[00:00:05] Speaker A: You are listening to an atomic broadcasting production. So sit back, relax, and enjoy the feature presentation. And remember, do your part, such as, like, comment rate. And don't forget to tell a friend to tune in for an atomic time.
[00:00:32] Speaker B: Now, where did we leave?
Ah, yes.
The team were joined by a young woman by the name of Val and her flesh warp companion, Cornelius, who offered to help them find and take down the leaders of the Eridson insurgents. After getting to know each other, they decided to first target the so called King's Shield, Saito, with Val and her companion leading the way.
[00:01:08] Speaker C: Teenage.
[00:01:11] Speaker D: Hello, it's me, Sam, your favorite comic book nerd and movie lover.
[00:01:16] Speaker A: Hi, Sam.
[00:01:18] Speaker D: Hello. Me and the michaels have just seen Teenage Mutant Ninja Turtles. It was rad mutants, mayhem.
[00:01:25] Speaker E: It was super rad.
[00:01:27] Speaker C: Amazing.
[00:01:27] Speaker D: It was really good. Very heartfelt movie about fear and acceptance.
[00:01:32] Speaker F: It made me really want pizza for some reason.
[00:01:34] Speaker D: That's also true. I had pizza while we watched it.
Right over there.
[00:01:41] Speaker F: No, at the time.
[00:01:46] Speaker D: The animation style was amazing. It was really fun.
[00:01:50] Speaker C: It was very gross, but in the best way.
[00:01:52] Speaker D: Yeah, humans looked gross, and they used what looks like little markers to make light hazes and stuff all over everything.
[00:02:01] Speaker F: It was like a drawing.
[00:02:02] Speaker A: It looked awesome.
[00:02:04] Speaker C: Three D?
[00:02:04] Speaker F: Yeah, like a three D drawing.
[00:02:05] Speaker C: It was good.
[00:02:06] Speaker F: Three dimensional.
[00:02:07] Speaker D: Paul Rudd's first time is introducing Paul Rudd. And I've never heard of Paul Rudd before.
There was just so much to love about this film. Like, seriously, if you haven't seen it.
[00:02:18] Speaker A: You should watch it.
[00:02:19] Speaker C: I really liked what they did with April. I don't know why. I liked how she wasn't, like, just a set reporter in her twenty s.
[00:02:26] Speaker D: Yeah, she was a kid. All of the turtles were actual teenagers? Yes. They talked like teenagers, and they had.
[00:02:32] Speaker F: Teenagers voice them and teenager lingo.
[00:02:34] Speaker E: It was.
[00:02:35] Speaker D: They were not 20 year olds pretending to be teenagers.
[00:02:38] Speaker F: It made me feel old.
[00:02:40] Speaker E: So old.
[00:02:41] Speaker G: Did it bring back the nostalgia of the old teenage mutant Ninja Turtles, for sure?
[00:02:45] Speaker C: Well, it depends on what you'd get nostalgia out of them for. But I agree with Sam for the kid.
[00:02:49] Speaker D: If you liked the skateboards and stuff, of the nostalgia, there's a character for that. It's not the turtles, but there is a character for that bit of nostalgia. But you do very much get the vibe of the four turtles. Their whole story of being shadow ninja mutants that people are scared of, but they want to do good and they want people to exist them. That whole story is in there.
It's just modernized and it's really good. This is a really good modernization. We don't see many of them.
[00:03:19] Speaker G: And I heard they went with a different Bbeg.
[00:03:22] Speaker C: Yeah, well, yes, but I'm pretty sure he existed beforehand.
[00:03:26] Speaker A: Yeah.
[00:03:27] Speaker D: I don't know. Baxter Stockman turned into a fly in the original, usually. What happens? I don't recall a superfly, but there's a lot of.
[00:03:34] Speaker C: They didn't go with Shredder.
[00:03:35] Speaker A: There's a lot of toys.
[00:03:36] Speaker G: And that's what I mean, the usual.
[00:03:38] Speaker E: Yeah.
[00:03:39] Speaker D: They finally decided not to rely on the shredder or not rely on the shredder and then chicken out and put the shredder in it anyway.
[00:03:46] Speaker C: Yeah. This was my favorite rendition of Master Splinter throughout.
[00:03:52] Speaker D: Like, he is great. They did take out the aspect that I like the most about him, but he's still a good character.
[00:04:00] Speaker F: He was voiced by Jackie Chan.
[00:04:01] Speaker D: That is also true.
[00:04:02] Speaker C: I didn't know that.
[00:04:03] Speaker A: Really? Yes.
[00:04:04] Speaker B: Wow.
[00:04:05] Speaker D: He's great. I love him.
[00:04:06] Speaker F: I would love to have Jackie Chan as a master father.
I mean, like a taekwondo kung fu master.
[00:04:16] Speaker D: Before we wrap up, because we probably need to get going, I also want to mention I went and saw blue Beetle the other day and same thing all around. Amazing. Beautiful. They used a lot of practical effects because the director doesn't like relying on CGI.
[00:04:29] Speaker G: I actually really like that.
[00:04:31] Speaker D: He's in a practical suit a lot.
[00:04:33] Speaker E: Really?
[00:04:33] Speaker A: Yes.
[00:04:34] Speaker D: And it's great. It's another story. Amazing about family, about acceptance. It's very similar to the Turtles movie in some of the theming.
[00:04:45] Speaker G: But not cheesy.
[00:04:45] Speaker D: But not cheesy.
[00:04:48] Speaker G: I'm not saying that there's a lot.
[00:04:50] Speaker D: Of humor in it that really pushes to where if they leaned on that, that would have gotten really cringey. But they never did. They always had a reason for the jokes besides it just being a joke that fit the characters or they always pulled back on certain characters instead of letting them just. And the director was very much. And this is felt because he had a little intro before the movie. He wanted to make sure that there was room to breathe emotionally between stuff. And there was good.
[00:05:17] Speaker C: That's good.
[00:05:18] Speaker D: It was amazing. It reminded me why I love blue beetle so much. And it made me love him even more. I really recommend seeing it if you're ever on the fence about it or anything.
[00:05:27] Speaker G: I've been wanting to see it. I've seen a lot of fun.
Well, there's really only one commercial about it.
[00:05:36] Speaker D: My wife's also not too big almost to the MCU and movies like that. But she loved this movie.
[00:05:41] Speaker A: She loved blue beetle.
[00:05:42] Speaker D: She thought it was great.
[00:05:43] Speaker G: I'll have to see it.
[00:05:44] Speaker A: Yeah, that's all I had to say.
[00:05:46] Speaker H: Speaking of themes of family.
[00:05:52] Speaker I: Okay.
[00:05:54] Speaker E: Family.
[00:05:55] Speaker D: Emotionally damaged characters.
