take it however you want to take it, and it would make sense in world.
[00:27:33] Speaker D: Personally, Neros is not offended.
[00:27:38] Speaker A: I would say that as he's laughing a little bit.
[00:27:42] Speaker F: I am happy to hear one of your tunes that doesn't sound so sad.
[00:27:47] Speaker C: What do you mean?
[00:27:49] Speaker F: It seems that recently you've tended towards sad songs.
[00:27:54] Speaker G: It's okay to not be okay. Very positive, uplifting.
[00:28:00] Speaker F: I am not saying that. I'm not saying that is a negative. I am just happy to see that you've created such a uplifting song. It means, perhaps, that you aren't so sad at the moment.
[00:28:11] Speaker C: I'm trying. It's hard to write songs that feel.
[00:28:14] Speaker F: Personal in some way as far as feedback. Otherwise, I mean, aside from the fact that maybe you would be careful and what taverns you. You. You place this in.
[00:28:27] Speaker C: Oh, fair enough.
[00:28:30] Speaker F: I truly enjoyed it.
I honestly did. It brought a smile to my face and.
[00:28:41] Speaker C: Well, thanks.
[00:28:45] Speaker E: So where did this inspiration come from?
[00:28:49] Speaker G: I was wanting to know that as well.
[00:28:51] Speaker C: Inspiration?
[00:28:54] Speaker E: Many of us.
[00:28:56] Speaker C: I mean, the two of you are pretty great.
[00:29:00] Speaker G: And those two were the fetchlings.
[00:29:04] Speaker D: Well, you're the only one that didn't catch on.
[00:29:06] Speaker C: I mean, one was short and one was tall.
[00:29:09] Speaker G: I wasn't. Um.
Yeah.
[00:29:15] Speaker D: Earth to Owlword.
[00:29:16] Speaker C: They're both very. They're both. They both can be very fetching.
It all just kind of depends on what's going on.
[00:29:22] Speaker E: I'm just very confused at the concept of this.
Of this song. I didn't really understand the grounding at which you just. You spoke about them. Like, what is their connection? What's their relationship?
[00:29:43] Speaker C: It's not that kind of song.
[00:29:45] Speaker E: But there's two of them.
[00:29:47] Speaker C: Yeah.
[00:29:48] Speaker E: Fetchlings.
[00:29:49] Speaker C: Yeah.
[00:29:49] Speaker E: You just.
[00:29:50] Speaker F: And they're fetching.
[00:29:51] Speaker C: And they're fetching.
[00:29:52] Speaker G: They went on adventures and there's.
[00:29:54] Speaker E: There's usually some sort of.
[00:29:56] Speaker C: Here, I'll play it again.
Conflict. This is just a song. It's a tavern song. This isn't a. I'm not writing a.
[00:30:04] Speaker E: Yes. Most tavern songs have. Have a story behind them.
[00:30:08] Speaker D: Not all of them.
[00:30:08] Speaker C: I mean, this has a story behind it.
[00:30:11] Speaker D: Some. Some of them are just to sing when you're drunk with your friends.
[00:30:14] Speaker G: A lot of tavern songs that I've heard are just basically shout different versions of drink.
[00:30:20] Speaker F: This and this one just experienced.
[00:30:24] Speaker D: Yes.
[00:30:24] Speaker F: This one just speaks of.
[00:30:25] Speaker C: Oh, all right. That done as thinking with future things.
[00:30:30] Speaker G: There was this one tavern song that I heard that was about a political thing that was going on and, like, two warring countries at the time. It was interesting.
[00:30:38] Speaker E: I don't like politics, as they didn't.
[00:30:41] Speaker F: Really like the song either.
[00:30:43] Speaker D: You would like that sort of tavern song.
[00:30:45] Speaker F: It was interesting that I know that.
[00:30:48] Speaker E: One drives a person to drink.
[00:30:50] Speaker C: It's boring. Oh, um, I'm sorry. I don't mean to diss your interest in music types, but I wouldn't play that one.
[00:31:00] Speaker D: We could put this to the test, and I dig in my satchel and produce a couple bottles of alcohol.
[00:31:08] Speaker E: I grabbed one of the bottles.
[00:31:10] Speaker D: Yeah, we could put this to the test.
Anyone else?
I've got a third one.
[00:31:17] Speaker C: Oh, I guess I'll take some.