[00:05:57] Speaker H: I've got a cut scene.
[00:06:02] Speaker C: It's Uber's dad.
[00:06:04] Speaker I: It's Uber's dad.
[00:06:07] Speaker H: We start in darkness, barely lit by the flickering flame of a single candle. We see a gaunt, pale hand, its paper thin skin stretched bone to bone. The hand reaches out to an old stone chalice, a ring of runic writing adorning the brim. A finger dips into the viscous, dark fluid inside and pulls back a strand of the substance, trailing back like saliva.
[00:06:35] Speaker B: From a beast's maw.
So Datha is dead.
[00:06:42] Speaker H: A small vial of rainbow, oily substance apparates into the outstretched hand. A tug and the cork pops, releasing a cloud of vapor before the vial is carefully drained into the bowl of the chalice.
[00:06:56] Speaker B: So there is still strength left in this pitiful generation.
[00:07:02] Speaker H: The chalice is lifted to a pair of thin lips that nearly creak open and drain the horrid mixture.
[00:07:10] Speaker B: Good. It will make victory that much sweeter. When I break free from this accursed tomb of a prison, the chalice is.
[00:07:20] Speaker H: Slammed down on a stone table.
[00:07:22] Speaker B: When I claim my dew, we see.
[00:07:26] Speaker H: A single yellow eye glowing with rage.
[00:07:29] Speaker B: When I claim my vengeance, the camera.
[00:07:34] Speaker H: Pulls back and away into the darkness. We pull back and back and back until we pull out of the eye of the helmet. Further back, and we see the helmet sitting neatly in an armor case on top of a matching suit of armor.
Cut to black.
[00:07:55] Speaker C: Chalice.
[00:07:56] Speaker A: A.
[00:07:56] Speaker I: Well, that was disturbing.
[00:08:00] Speaker F: Even in prison he gets a fine drink.
[00:08:03] Speaker C: Not in prison, is he?
[00:08:04] Speaker F: He said he was in a prison.
[00:08:07] Speaker D: He's inside the armor and helmets and whatnot.
[00:08:09] Speaker F: Prisoned?
[00:08:10] Speaker C: He's imprisoned.
[00:08:12] Speaker I: Imprisoned?
[00:08:12] Speaker D: His self is probably split between the different artifacts.
[00:08:15] Speaker A: And when you complete.
[00:08:18] Speaker G: Why? You said that was very interesting. My choice for Uber's choice.
[00:08:26] Speaker C: Now that you did that, can you set the scene for us?
[00:08:28] Speaker I: Yeah.
[00:08:29] Speaker F: Are we in prison?
[00:08:33] Speaker H: The camera fades out from black and.
[00:08:36] Speaker B: Cornelia says, you're finally awake.
[00:08:45] Speaker F: I thought you said individual horse is not a cart.
[00:08:49] Speaker H: No.
[00:08:50] Speaker C: Cross the grunge forest boundary. Me and that horse thief over there.
[00:08:55] Speaker H: So we cut back. We fade from black, from that hard cut, and we find our party now all mounted up on horses.
Cornelius is on a pony.
[00:09:07] Speaker I: Someone following behind with coconuts.
[00:09:09] Speaker B: Yes.
[00:09:11] Speaker H: They were able to bargain and get a better deal. So there is a pack horse in the back holding your extra luggage.
[00:09:20] Speaker F: Zafir is riding on a Shetland pony.
[00:09:23] Speaker C: With brown spots that can't be good for the environment we're in.
[00:09:28] Speaker H: And, Val, you do get your 20 gold back.
[00:09:31] Speaker A: Thank you.
[00:09:31] Speaker I: Pretty hearty.
[00:09:34] Speaker H: So we've jumped ahead a little ways in time. The party has stopped by copper burget and dropped off all of the soul stone shards that they collected from Daitha's workshop. And now they are setting out to the north on their way around the spur of the Kodar mountains to enter the summermelt valley. From the north.
[00:09:55] Speaker C: Did we get any money for dropping off the soul shown shards to Bran?
[00:10:02] Speaker B: What an excellent question.
[00:10:04] Speaker G: Did we show him her notebook?
[00:10:08] Speaker A: Oh, that's what I wanted to do.
[00:10:11] Speaker G: I just remembered Datha's notebook. Totally forgot Daitha's notebook.
[00:10:15] Speaker C: Oh.
[00:10:16] Speaker H: Do you want to do that?
[00:10:19] Speaker G: Something you and I were.
[00:10:23] Speaker H: We fade back in from black on the clop, clop, clop, and the camera goes up and we see the trail of everybody riding horses. And the camera kind of focuses on Alward as he's riding on the horse.
[00:10:32] Speaker B: And we do a white flash.
And we flash back to what we just skipped ahead over.
[00:10:39] Speaker F: I love time travel shows.
[00:10:42] Speaker C: Beautiful.
[00:10:43] Speaker H: And you've got the sack of soul stone shards, and you're showing it to Bran.
[00:10:47] Speaker B: He's just like, that is a collection. Where did you get these?
[00:10:55] Speaker C: We may have found them a place that didn't. We got them from the Eridsons.
[00:11:08] Speaker B: That's disturbing.
Nobody outside of this mine here in my workshop should have access to these crystals.
[00:11:16] Speaker C: Well, you have.
What's the word? I'm looking for a leak.
[00:11:24] Speaker B: And we'll have to stop it up. Thank you for bringing these back to the rightful place where they belong. You deserve a reward.
[00:11:32] Speaker H: And he hands over a sack of 200 gold pieces.
[00:11:40] Speaker C: I'm so glad we decided to stop here.
[00:11:43] Speaker A: Guys.
[00:11:44] Speaker C: Am I there?
[00:11:44] Speaker D: That's 40 gold each, right?
[00:11:46] Speaker E: I know I am.
[00:11:48] Speaker C: Are we all there?
[00:11:49] Speaker H: Anybody who wants to be here.
[00:11:51] Speaker F: Okay, well, Zafir would have chimed in. If it's any consolation, the person that had them is no longer with the living.
[00:12:01] Speaker B: So if that was the leak, we'll look into it. We'll find how these got out there, and we'll put a stop to it.
[00:12:09] Speaker E: And there's also the notebook.
[00:12:12] Speaker C: Yes, I know. I was able to glean some knowledge out of it. So give me a second. Let me find that.
Or. I didn't write any of it down because I suck. Okay, never mind.
[00:12:26] Speaker B: Looking at this notebook, it almost seems as if these are notes on how to use the stall stone.
[00:12:32] Speaker C: Yeah, it says that they can store, and then I can't read my own writing refract.
[00:12:43] Speaker B: How these little beauties are connected to the essence of souls and spirits and just the mind sphere. I don't know how to put it exactly.
I understand the techniques and how to make use of it, but I really don't understand the concepts of how it works.
[00:13:05] Speaker C: Were they were using it to control gargoyles?
[00:13:13] Speaker B: I have too many questions. Were they using them to control them from afar or to give them their own animations, separate and unique from their users?
[00:13:23] Speaker C: Well, Uvair, you dealt with one on one for a bit. Do you know.
[00:13:32] Speaker E: Things that we saw? We know that there were two people, perhaps, that were able to control them in a Sort of trance state, I think, but they had to be funneled through the main controller.
[00:13:51] Speaker B: And did you bring any samples of these constructs back?
[00:13:56] Speaker C: We were fighting for our life.
[00:13:58] Speaker B: Understandable. Understandable. I don't mean to blame you, I was just excited.
[00:14:02] Speaker E: But there is perhaps we did come across a construct on Zoveta, Joel. The ice one.
[00:14:10] Speaker C: Oh, I forgot about that.
[00:14:13] Speaker E: And it was very well made. It was quite a beautiful construct, actually.
[00:14:21] Speaker F: Wasn't that on the way out of Joel?
[00:14:23] Speaker E: Yes.
[00:14:25] Speaker C: No, it was too.
[00:14:26] Speaker F: No, we were leaving.
[00:14:27] Speaker C: We were leaving? Yes.
[00:14:30] Speaker B: You mean like an ice golem?
[00:14:32] Speaker E: Yes, an ice golem.
[00:14:35] Speaker B: Well, that's strange. Do you think it escaped from some rogue wizards tower?
[00:14:39] Speaker C: No, it was blockading the road.
[00:14:42] Speaker F: It seemed to be very specifically aimed.
[00:14:45] Speaker E: Towards blocking us from leaving or blocking anyone, really. It was following a runic pattern on.
[00:14:51] Speaker F: The ground and also tried to kill me.
[00:14:54] Speaker H: He starts, like, fumbling through papers and looking through things until he pulls out this just very sketched map.
[00:15:01] Speaker B: And he's like, where? Where did you see it?
[00:15:04] Speaker C: I point out where, and he makes.
[00:15:07] Speaker H: Some scrawled notes and he's like, I'm.
[00:15:09] Speaker B: Going to have to pay a bit little visit myself and see if I can get any clues from the area surrounding.
[00:15:16] Speaker E: Indeed. But I didn't think of it until now that perhaps that was also part of.
[00:15:25] Speaker C: I mean, it makes sense, considering it was trying to blockade Joel.
[00:15:29] Speaker E: Yes.
[00:15:29] Speaker B: Was it using spirit stones?
[00:15:32] Speaker C: I think it was just using giant.
[00:15:34] Speaker E: Just boulders.
[00:15:37] Speaker B: So an entirely different method of locomotion.
[00:15:39] Speaker H: He starts just, like, muttering to himself.
[00:15:43] Speaker C: We don't know if it was being controlled with a spirit stone.
[00:15:47] Speaker B: Well, if it was and you didn't pick up the stone, it may still be there.
[00:15:51] Speaker E: That is true. It didn't act like the.
Well, no, I can't even say that.
It didn't act like it had free will, so to speak. It acted.
[00:16:05] Speaker C: Well, most constructs don't.
[00:16:07] Speaker E: No. But the golems were different.
[00:16:11] Speaker C: Well, were they? They would only attack animated, pop commanded.
[00:16:15] Speaker E: I don't know. There is so much that we don't understand about it, regardless, that not only do they study them, as you can see in the notes, but I do think they have some idea of how to use them.
[00:16:28] Speaker B: Right.
These notes are far too detailed for this to be a recent gap.
[00:16:34] Speaker C: Well, I feel like.
Do you think she would have told anyone else on how to.
She seemed very keen on trying to be as useful as possible.
[00:16:47] Speaker E: I do think that there might be lucky in the sense that she wanted to be useful.
She wanted to lure us up into the area alone, just so that she can say she captured us.
[00:17:04] Speaker C: Long story short, so you don't have to get too into it, Bran. They may not know how to use them now, but we're not sure.
[00:17:12] Speaker B: Well, rest assured, if there is a leak, if there is someone still siphoning these stones out to the common people, I'll find it and I'll put a stop to it. This is my life's work and I can't have anybody else patenting this project just because they've stolen it out from under my work.
[00:17:29] Speaker E: And to be honest, I would prefer someone like you to have control over it.
[00:17:33] Speaker B: I appreciate that.
[00:17:34] Speaker C: As a side thing, do you mind these stones or do you make them?
[00:17:41] Speaker B: It's a chicken and an egg.
You find them.
[00:17:44] Speaker H: You make this.
[00:17:45] Speaker C: More so they're made from a certain kind of.
[00:17:49] Speaker B: They grow.
[00:17:51] Speaker C: I don't have enough time to talk to you about. How about this? As much as I'd want to. So we'll put a bookmark in that conversation someday when you've got about six.
[00:18:01] Speaker B: Months of time on your hands, we could take a jaunt down to the plane of earth.
[00:18:07] Speaker C: Sorry, you said this is in a different plane?
[00:18:10] Speaker B: Separate plane, but no, that's just where we start the field trip on a.
[00:18:15] Speaker C: Different plane of existence.
We need to go before I get sidetracked.
[00:18:22] Speaker E: I think that is a good idea. It's too late.
[00:18:27] Speaker B: And we flash back in white.
[00:18:28] Speaker H: And Albert's back on his horse, still musing and thought about what has happened.
[00:18:32] Speaker C: So if you didn't already, Sam was correct. That's 40 gold for everybody.
[00:18:39] Speaker H: You are beginning your six day journey because you have horses.
The scenery is nice, the weather is nicer, because it is now getting in towards, like, late spring, starting to broach on summer, so there's birds singing and flying overhead. The northern crisp meadow Grass is starting to really come out. In full force and starting to get towards sprouting seed heads. And the trail that you're following is beginning to waver down, side to side, down the side of the hill, zigzagging so that it's not quite as steep of a slope as you move away from the mountains down towards the main road that leads up north towards the grungeir forest before swinging around to the east to go around the spur of the mountains.
[00:19:31] Speaker A: Have any of you done much traveling.
[00:19:33] Speaker D: In here in the lands of Lenorm Kings?
[00:19:38] Speaker E: I have.
[00:19:42] Speaker G: And he has the sheepish grin.
[00:19:45] Speaker E: I would like to say I've done a lot of traveling in this area, but unfortunately I'm finding out that a good portion of the memories that I had or that I have made, I don't have anymore.
[00:20:02] Speaker A: That's not just an age thing, is it?
[00:20:05] Speaker E: No, unfortunately it is not an age thing.
[00:20:10] Speaker A: Sorry, I didn't know how to put that.