[00:31:22] Speaker E: Is this all you care?
[00:31:26] Speaker D: I've also got thieves tools and healing potions.
[00:31:29] Speaker E: I might need one of those afterwards.
Not going to tell you which.
[00:31:34] Speaker D: And then she reaches into her satchel, pulls out another item that I don't think you guys have seen before. It's called a bottomless stein.
This ornate, metallic stein is always filled to the brim with delicious ale, no matter how much is drunk or spilled.
If it is emptied, such as being gulped quickly or upended onto the floor, the bottomless stein will fill again within one round. As long as it is right side up, though, it's impossible to transfer the ale to another container to sell it or store it for later. The exact type of ale with which the sign is filled is determined at the item's creation and cannot be changed thereafter.
[00:32:13] Speaker C: Witch's brew.
Or is it.
[00:32:16] Speaker A: What's your favorite ale?
[00:32:18] Speaker D: I mean, she usually asks for witches brew.
[00:32:20] Speaker C: That's true. Which brew? Strong.
[00:32:22] Speaker D: But it's pretty strong, so I don't know if I want to, like, have that as a thing or if it's just normal ale.
[00:32:28] Speaker G: This is. Nero says.
[00:32:30] Speaker D: It is. Nero says. Mug.
[00:32:32] Speaker C: What would you want? Well, it depends on the mood you change when you get the sign or just whenever you.
[00:32:39] Speaker A: So it's permanent?
[00:32:40] Speaker D: Yeah.
[00:32:41] Speaker E: I have downed witches brew before, so.
[00:32:43] Speaker C: I would imagine you want a weaker so it can go.
[00:32:48] Speaker D: Talking about the partier party as Neros.
[00:32:52] Speaker B: Moves on and progresses in her life. You know, where do you see yourself in five years? With a collection of bottomless steins, each.
[00:33:00] Speaker G: With a different labeled.
[00:33:02] Speaker D: Labeled witch's brew.
[00:33:04] Speaker G: The fuffle shuffle.
[00:33:05] Speaker D: Ale fuffle shuffle. The giant's toe. I don't know.
[00:33:09] Speaker G: Oh, the giant's toe.
That one makes you strong and gets you drunk. Bad combination.
[00:33:14] Speaker C: I remember that.
[00:33:17] Speaker D: We'll go. We'll just. We'll just put the steak in it and say witch's broom.
[00:33:24] Speaker C: All right.
[00:33:24] Speaker E: I was gonna ask you about how you kept it from spilling, considering it was a stein in your bag, but then you said the thing about spilling, and I was like, oh, okay, well, you just have a bunch of stuff that's covered in witches broom.
[00:33:36] Speaker D: I mean, I could just dump it out, keep it upside down, and shove it in my satchel.
[00:33:40] Speaker C: Yeah, that's true.
[00:33:41] Speaker A: It only refills up right side.
[00:33:43] Speaker D: Yeah.
[00:33:43] Speaker E: Or you could drink it all, burn it upside down.
[00:33:45] Speaker D: Also true.
[00:33:47] Speaker A: Also, it can't be stored. So technically that means that won't exist in the real world outside the stein.
[00:33:52] Speaker G: When you pull that out. Alright. Is that what I think it is? I tried to get one of those before all of this happened with the water. I was told that that doesn't exist and can't exist.
[00:34:03] Speaker D: Really doesn't.
[00:34:04] Speaker C: You tried to drink something?
[00:34:06] Speaker D: No, he tried to get one of these. And at its creation, it is filled with water.
[00:34:11] Speaker F: That's a different item. That's called something else.
[00:34:14] Speaker D: I really don't know anyone that would make it hold water.
[00:34:18] Speaker G: I thought it'd be more useful than.
[00:34:20] Speaker E: Anyway, are we just passing this around?
[00:34:22] Speaker D: Cuz you got.
[00:34:23] Speaker E: I don't think you could fill this bottle.
[00:34:24] Speaker D: You guys. You guys have my alcohol bottles.
Don't break them. If you don't drink it all, let me know, because I want it back.
This is mine. This doesn't get passed around.
Sorry. Not sorry.
[00:34:39] Speaker E: There's fair.
[00:34:40] Speaker C: Okay. Um.
Great.
[00:34:48] Speaker A: He just downs it. How big's a stein?
[00:34:51] Speaker D: I don't know.