[00:20:14] Speaker F: We're fairly certain that someone or something has removed those thoughts and memories from.
[00:20:22] Speaker A: Ah, I see.
[00:20:24] Speaker E: And we have learned that it has happened multiple times. It has, yes.
Oh, yeah, you wouldn't know.
[00:20:32] Speaker C: Yes.
[00:20:34] Speaker G: I forgot.
[00:20:36] Speaker E: When I visited my friend in Joel.
What's his name, sir?
[00:20:43] Speaker H: Dyer.
[00:20:44] Speaker G: Yeah, sear Dyer.
[00:20:45] Speaker C: All right.
[00:20:45] Speaker E: When I visited Sear Dyer, my friend, I don't know if you were able to meet him.
[00:20:52] Speaker C: Would Alward know of Sear Dyer?
[00:20:54] Speaker H: You've probably heard of his name, but you haven't been in Joel long enough to likely have met him.
[00:20:59] Speaker C: Okay. Known reputation, but not.
[00:21:03] Speaker G: Sorry, it's been a hot minute.
[00:21:05] Speaker A: That's all right.
[00:21:05] Speaker D: 1 second there Uve and Val looks up at some birds that are flying out and puts at her hand for a second. And one of the ravens comes flying down towards Val and lands on her arm.
[00:21:19] Speaker A: You're saying sorry, that is.
[00:21:25] Speaker E: Yes.
Do you have a way with nature?
[00:21:30] Speaker D: Oh, no.
[00:21:30] Speaker A: This is Sigurne, my friend.
[00:21:33] Speaker D: I saw her flying and needed to get her attention.
[00:21:36] Speaker E: Oh, of course.
As I was saying, when I was talking with Ser Dyer, he informed me that this wasn't the first time that I've come having lost my memories.
It has happened at least once or twice before.
And one of those times I visited him with Neros'mother.
[00:22:07] Speaker C: You know Neros's mum?
[00:22:09] Speaker E: Apparently I did.
[00:22:12] Speaker A: Well, that's nice. I think, right?
[00:22:16] Speaker C: Maybe.
[00:22:17] Speaker E: Unfortunately, I don't remember. I have no memory of, let alone adventuring with her parents. I have no memory of even visiting Serdyer at that time.
[00:22:29] Speaker D: Surely Neros would have said maybe her mother mentioned it to her yeah.
[00:22:34] Speaker I: Funny thing. I don't know my.
[00:22:36] Speaker A: Ah, I see.
[00:22:39] Speaker C: Just so we can sort of lay a thing. Except for maybe Uber, who doesn't know a lot right now? I think I'm the only one who knows his parents. Sophia, do you know your parents?
[00:22:51] Speaker F: Well, I knew them.
[00:22:53] Speaker A: Okay.
[00:22:53] Speaker C: He knew them.
[00:22:54] Speaker A: Perhaps on this trip, everyone can just catch me up on stuff.
Seems like there is a lot going on that's affecting us and has to do with this stuff.
[00:23:04] Speaker C: I wouldn't necessarily say it has to do with this stuff.
[00:23:08] Speaker A: Does it not?
[00:23:09] Speaker C: I don't think we're dealing with a crime organization.
[00:23:12] Speaker E: Apparently the organization does deal somewhat with me.
[00:23:17] Speaker C: They do.
[00:23:18] Speaker E: The Eridsons or.
[00:23:21] Speaker C: Oh, right. The books you were studying. I totally forgot about.
[00:23:27] Speaker E: The last things I apparently were studying. Since the second to last time or the last time, I've lost all my memories.
[00:23:38] Speaker C: Mental math.
[00:23:40] Speaker G: It is the last time I lost my memories.
[00:23:43] Speaker C: Do you think your memory loss has anything to do with Albert's, like, gesturing to his own.
[00:23:53] Speaker E: Runes? The runes that I have any. He's like, oh, yes.
[00:23:57] Speaker G: And he kind of pulls up his sleeve a little bit.
[00:24:00] Speaker A: And you can see those are quite wonderful.
[00:24:03] Speaker D: Cornelius. Do you know what those are?
[00:24:07] Speaker H: Cornelius kind of leans over from his pony and is like.
[00:24:10] Speaker B: They look like runes.
[00:24:15] Speaker H: Are they tattooed?
[00:24:18] Speaker B: How did you get those?
[00:24:22] Speaker E: It was a long time ago, and I realized that this seems od since I apparently have memory issues, but our memories taken from me. But what I do remember of getting these scars is I was born in the great city of Tar Kazmuk, far south.
That is where my family has been for many generations.
But they have a great library there.
I don't know if any of you have heard of it. It is quite famous.
[00:25:05] Speaker G: He mostly looks at.
[00:25:08] Speaker C: Yeah, I was learning dwarvish so I could go visit there one day, but I don't think that's going to happen.
[00:25:19] Speaker E: Anyway, as I was reading there, I became friends with the. The keepers of the books and whatnot.
[00:25:30] Speaker C: The librarians.
[00:25:32] Speaker E: Yes, the librarians there. And as I grew in my knowledge and my studies, they would let me go deeper and deeper into the more rare books, the books that people haven't figured out, either translated or whatnot.
As I got further and further into the things that they don't let most people into, I came across an old, old Tome that I had never seen before. It was just one day. I was looking back on the shelves, and it was there, and I picked it up. And as I started reading it and trying to understand it, this is where my memory gets a little fuzzy.
I feel like I started getting drawn into the book, but I don't remember understanding it. But it was as if I was.
[00:26:31] Speaker C: The language itself seems to not want to be known. So do you think by knowing it and learning it, it makes you forget?
[00:26:39] Speaker E: And that very well could be because after that moment, I kind of awoken, so to speak. And that is when I saw that I had these scars all over and.
[00:26:55] Speaker H: The scroll went blank.
[00:26:57] Speaker G: Okay.
[00:27:00] Speaker E: Ever since then, I awoke from that trance and not only was I covered in these scars, the scroll was completely blank.
And I have been trying to understand and search for anything connected to it ever since.
And here I am about 200 and some od years later.
And I know this had some effect because dwarfs, I'm sure you know, don't usually live that long and look, such as myself.
[00:27:50] Speaker A: I. Yeah, that's true.
[00:27:52] Speaker D: You are awfully old for a dwarf.
[00:27:55] Speaker E: But I don't feel old, not as I should.
[00:27:59] Speaker D: And you think it's the ruins doing this, do you?
[00:28:02] Speaker E: I don't have another answer.
[00:28:04] Speaker A: That's true.
[00:28:05] Speaker D: Or it could be whatever is just.
[00:28:07] Speaker A: Taking your mind away.
[00:28:09] Speaker E: And that is the other question.
[00:28:13] Speaker A: Have you gotten more runes every time your mind goes away?
[00:28:17] Speaker E: No, but there has been recently, and.
[00:28:21] Speaker G: He kind of just pulls back his cloak a little bit so you can see his shoulder and you can see one particular rune that seems to kind of stand out a bit.
And he's going to cast shield, actually.
And you'll see that rune glow green and then just kind of spread out from it as it says. That's what's being cast.
And obviously you can see the effects.
[00:28:51] Speaker E: Of shield, but that is something that has happened recently.
[00:28:57] Speaker A: Sort of like spell tattoos, in a way.
[00:29:01] Speaker D: Parts on your body are like living scrolls.
[00:29:04] Speaker E: Yes.
And while I know how to do that, I don't know much about anything else.
[00:29:11] Speaker G: And I'm going to assume we filled you in on the bean.
[00:29:17] Speaker D: We're just going to assume I'm filled in on everything?
[00:29:19] Speaker G: On everything.
[00:29:20] Speaker D: Oh, the room rehashed too much for the new character.
[00:29:23] Speaker I: Oh, the bean room.
[00:29:24] Speaker G: The bean room, yeah.
[00:29:26] Speaker E: And one of the first times that I remember, anyway, when I saw these types of runes again, was in the room that we were all hired to go protect the people that were going to do the research, and we couldn't directly transcribe the runes.
I can do so of the runes that are on me, but I couldn't do it on there. So that could be true, but I don't know if they're the ones causing me to lose my memories, I suppose.
[00:30:03] Speaker C: We'Ll figure it out once we figure it out.
[00:30:05] Speaker E: That's something that I have heart, hope.
[00:30:10] Speaker A: I'll do my best to aid you.
[00:30:13] Speaker F: And hopefully you haven't already figured it out and just forgotten it.
[00:30:18] Speaker E: And that is something as well. I don't know.
[00:30:22] Speaker C: To answer your question, though, I haven't moved around much since coming up from Cheliacs.
[00:30:27] Speaker A: I see.
[00:30:28] Speaker D: I just was going to comment about.
[00:30:30] Speaker A: How beautiful the countryside can be.
[00:30:33] Speaker D: Quite wonderful.
[00:30:34] Speaker E: It is beautiful. And the hills and the forests, the people and the smaller towns.
There is much to appreciate in this area.
You have your raven friend.
[00:30:50] Speaker A: Oh, yes. Sigrin.
[00:30:52] Speaker C: I forgot about that.
[00:30:53] Speaker A: Sigrin here? Yes. She found me about eight months ago, I believe.
[00:30:59] Speaker D: Saved my life.
[00:31:01] Speaker E: She saved your life?
[00:31:04] Speaker A: Yes.
[00:31:05] Speaker D: There was a whole ordeal in a.
[00:31:08] Speaker A: Barrow and was able to get this glave. I got here on my back. She helped me get it in reach so I could defend myself against an undead monster.
Well, now I'm okay.
[00:31:22] Speaker D: I was having a bit of trouble.
[00:31:24] Speaker A: Lost my weapon beforehand because I'm still not too used to this.
[00:31:27] Speaker D: And she's not in her armor. She's in just a kind of, like, furred cloak and some leathers and such. And she motions to her right arm, which is mostly covered, but you can see her hand is, like, all prosthetic.
[00:31:39] Speaker E: I was curious about that, but I didn't want to.
[00:31:42] Speaker A: Ah, yeah. It's not too new, the situation, but because of Sigurin, here I am. Okay.
[00:31:50] Speaker D: I'm learning more about myself.
[00:31:52] Speaker C: Sorry to interrupt. Can the fingers articulate?
[00:31:55] Speaker D: Yes, it's pretty good.
[00:31:57] Speaker H: Fascinating.
[00:31:58] Speaker A: I mean, it's not, like, really expensive or anything.
[00:32:01] Speaker D: They do a lot of care in.
[00:32:03] Speaker A: This place to help people who've lost things like that or never had them.
[00:32:10] Speaker F: May I ask a question about your raven?
[00:32:13] Speaker A: Oh, sure, yeah.
[00:32:17] Speaker F: I've never met a bird that has able to be that helpful. Usually they just have a mind of their own.
That wasn't really a question, but a statement. You understand where I'm coming from, right?
[00:32:32] Speaker A: Well, I feel like it's all tied to what's going on with me as a person.
[00:32:39] Speaker D: She feels like ever since Sigurd's shown got. I've been feeling. And I got this glave here.
[00:32:46] Speaker A: It's kind of enhanced the weird oddities about myself.
I don't know how to describe that fully.
[00:32:54] Speaker D: I felt a lot closer to pharasma since cigaren's shown up.
[00:32:58] Speaker A: And I don't know if that's a.
[00:32:59] Speaker D: Good thing or a bad thing.
[00:33:01] Speaker A: And my magic's gotten stronger. This glave seems to have special abilities of its own, which has been very helpful.
[00:33:10] Speaker D: But the bird.
[00:33:11] Speaker A: I think she was sent by something.
[00:33:13] Speaker D: Jimmy, whether it be for asthma or not.
[00:33:15] Speaker A: But ever since Sigurin shown up, I've.
[00:33:19] Speaker D: Been feeling a lot more comfortable and cared for. That's why I named her sigurin, after me mother.
[00:33:26] Speaker F: Well, I would definitely, if you don't mind, I'd definitely like some pointers. And then Zafir waves the back of his cloak, and he kind of looks in, where it's just darkness. He looks in.
[00:33:39] Speaker B: He's.
[00:33:39] Speaker F: Rustaford waves it a little further. Rustaford, come on out.
I know nobody has seen you and. No kidding, just come out.
[00:33:51] Speaker C: I know nobody has seen.
[00:33:52] Speaker F: And you see a raven?
[00:33:54] Speaker D: What kind of fly?
[00:33:56] Speaker A: Out of his.
[00:33:58] Speaker I: I'm sorry.
[00:34:01] Speaker C: Have you always kept a raven in your cloak?
[00:34:04] Speaker F: He's not really in my cloak. He's more in the shadow. Part of my shadow.
[00:34:10] Speaker A: That's very interesting.
[00:34:12] Speaker D: Is that a familiar, or is it.
[00:34:14] Speaker A: It is a companion of yours.
[00:34:16] Speaker F: I've had him for quite some time, but as I've mentioned, I can't seem to get him to do things that are very helpful, so I keep him away most of the time.
[00:34:29] Speaker A: How well does he fly?
He flies. Well, maybe him and Sigurin can spend some time together and sigurd kind of takes off.
[00:34:38] Speaker F: Is that a thing?
[00:34:39] Speaker A: How far can he go from me?
[00:34:40] Speaker F: I don't know. How familiars work.
[00:34:43] Speaker H: They aren't limited, like with how much distance they can get from you, but they would be limited unless you have a particular ability to communicate at distance. If it gets out of earshot, you wouldn't be able to be like, hey, get back here.