[00:34:52] Speaker G: It's a Stein. It's a pint.
[00:34:55] Speaker D: I didn't. Hey, that was a sip. That wasn't down.
[00:34:57] Speaker C: Is there anyone here who is not drinking u ver?
[00:35:02] Speaker A: He'll take a sip of the alcohol. But one of us should at least.
[00:35:07] Speaker F: To be, uh, on the top of their game in the forest.
[00:35:10] Speaker D: I never said we wouldn't get drunk. I just said we could put it to the test. Yes, a little bit alcohol doesn't mean you're gonna be drunk.
[00:35:16] Speaker F: Of course. Neros. Uh, in that case, you'll finish after one stein.
[00:35:23] Speaker G: Anyway, she just sips the stein. It constantly refills.
[00:35:26] Speaker A: Yeah, Uber knows this.
[00:35:31] Speaker E: So I am curious with all of you, now that we're in the mind, the terribly distasteful pun, the thick of it. Um.
[00:35:40] Speaker A: The trees shake.
[00:35:43] Speaker E: I don't think if I've ever asked what you all were doing before we even got into this mess.
[00:35:58] Speaker G: If no one else would. Well, I can explain. I think mine's pretty fast.
And then I just stare into Xavier's bloody eyes.
[00:36:08] Speaker A: Glowing.
[00:36:10] Speaker G: Glowing? No, they're bloody.
[00:36:12] Speaker E: They're just blood red.
[00:36:14] Speaker G: I'm like, I was embezzling money and then I got fired.
And now.
And out of desperation I was working at a coffee shop. And then out of desperation, I. I had this chum.
[00:36:28] Speaker E: We know. Hold on, hold on.
Is this why you wanted the cup of water? To make the coffee, I mean.
[00:36:38] Speaker G: No, I wanted that just so I wouldn't have. I would always have a clean source of water.
[00:36:44] Speaker C: When did this happen? You mentioned you stayed with your uncle for a bit. Is that.
[00:36:49] Speaker G: Oh, um, yeah. So, before coming up here, my uncle got me the job at the infernal mining company in their Cheliax branch, and he had this big scheme, this plan that I was supposed to take it over within 200 years and then bring it into the family business.
But then I moved to the north and my mom got sick, so I started embezzling funds to pay for her medicine and got caught.
[00:37:21] Speaker D: Well, then.
[00:37:22] Speaker C: I see.
[00:37:23] Speaker G: Yeah.
[00:37:24] Speaker E: So why did they bring you back? To delegate the whole mindset?
[00:37:28] Speaker G: They didn't. That was Bran.
[00:37:29] Speaker E: Oh.
[00:37:30] Speaker G: He hired me in because I think it was like I worked for them, but they scorned me, so they were hoping I would be on their side, I think.
[00:37:43] Speaker C: Well, I mean, I kind of talked about what I was doing beforehand, which wasn't very great until I was with Cornelius and I was traveling around and adventuring, doing odd jobs, and Cornelius would have random things for me to do.
[00:38:03] Speaker G: I'm actually curious about what Cornelius was doing before all this.
[00:38:07] Speaker B: Same thing. We were just traveling around, going on adventures.
[00:38:11] Speaker C: But what are you doing before? You were messing around in the house I was in.
[00:38:15] Speaker B: Oh, like, right, right before that.
[00:38:17] Speaker C: You never really talk about what you're doing. Before you came and found me, I.
[00:38:22] Speaker B: Was looking for a promising new pupil.
[00:38:29] Speaker G: You're. You're a teacher?
[00:38:31] Speaker A: Yeah.
[00:38:32] Speaker G: Of what?
[00:38:33] Speaker B: Heroes.
[00:38:34] Speaker C: I have learned a lot.
[00:38:36] Speaker B: You know, Phil from the Disney movie Hercules, stop.
[00:38:40] Speaker C: Okay. Did I. Did I message?
[00:38:42] Speaker D: Are you aware of Sator Phil?
[00:38:44] Speaker C: I don't think I mentioned this, but I was listening to go the distance the other day, and I was like, wait. I just put together that Val and Cornelius are just a really weird Hercules group.
[00:38:56] Speaker G: What did neros do?
[00:38:59] Speaker D: I mean, not much.
I mean, what you see is what you get. Partying, not getting up to no good, all sorts.
[00:39:08] Speaker C: Well, I mean, you've been looking for your family, right?
[00:39:10] Speaker D: Yeah, but it didn't really start that until, like, a few years ago. A few years ago. So, yeah, actually, then I had an opportunity, so I took it.
[00:39:24] Speaker C: This.
[00:39:24] Speaker E: This was that opportunity?
[00:39:25] Speaker F: Yeah.
[00:39:25] Speaker D: Yeah, this was that opportunity.
Makes me more money than what I was doing before.
[00:39:32] Speaker C: Are we making a lot of money?
[00:39:34] Speaker D: No. Are we? I mean, yes. Comparatively, yes.
[00:39:38] Speaker G: Oh, our eyes get real big. It's like, yes.
[00:39:41] Speaker C: I don't.
[00:39:41] Speaker G: Yes.
[00:39:42] Speaker B: There's that accounting lore, I never really.
[00:39:46] Speaker C: Handled money before this, so.
[00:39:48] Speaker D: I mean, me neither.
[00:39:51] Speaker E: Well, I guess I could all always let this slip since we're closer than we.
Than I have been to most people, but.
Do you know the guy? Dolphin?
He hired me to get rid of his sister's husband.
[00:40:12] Speaker D: Oh.
[00:40:13] Speaker C: Oh.
[00:40:14] Speaker E: So that. That's kind of where I was when we got here.
[00:40:21] Speaker C: Did you kill him?
[00:40:24] Speaker E: Yes.
[00:40:25] Speaker D: Oh, that's what he does.
[00:40:28] Speaker E: He was. He was not. Not a good man in the slightest.
[00:40:32] Speaker C: Right.
[00:40:34] Speaker E: But I may not be on good terms anymore, because I did ask how his sister was doing. Or. No, his. His mental math is not easy when you can't imagine the numbers.
[00:40:51] Speaker G: I press the digitation numbers in front of you.
[00:40:54] Speaker E: What do those mean?
I don't need your silliness, your sigils. I don't know.
She's better off now, I think that's good, but it's.
Yeah, that's me, pal.
[00:41:10] Speaker C: Takes a bigger sip of.
[00:41:13] Speaker D: What about you, Uwe?
[00:41:18] Speaker F: Not really the best one to say what I was doing, I suppose, from was this.
[00:41:26] Speaker D: Why? Because you can't remember?
[00:41:29] Speaker G: That's a bit of a cheap shot.
[00:41:30] Speaker D: I'm sorry. I'm sorry. Go ahead.
[00:41:34] Speaker F: It's fair. It is fair.
For one. For one, it's. You don't need a decanter of endless ale. You don't need a stain of endless ale. You need a decanter of endless water.
[00:41:49] Speaker G: I. Yeah, I was. I was told about that shortly after, but I didn't have the money.
[00:41:54] Speaker C: What?
[00:41:55] Speaker F: It is expensive.
[00:42:01] Speaker D: What?
[00:42:01] Speaker A: Jordyn Archie dying over.
[00:42:05] Speaker B: I'm just really enjoying everybody sitting around the campfire, like, yeah, here's what was going on with me. Here's some heavy stuff. Here's some really light stuff, and Uwehr's like, um, actually.
[00:42:21] Speaker D: The nerd of the group, 1000%.
[00:42:27] Speaker E: Wait, uh, or you.
[00:42:29] Speaker F: Um.
[00:42:30] Speaker A: Yes.
[00:42:31] Speaker D: Okay.
[00:42:33] Speaker A: Um.
[00:42:35] Speaker F: I suppose the answer to what I was doing before this group has.
There's two answers.
What I know and what I think I was doing.
[00:42:51] Speaker G: Oh, but what do you know?
[00:42:52] Speaker F: You were doing what I know, the history that I can best say is most complete starts when I woke up here in the groom gear forest.
I was wounded.
I had been. Or been wounded in the head somehow, and I was being cared for by a lady.
She had her cabin in the woods, in the forest.
Actually, she's the reason why I asked if there was a description of who we were hunting. Because at first, when you said that she had a wolf with her, I was worried that these two might be one and the same.
I don't think, and I hope that they are not.
For she was kind.
She nursed me back to health.
And she was the one that led me to talk to the ancient one of these woods.
[00:44:05] Speaker G: I always forget you've speakin to an unfathomably old being.
[00:44:12] Speaker A: Even I felt young.