[00:34:53] Speaker F: Okay, well, I can talk to him. He has speech.
[00:34:56] Speaker A: What?
[00:34:58] Speaker C: He understands speech?
[00:35:00] Speaker F: Yes. Don't you all?
[00:35:02] Speaker A: I don't think Shigern's ever talked to me, has she?
I don't think so.
[00:35:08] Speaker E: He can speak to us?
[00:35:10] Speaker F: I believe that's how the feet works. I'm not 100% sure.
[00:35:17] Speaker C: Yeah, I believe it specifically says it can understand and speak in a language that you choose.
[00:35:23] Speaker A: Is it just regular raven sized, or is it tinier?
[00:35:26] Speaker F: It's just a normal raven.
[00:35:27] Speaker A: Okay.
[00:35:28] Speaker D: Regular raven size.
[00:35:30] Speaker A: That's amazing.
[00:35:33] Speaker G: And Uber realizes that if it could understand speech, he kind of just shifts.
[00:35:39] Speaker E: Your name is Rustaford?
[00:35:48] Speaker H: Do you want to characterize Rustaford?
[00:35:50] Speaker F: I don't think so. I don't know if we talked about this.
[00:35:52] Speaker D: He's from the Bronx or we can take it more seriously.
[00:36:00] Speaker F: All right, Mr. GM, do whatever you like.
[00:36:03] Speaker H: I don't know this Rustford. I'll just have to make up a character in my mind.
[00:36:07] Speaker F: Well, like I said, he hasn't come out at all.
[00:36:10] Speaker A: So he's shy.
[00:36:10] Speaker I: You can do it, Jim.
[00:36:11] Speaker E: He hasn't.
[00:36:11] Speaker C: Just hasn't come out.
[00:36:12] Speaker D: You haven't mentioned a tiny, shy little bird.
[00:36:15] Speaker B: Yes. My name is Rustaford.
[00:36:19] Speaker G: You can see over do a double take.
[00:36:22] Speaker C: Everyone in the party swoons.
[00:36:25] Speaker I: Neros is like, who's that voice?
[00:36:32] Speaker E: It is a pleasure to make your acquaintance, Frostoffert. I am.
[00:36:44] Speaker C: Do you like being in his cloak?
[00:36:46] Speaker B: It's comfortable to mill with the shadows. One can witness all and make a calculated decision of how to move forward.
[00:36:54] Speaker A: Well, nice to meet you, bird.
[00:36:56] Speaker F: As you can see, he seems to have a mind of his own.
[00:36:59] Speaker B: So that is how I was introduced.
[00:37:02] Speaker F: I don't often consider taking him out.
[00:37:06] Speaker C: But he's your familia.
[00:37:08] Speaker B: Oh, yes. I can be of great service to you, master.
[00:37:11] Speaker C: You do know familias have to listen to you.
[00:37:14] Speaker F: Yes, but it's conveying what I want them to do is the problem.
[00:37:21] Speaker E: Skeleton.
[00:37:21] Speaker I: Just tell them what to do.
[00:37:24] Speaker A: What do you want him to do?
[00:37:25] Speaker B: What do you wish of me?
[00:37:29] Speaker F: Get back in the cloak. We'll talk later.
[00:37:31] Speaker B: As you command.
[00:37:32] Speaker C: And he.
[00:37:36] Speaker D: Calls Sigurd.
[00:37:36] Speaker A: Invector is Sigurd.
[00:37:39] Speaker C: You're familiar?
[00:37:40] Speaker A: Not. No.
[00:37:43] Speaker I: Not at all.
[00:37:44] Speaker D: Not a familiar. No.
[00:37:46] Speaker A: She's just my friend.
[00:37:48] Speaker F: I forgot you sent her up there to mingle.
[00:37:52] Speaker A: That's all right. It's fine.
[00:37:53] Speaker F: I'm sure we'll get another opportunity.
[00:37:55] Speaker A: Yeah.
[00:37:57] Speaker C: Can your bird speak? Bird?
[00:38:00] Speaker F: I haven't asked him.
Usually it's in common. I forget what common is.
[00:38:07] Speaker C: I think it's scald.
[00:38:08] Speaker E: It's skulled.
[00:38:09] Speaker F: Usually it's in scald.
[00:38:12] Speaker A: Say, it's getting dark. Perhaps we should set up camp as darkness falls.
[00:38:21] Speaker H: Who is sort of like heading the party? In other words, who's got the best survival?
[00:38:26] Speaker C: That's a good question.
[00:38:28] Speaker I: Not me.
[00:38:29] Speaker C: I don't think it's me.
[00:38:30] Speaker I: I am untrained.
[00:38:31] Speaker E: I'm not sure.
[00:38:32] Speaker I: I don't think you want me leading.
[00:38:33] Speaker D: I am trained.
[00:38:34] Speaker A: I have an eight.
[00:38:35] Speaker G: I have a ten.
[00:38:36] Speaker F: I also have an eight.
[00:38:37] Speaker G: That is me.
[00:38:38] Speaker C: Then I think I uber.
[00:38:41] Speaker H: Make a survival check.
[00:38:42] Speaker E: Oh, boy.
[00:38:43] Speaker C: Can I aid him?
[00:38:45] Speaker H: Yeah.
[00:38:46] Speaker I: Shook a gunk gun.
[00:38:49] Speaker A: Sorry. That's a good cop. I hope you aided 20 out of five.
Actually, 26.
[00:38:57] Speaker H: So you? Regular success. And Uber gets a plus one bonus 14ft.
[00:39:02] Speaker A: So I didn't take it.
[00:39:03] Speaker C: Sometimes when the person helping, it's better.
[00:39:07] Speaker H: So between the two of you, you're able to find a reasonably good spot for a campsite. But you do kind of have a feeling of like it's fairly exposed from the road. So if there were anybody traveling the road at night, then your campsite would be pretty easy to see.
[00:39:25] Speaker A: We'll just have to keep a watch then.
[00:39:27] Speaker E: Yeah, that would be wise, I think.
[00:39:30] Speaker F: Zafir sets up his tent immediately.
[00:39:32] Speaker C: I'll take first watch, as is custom.
[00:39:35] Speaker G: Just throws it out.
[00:39:36] Speaker C: And who wants to take 2nd, 3rd, fourth, and fifth?
[00:39:43] Speaker E: I can take any vouch. That's as people don't want.
[00:39:47] Speaker F: Considering we're fresh friends with Val here. I'm going to rephrase that. Considering we're new friends with Val here, should any of us stay up with her just in case?
[00:40:03] Speaker C: She's been traveling with us for two days now.
[00:40:09] Speaker F: I just don't know if I feel comfortable with a new person.