[00:44:14] Speaker F: Very young. It was he that led me to all of you, saying that there would be a group that would need my skills.
And that is where I met you all.
And, you know, what happened afterwards.
As to what I think and my knowledge, what I remember is, for the last about 100 years, I have just been traveling in this country, going from town to town, doing my research on the runes and the stories and the folk tales and listening to the people and the history of this place.
It's what makes everything so difficult and what I've learned recently, because that was my life as I remember it.
I remember and have written down almost not every detail, but in my books and my journals, I have almost every day of those hundred years written out.
Until that day in the Grungia forest, where I knew that I had forgotten something, that I had no memories, and that my books had been tampered with.
That was the first time that I have in memory where I could say that something was incomplete.
And as I said, you know the rest.
[00:46:08] Speaker C: So did you like that woman?
Val has, like, the bottle is significantly lessened than it was a bit ago, and Val's just, like, leaning forward.
[00:46:30] Speaker A: Uber's going to, like, kind of just start and look over at you. Like what? And then see the bottle and see the face.
[00:46:40] Speaker C: Love is such a beautiful thing, and it's so important to me and my worship with Sheldon.
I haven't really.
Yeah.
What about all of you with love?
Do you guys think of love? Have you had love?
[00:47:02] Speaker D: Let's start with Uva over here.
[00:47:04] Speaker C: Yeah, I saw some emotion. Is your description of that woman.
[00:47:10] Speaker G: She patched him up. I mean, is that.
[00:47:14] Speaker F: I suppose you could interpret it that way, but I don't.
When I am around people, I feel that there is a disconnect, that there is a span or distance between me, myself and them.
It's as if there is a wall. I suppose that would be the best way to describe it. But with her, I didn't feel that. And not in the sense of love, or that I'm in love with her, but I felt not so different.
I felt that in some ways, we were the same.
And it was nice.
It was as if I could be myself and be understood.
[00:48:16] Speaker G: Um, I don't mean to cut you off on your train of thought, I'm just really curious about, uh, zafir.
[00:48:24] Speaker E: Um.
[00:48:28] Speaker D: If the audience could see Petite's face right now.
[00:48:32] Speaker E: What led you from that to me?
[00:48:37] Speaker G: Oh, I've been thinking about this for a minute.
As, um.
As a man of your profession, a killer.
Did. Did you ever.
Val.
[00:48:51] Speaker C: Uh huh.
[00:48:51] Speaker G: Can you help me with this question?
[00:48:53] Speaker C: What are you trying to ask him?
[00:48:54] Speaker G: The same thing you asked him.
[00:48:56] Speaker C: But what do you feel about love? Do you like love?
Have you ever loved anyone?
[00:49:01] Speaker D: Have you ever been in a relationship of that sort?
[00:49:04] Speaker C: Like more of a romance love than a familial love?
[00:49:08] Speaker E: So it's been a while for familial love.
As a hired killer, it's very hard to have those kinds of connections with people as they become liabilities.
[00:49:36] Speaker C: Oh.
[00:49:36] Speaker E: And I hate to say it, but unfortunately, you all have somewhat become that type of liability.
Not that I love you all.
It sounds weird, but when you do create a connection with someone, you care about them and their existence.
What I'm trying to say is that I have not found anyone because I'm afraid that they will be murdered.
[00:50:12] Speaker D: That's. That's really sad.
[00:50:15] Speaker E: I also try to keep myself out of those types of situations.
[00:50:18] Speaker D: It was still really sad.
[00:50:21] Speaker C: Very lonely.
[00:50:23] Speaker G: I feel like my mom would adopt you if it was legal.
[00:50:32] Speaker D: Oh, wait. What do you feel about Alwood's mom?
[00:50:35] Speaker G: Barely into the bottom.
[00:50:37] Speaker C: What? Alwards mom?
[00:50:38] Speaker D: Yeah.
[00:50:39] Speaker E: Why was it not.
[00:50:39] Speaker G: Please don't bring that up again. Why don't.
[00:50:43] Speaker C: Was there something weird?
[00:50:45] Speaker D: How do you feel about Howard's mom?
[00:50:47] Speaker E: She is sick.
[00:50:51] Speaker G: That is okay.
[00:50:53] Speaker D: That's a fact. That's not a feeling.
[00:50:54] Speaker E: That is my connection to her.
[00:50:57] Speaker G: It's illegal because you're an adult.