[00:40:13] Speaker G: O'vere leans over to Zafir.
[00:40:16] Speaker E: You could have Rustafar to watch.
[00:40:20] Speaker I: I mean, if we're really worried about it, then I'll do it.
[00:40:22] Speaker C: That would be fine. You can take watch with her. Just do four watches.
[00:40:27] Speaker E: I guess we only really need four watches.
[00:40:31] Speaker H: So with the watches settled and the camp set up, you all get ready for spending the night. The air is cool, but not, like, cold and or uncomfortably so. As I'd mentioned earlier, it's getting on towards summer, and this is going to be like the first few nights that you have experienced since, of course, last year that you don't feel like you should get to shelter. It's going to be too cold tonight. It's just comfortably cool. Few lightning bugs flying around here and there.
[00:41:03] Speaker F: Zafir is going to remain in his tent that he quickly set up. But every once in a while, you will hear conversations with restopher. Just muffles, nothing distinct.
[00:41:12] Speaker C: We got rid of one person who mumbles to himself and have.
[00:41:15] Speaker F: No, no, the muffles are not actual muffle mumbles. They're muffled words.
[00:41:22] Speaker I: So you have a muffler, I have a tent.
Your tent has a muffler.
[00:41:28] Speaker F: Every once in a while.
[00:41:29] Speaker A: It's just illegal not to have one.
[00:41:32] Speaker I: That would be so dumb.
[00:41:36] Speaker H: So as we get deeper into the night, the first and second watches pass without incident, and Neros and Val are awakened to take their third watch together.
[00:41:49] Speaker A: Val's gonna pull out her pan pipe and play some, like soft, gentle music.
[00:41:56] Speaker I: Sleeping noises, sleepy music, sleeping scapes.
[00:42:01] Speaker E: Lo.
[00:42:02] Speaker D: Fi pan or pan pipes, not pan floop.
[00:42:06] Speaker A: Right? Yeah, close enough, I think.
[00:42:08] Speaker I: Well, you're playing beautiful music.
So you worship Verasma, I see.
[00:42:16] Speaker A: Yes, I do.
Kind of.
Not fully by choice, but I do.
[00:42:23] Speaker I: What do you mean, not fully by choice? Well, you don't have to tell me if you don't want to.
That's okay. We did.
[00:42:32] Speaker A: Just trying to figure out something off about me in a weird way. Not sure. Things like I can see in the dark.
[00:42:43] Speaker I: Are you not supposed to see in the dark?
[00:42:45] Speaker A: No, I'm just a human. I can't usually see in the dark, but I can do.
Been ever since I've gotten the glave, it's becoming a little more clear, and Cornelius is under the impression I might have some angelic blood in my.
[00:43:05] Speaker I: Oh.
[00:43:06] Speaker A: And I think that's tied to pharasma. Some days I can feel like I'm intertwined with her, like she never goes away.
Not like Shailen. Shailin. I was raised by my dad, not my father, but my dad, to worship Shailin. And that's what I've kept.
Sorry.
[00:43:36] Speaker I: Okay, so how much do you know about pharasma?
[00:43:47] Speaker A: Well, I've been studying up, reading more, trying to help with learning the rights and such to perform and how to best follow her tenants and be of use to her.
[00:44:01] Speaker I: Right. Specifically, do you know anything about psychopomps, Nozoy?
[00:44:10] Speaker A: Yeah, I've been learning some stuff about them. In fact, I'm not enough to know if I see one, to the fact that I've often suspected sigurd might be related to that in some way.
[00:44:24] Speaker I: Gotcha.
So, do people normally see them? Are they supposed to be able to see them, or was that unusual?
[00:44:35] Speaker D: Terrible religion on that.
[00:44:37] Speaker C: Yeah.
[00:44:38] Speaker H: Give me a religion check.
[00:44:41] Speaker A: 26.
[00:44:43] Speaker H: Typically, you would only see a psychopomp if you are involved with the situation. So the psychopomps only usually get involved if there's a soul that's reluctant to move on. And typically, you'd have to either be involved with that soul or their reluctance to move on and just be a part of the situation before you'd be able to see a psychopump.
[00:45:04] Speaker A: Well, typically, you'd only see a psychopump if there was a reason for it. If they're here for a soul or some sort of guidance or something.
Typically, you're not going to just see one when they're around, unless they want you to.
I don't know if, like, sigurd herself might be one or just related to one.
I'm not really too sure. I'm not able to just chat with her.
[00:45:33] Speaker I: Right.
Well, I ask you because I've seen two.
[00:45:40] Speaker A: You've seen two?
[00:45:42] Speaker I: Yeah, I've seen at least two that I know of.
And one of them, we had a full blown conversation. It's like he knew me, and there was another one that we didn't talk, but he was.
When someone was, someone died, but it looked at me like it knew me.
And as far as I know, I've never had any encounters with psychopoms before, and I don't understand any of it. And you worship prasma.
I follow her just a little bit, but not enough to actually know this stuff.
[00:46:29] Speaker A: I see. What form have they taken when you see them?
[00:46:32] Speaker I: Ravens.
[00:46:33] Speaker A: Ravens. Both of them?
[00:46:34] Speaker I: Both of them.
[00:46:35] Speaker A: But they were different. You don't think they were the same?
[00:46:38] Speaker I: No. Psychoplam, I don't think they were.
[00:46:41] Speaker A: Who died when you saw the first one?
[00:46:45] Speaker I: No one.
[00:46:46] Speaker A: No one?
[00:46:47] Speaker I: No.
[00:46:48] Speaker A: Thought you said that you came for a soul or something.
[00:46:51] Speaker I: Not that one.
[00:46:52] Speaker A: Not that. Which one?
[00:46:54] Speaker D: Either of them.
[00:46:55] Speaker I: One of them did.
[00:46:56] Speaker A: One of them.
[00:46:56] Speaker I: One of them did, but the other one just kind of showed up.
It's like it was seeking me and wanting to talk to me.
[00:47:08] Speaker A: What did he say?
If I could ask.
[00:47:13] Speaker I: He gave me this. And she pulls out the locket that she has.
I didn't have this my entire life. I got it about a month ago.
[00:47:24] Speaker A: May take a look at it. May take a look at it?
[00:47:27] Speaker I: Yeah. And she takes it off and hands it to you.
[00:47:29] Speaker C: Out of question. This being the locket.
[00:47:31] Speaker I: The locket.
[00:47:32] Speaker C: Okay.
[00:47:33] Speaker A: She'll open it up and take a look.
[00:47:38] Speaker H: So, inside the locket, there appears to be a painting of a fetchling woman. And standing next to that woman is a faceless fetchling man.
[00:47:50] Speaker I: So you can't see it either.
[00:47:51] Speaker A: My specialized might help me see you and your specialized. I am specialized.