[00:51:00] Speaker E: Oh. That's why I can't be adopted.
[00:51:03] Speaker D: It didn't answer my question, but whatever.
[00:51:05] Speaker G: I don't drink often.
[00:51:09] Speaker E: She's a nice person and all.
[00:51:13] Speaker G: She's a saint.
[00:51:14] Speaker E: I can't see.
Remember that thing I kept saying, how the people I interact with don't usually stay alive that long?
[00:51:25] Speaker D: Yeah. Do.
[00:51:26] Speaker G: Yeah.
[00:51:27] Speaker C: Okay, that makes sense.
[00:51:28] Speaker E: You people are probably the longest I've had in a long time.
[00:51:32] Speaker D: I'm sorry.
[00:51:32] Speaker E: So, in a way, you're all, no.
[00:51:36] Speaker G: My mom is far too old for you.
[00:51:38] Speaker E: Not talking about her. Talking about you. No.
[00:51:41] Speaker D: What?
[00:51:43] Speaker B: Wait.
[00:51:43] Speaker D: What do you feel about Eli?
[00:51:45] Speaker E: Talking about all of you?
[00:51:47] Speaker C: Oh, lord. What are you. What about you?
[00:51:49] Speaker G: What?
[00:51:50] Speaker C: What about you?
[00:51:51] Speaker G: What about me?
[00:51:53] Speaker C: Romance. Love.
[00:51:57] Speaker G: No. No, thank you.
[00:52:01] Speaker D: I. I take another sip out of curiosity.
[00:52:07] Speaker G: Wait, wait, wait. Wait, is the sip.
Are you curious about if the alcohol is.
[00:52:14] Speaker D: No.
She's curiously staring at you and just absently takes a sip from her bottomless style.
[00:52:22] Speaker G: Howard sort of clams up in a way that you haven't seen, probably for a little bit.
He's like, well, I it's never really been something I've cared about. I mean, people have been interested, of course, but I don't.
Don't really understand it.
[00:52:43] Speaker C: That's okay.
[00:52:45] Speaker G: I love my family. Of course.
[00:52:46] Speaker C: That's good.
[00:52:47] Speaker G: You guys are great to be around most of the time.
[00:52:51] Speaker D: Nearest makes a face like she's confused.
[00:52:54] Speaker G: It's understandable.
[00:52:56] Speaker E: About what part?
[00:52:57] Speaker D: Everything.
[00:53:00] Speaker G: What about to push this to someone else, you neros.
[00:53:08] Speaker E: Well, um, I thought you didn't like talking about this.
[00:53:14] Speaker D: What?
[00:53:15] Speaker E: You mentioned this after that wonderful song that Val sang. You said you didn't like talking about that kind of thing.
[00:53:22] Speaker G: Shh, shh, shh. A mage hand appears in front of your lips, holding up a finger. Everyone shed. It's her turn.
[00:53:29] Speaker D: Val hasn't shed.
[00:53:30] Speaker G: Val can shaft.
[00:53:31] Speaker C: I asked the question. I can go laugh.
[00:53:33] Speaker D: Oh, my gosh. Okay, well, I mean, I've never felt that kind of love. I guess if you're talking about, like, romantic love, love wouldn't really be the word for it.
[00:53:47] Speaker G: You were with that one. God, yeah.
[00:53:50] Speaker D: That wasn't love.
[00:53:52] Speaker G: But don't couples kiss?
[00:53:56] Speaker D: Oh, dear, sweet, innocent baby. Our word.
Sometimes people kiss, and they're not in a relationship.
[00:54:13] Speaker E: I've given many people the sweet kiss of death.
[00:54:16] Speaker D: That's not the same thing.
[00:54:20] Speaker E: It was mostly from my blade, but mostly.
[00:54:26] Speaker C: Sometimes. I'm sure he poisoned people with my blade.
[00:54:32] Speaker F: You have red rouge.
[00:54:33] Speaker G: My brain is like, Howard's getting the birds in the bees talk. Let's go.
[00:54:37] Speaker D: I was about to think that, like, do we really need to have this?
[00:54:40] Speaker B: No, we don't.
[00:54:41] Speaker D: No, I don't want to have this talk.
[00:54:44] Speaker A: I like where you were going with it, though.
[00:54:46] Speaker D: I mean, that's what she says. Sometimes people kiss and they're not in a relationship.
[00:54:52] Speaker G: That's weird.
[00:54:52] Speaker D: And it's just for the fun of it.
[00:54:54] Speaker F: That's.
[00:54:55] Speaker C: That's.
[00:54:55] Speaker G: That's weird to you.
[00:54:58] Speaker D: To me? It's not.
I'm not gonna go into that. Romantic love? No friendship.
[00:55:04] Speaker C: Yeah.
[00:55:05] Speaker D: I felt. I've had friends, but.
[00:55:07] Speaker C: Yeah.
[00:55:07] Speaker G: A mage hand appears in front of your mouth with a finger.
[00:55:09] Speaker F: Shh.
[00:55:10] Speaker G: It's. It's faz Ted.
[00:55:13] Speaker C: I, um, don't. I mean, I think love is very important.
Obviously worship Shaolin goddess of love. And there's a grand beauty and greatness from that. And a lot of different shallownites have different views on love, what it really means to them, and I'm still trying to figure out quite what it means to me and what it is.
I haven't had a lot of good experiences with love.
Familial. Not at all, really. Just that little bit of when I was a child, and then I thought I had loved once, and then I lost my arm because of it.
And that is, you know, a machine.
[00:56:06] Speaker G: Appears in front of your mouth with a finger, don't you? Lost your arm because of it.
[00:56:13] Speaker C: So she kind of has that half of, kind of getting sobered for a second and looks at Cornelius with, like, looking kind of scared.
[00:56:23] Speaker G: Cornelius took your arm.
[00:56:25] Speaker D: What?
[00:56:26] Speaker E: Wait, do you love Cornelius?
[00:56:28] Speaker B: You don't have to go into it if you don't want to.
[00:56:33] Speaker C: Cornelius and I traveled together, just the two of us, for a long time.
We did a job with a fella, as it's very rare that we ever worked with anyone else besides just the twos.
And we really hit off the Davis, and Cornelius was ready to just move on, and I said, I think we should keep the guy, and there'll be three of us, and that's generally better than two. And I was very, I don't know, naive, confused about it. I thought we had something real out, and he kept feeling like we did.
And then one night, we all got captured by these cultists, a cult of ergothoa.
I didn't know what was happening. We were backed up. I couldn't see anything, and I felt.
[00:57:27] Speaker B: I just wanted to interject real quick for the confused people.
I think who Urgothoa is is a, well, common enough known thing that it's not something I would ask for a check to know. She's the goddess of undeath.
[00:57:43] Speaker C: So I felt a ghoul eating my arm off. And when they took off her bags so you could see things, that guy was one of the cultists, and he had led us into a trap.
Yeah. So I love important to me, but I don't know what it is. I guess I feel like it's something that I have.
She kind of is fidgety and nervous and looks kind of around at Zafir and neros.
She's like, I don't know. I just. I wasn't interested in all of your opinions on it because I don't have a lot of thoughts, good experiences there, and I don't. I don't know if I'd even know if I'd feel it this point, if I was.
[00:58:51] Speaker F: I think when it comes to the topic of love or a feeling of love, it is a topic of such that it can bring either joy or pain or reflection.
And I don't think it's a bad topic to speak of, so don't think that it. It should not be discussed.
I think what is happening here is that all of us in our lives, for one reason or another, have not been able to feel the joy of love. In essence, the fear for what he's gone through in his family and his line of work.
Albert. And forever trying to care for his family.
Neros, for the loss of your family.
I suppose in one way or another, we have all either been too busy, too engaged, or too scared.
I know for me, I've never had that opportunity before, because I've never felt that I've had the ability to grow close to someone like that.
[01:00:11] Speaker G: I'm not wanting to cut you off.
I'm not interested. It has nothing to do with my.
[01:00:18] Speaker E: You see, a hand, a mage hand, or in this case, a telekinetic hand.
[01:00:29] Speaker G: Oh, you're right. It's not mage handicap. It's a telegram. Like a net.
[01:00:31] Speaker E: Again, we all had our time to.
[01:00:34] Speaker G: Speak alord how you just miss who I said, though.
[01:00:41] Speaker C: It's okay, Howard.
[01:00:43] Speaker E: You can see Zafir's eyes are slightly less red and more of a pink. I don't want to say pink.
[01:00:53] Speaker D: Slightly less. So pink.
[01:00:54] Speaker E: Yeah.
[01:00:56] Speaker C: Faded red.