[00:47:56] Speaker H: You're specialized.
[00:47:59] Speaker I: So he gave me that. And what he told me was that my family would have wanted me to have it much sooner, but he wouldn't tell me who they were, where they were.
All he told me was that they were somewhere very dangerous. And it's all I know.
[00:48:20] Speaker A: Here. You can take that back. Perhaps they were chosen by Farazma to go on some special errand for her. Like her dusk walkers or such. Their purpose that she pulled them for, perhaps.
I'm not too sure. But if I can, I'll help you learn more. As much as I can help, but.
[00:48:42] Speaker I: I just don't understand why Nozoi would recognize me.
Or recognize anyone.
[00:48:51] Speaker D: There's nothing more at gleam other than psychopoms. Just kind of occasionally visit related, usually.
[00:48:57] Speaker A: To death and such.
[00:48:59] Speaker H: Right? Yeah. What she's describing of, like, a psychopomp and coming to talk to her and not just, like, bringing directly a message from Farasma is weird. So particularly Nozoi are commonly messengers, so they might show up and be like, hey, Farasma has a message for you.
[00:49:14] Speaker A: But instead, he came and just spoke.
[00:49:15] Speaker I: To her about her family.
[00:49:20] Speaker A: Well, seems like your family's tied up in something big, if that's the case.
Or it was something wanting you to think it wasn't.
[00:49:30] Speaker I: Zoe, I didn't even think about that.
[00:49:35] Speaker A: Could have been something else if he didn't have a message from pharasma itself.
[00:49:39] Speaker H: That's true interjection. Just in case you'd forgotten, Abby, the first one that you spoke with was the size of a golden eagle and had, like, little finger talons on the elbows of its wings.
[00:49:55] Speaker I: That's right.
[00:49:55] Speaker C: Raven.
[00:49:56] Speaker I: Is that a bat? Raven.
[00:50:01] Speaker A: I see.
Well, seems like you've got an interesting situation going on there.
I'm sorry about your parents that you weren't able to see them, but it seems like perhaps they're still thinking about you. If they got that locket to you. Maybe.
[00:50:22] Speaker I: Yeah, maybe.
I don't know. But I'm out here looking for them.
Yeah, the only person that would really know has forgotten all about Uber. Yes.
[00:50:36] Speaker C: Yeah.
[00:50:36] Speaker A: Is that why you're still here? Why you're dealing with the Eritzins?
[00:50:40] Speaker I: Yeah, sort of.
[00:50:41] Speaker A: Sort of.
[00:50:42] Speaker I: And I'm pretty sure Alwood's dad has something to do with this, too. Oh, I'm half convinced that my dad and his dad are the same person.
[00:50:51] Speaker A: That would be interesting.
Does Alward's mother know much about it? If you talk to her, she seems.
[00:50:56] Speaker I: To have enough going on, from what I understand.
[00:50:59] Speaker A: I understand. Did that other man who was around before Haymir. Was that his name?
[00:51:06] Speaker I: Are you talking about the one that you were expecting to be here?
[00:51:09] Speaker A: Yeah.
[00:51:09] Speaker I: Hey, man, I don't think he knows anything about all that.
[00:51:14] Speaker A: Understandable.
[00:51:14] Speaker I: Well, he might have.
I don't know. It's all jumbled and weird. But he was looking for his daughter, and he was not really interested in what we were doing, so just thought maybe you'd know stuff that I didn't.
[00:51:31] Speaker A: I'm learning some stuff, and I'll keep learning. And perhaps I can learn something to help you.
[00:51:39] Speaker I: Well, I mean, I should learn some.
[00:51:42] Speaker A: Of it myself, but I can always teach you stuff that you don't know if you want to learn more.
[00:51:49] Speaker I: That would actually be really helpful.
[00:51:52] Speaker A: I've been trying to learn more about it. Like I said, since I got this glave, I felt this connection to cigaren, connection to pharasma. So I've put myself to study in more about it so that I'm not just unknowing and clueless and naive about the.
[00:52:11] Speaker I: Know more of us should probably do what you're that.
[00:52:16] Speaker A: If it wasn't for Cornelius, I probably just would have run away and gone back to my father. But I don't really want to go back there, so Cornelius is a big help. He's got lots of knowledge. He might know something about these psychopomps that you talk to.
[00:52:34] Speaker I: That's true.
Well, this is more information than I had, so thank you.
[00:52:45] Speaker A: I'm very glad to help you near us.
[00:52:49] Speaker I: I just met you, but I'm glad to help you out.
[00:52:52] Speaker A: I'm trying to meet more people.
Like I said, I am very isolated, and growing up, Cornelius isn't very usually very nice about meeting other people. I'm actually quite surprised he was willing to meet with a group about this.
[00:53:11] Speaker I: Well, we're glad to have you with us.
[00:53:14] Speaker A: Thanks. Glad to be here.
[00:53:17] Speaker I: Well, this has been great. I would like more sleep. I'm going to go wake up Uber.
[00:53:24] Speaker A: Sounds good.
[00:53:25] Speaker H: And I trudge over there, and Val, as Neros, walks off to go wake Uber for his watch. And you're likely mulling things over and possibly kind of musing over that strange, like, faceless figure you saw in the locket.
There's been, like, this emotion that's kind of been nagging at the side of your heart, your feelings, and you're just, like, not being able to put it together. And as near us is walking off, it kind of clicks into place for you and you realize you're angry.
And that's where we're going to end this episode.
[00:54:02] Speaker C: Calm down.
[00:54:04] Speaker I: What?
[00:54:09] Speaker A: Flip two tables.
[00:54:11] Speaker C: What?
[00:54:13] Speaker H: All right, Abby, you have received this episode's hero point for your cool role playing and getting your character involved and connecting with the party acceptance speech.
[00:54:24] Speaker I: Thank you so much.
[00:54:26] Speaker F: You're welcome.
[00:54:27] Speaker I: Gives me the warm fuzzies.
I'm going to go make theories about what the heck just happened.
[00:54:35] Speaker B: All right, good luck, and we'll see you all in the next episode.
[00:54:40] Speaker H: This has been an atomic broadcasting production. Pathfinder, Galerian and the lost omens world setting are copyright of pizzo. More
[email protected] music in the show is from Monument Studios collection, as well as assorted artists with some original tracks composed by Jordy Hake more details in the description. If you enjoyed the show, please remember to share with a friend and we'll look forward to seeing you again next time.
[00:55:08] Speaker E: We only really need four watches, one.
[00:55:13] Speaker A: For each time zone.
[00:55:17] Speaker H: That was a wonderful visual joke.
[00:55:19] Speaker C: A wonderful visual joke for an audio medium. Beautiful.
[00:55:24] Speaker H: And we will not explain.
Bye.