[01:00:56] Speaker D: Faded red.
[01:00:57] Speaker E: A faded red. His eyes have become more faded, like an orb as the conversation has gone by, but the red has not completely disappeared.
[01:01:06] Speaker D: While Uver is talking, Neros will get up and walk around the circle and plop down next to Val, throw an arm over her shoulder, and she's like, well, you've got us.
We're your friends.
Right, guys?
[01:01:28] Speaker E: I'd say that's safe.
[01:01:30] Speaker F: I would say that I would consider you all my friends if you love me.
[01:01:37] Speaker G: I mean, I don't actively party with people for so long, so. Yes.
[01:01:42] Speaker D: Okay, well, all of that is so sincere. I at least feel like we are friends, Val, and you've got at least a love of friendship, so whatever that's worth to you.
[01:01:57] Speaker C: Yeah, thanks.
She gets more comfortable and kind of just leans over.
[01:02:06] Speaker D: Now let's hear that song again.
[01:02:10] Speaker C: Oh, she gets up and kind of, like, stumbles for a second. She's like, all right.
The two fetching, fetchling.
[01:02:21] Speaker A: Uwehr joins him.
[01:02:22] Speaker C: This time, and just tears start coming out while she's singing and just smiling.
[01:02:32] Speaker B: As the night progresses, do you all take watches, or do you just bed down?
[01:02:37] Speaker A: I was thinking about that.
[01:02:40] Speaker C: Sure, I'll take a watch.
[01:02:42] Speaker G: Howard will continue to have the first watch.
[01:02:45] Speaker B: All right, in that case, then, as the night progresses and it's beginning to move towards daylight but not the end of the night yet, while Neros is on her watch.
[01:02:58] Speaker D: Oh, gosh.
[01:03:00] Speaker B: You hear a rustling sound in the woods, and into the clearing steps a twelve foot tall creature made entirely out of, like, wood and bark. Like. Basically looks like an ent.
[01:03:16] Speaker C: Oh, wow.
[01:03:17] Speaker D: Oh, what?
[01:03:19] Speaker B: An ent from the Lord of the Rings.
[01:03:21] Speaker C: The tree guys.
[01:03:22] Speaker B: Yeah, the tree people.
[01:03:23] Speaker G: Treebeard.
[01:03:23] Speaker D: Okay.
[01:03:24] Speaker G: Bushbeard what's his name?
[01:03:25] Speaker B: And it kind of just looks at you for a little bit, and then reaches out a hand and then sets something on the ground in front of you, and then slowly turns around and walks back out of the clearing.
[01:03:39] Speaker C: What? What is it?
[01:03:43] Speaker B: And that's where we'll end this episode.
[01:03:46] Speaker G: I knew that was coming.
[01:03:51] Speaker E: It's a tissue.
[01:03:54] Speaker G: I don't like it, Jordy. I don't like it.
[01:03:57] Speaker D: I really, really don't like you right now.
[01:04:00] Speaker B: It's a grenade.
All right. And the hero point for this episode goes to Sam for prompting and setting up such a fun campfire scene.
[01:04:12] Speaker A: Yahoo.
[01:04:13] Speaker E: Around a real campfire.
[01:04:16] Speaker G: We have it built in your basement.
[01:04:17] Speaker F: I made it myself.
[01:04:20] Speaker C: Um, thanks, everyone. This is really great.
I'm, uh, gonna go contemplate some stuff and maybe cry.
[01:04:33] Speaker G: Okay.
[01:04:34] Speaker B: And we'll see you all in the next episode.
This has been an atomic broadcasting production. Pathfinder, Galarian and the lost omens world setting are copyright of Paizo more
[email protected] music in the show is from Monument Studios collection, as well as assorted artists with some original tracks composed by Jordy Hake. More details in the description. If you enjoyed the show, please remember to share with a friend, and we'll look forward to seeing you again next time.
[01:05:05] Speaker F: Zafir. What's what? What's up?
[01:05:09] Speaker A: What's up?
[01:05:10] Speaker G: What's up, dog?
[01:05:14] Speaker E: I don't know.
[01:05:14] Speaker G: What's up with you?
[01:05:15] Speaker C: This is uwehr trying desperately with small talk.
[01:05:20] Speaker A: Uwe trying to connect with the younger generation.
[01:05:24] Speaker E: Yeah, I was about to say.