Episode 34

February 19, 2024

01:05:25

EP. 34 Val and Cornelius

Hosted by

Jordy Hake Michael Petete Samuel Sarver Abby Fincher Michael Jenkins Sven Nerness
EP. 34 Val and Cornelius
The Written and The Lost
EP. 34 Val and Cornelius

Feb 19 2024 | 01:05:25

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Show Notes

Our heroes meet a mysterious pair of strangers, who offer them valuable information and aid in their quest.

 

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Episode Transcript

[00:00:05] Speaker A: You are listening to an atomic broadcasting production. So sit back, relax, and enjoy the feature presentation. And remember, do your part, such as, like, comment rate. And don't forget to tell a friend. [00:00:19] Speaker B: To tune in for an atomic time. [00:00:30] Speaker C: Now, where did we leave off? [00:00:34] Speaker D: Ah, yes. [00:00:36] Speaker C: Armed with newfound knowledge, the parties struggled to put the pieces together into a coherent plan. As they returned from an errand in town, they came across a mysterious pair of strangers who appeared to be seeking them. Sundrop soda. That really is good, Jenkins. [00:01:06] Speaker B: I told you, it's fantastic. [00:01:08] Speaker C: It's a lot more citrus than, like, a sprite or something, but it's a lot less harsh than, like, if you went for. What's that called? The one. That's the grapefruit that we keep. [00:01:18] Speaker B: The one that I got confused with squirt. Squirt. [00:01:21] Speaker C: The squirt. [00:01:22] Speaker A: Yeah. [00:01:22] Speaker C: It's not as harsh as the squirt. It's a very round, citrusy flavor. [00:01:26] Speaker B: The only downside is most citrus caffeinated. If you don't want caffeinated drinks. [00:01:30] Speaker C: Oh, no. Well. [00:01:35] Speaker E: Be prepared for six sessions. [00:01:36] Speaker C: Guys, we're going to go all night. [00:01:40] Speaker D: We're going to get the GM hyped up on caffeine. [00:01:43] Speaker E: Jim, Jim, Jim, Jim. [00:01:47] Speaker C: My name isn't Jim. [00:01:49] Speaker E: It is now, buckaroo. [00:01:52] Speaker D: Says the man about to open a. [00:01:53] Speaker F: 32 ounce freaking monster. [00:01:55] Speaker E: It is already open before, so there's no sound. [00:01:57] Speaker B: It's just you're still about to open. [00:02:01] Speaker E: That's true. [00:02:02] Speaker C: I want the audience to know we may get up hopped up on caffeine when we play, but we don't do alcohol, despite how loopy we sound. Not during. [00:02:13] Speaker D: We don't need alcohol. [00:02:15] Speaker E: I'm high on life. Wait, you don't get high? [00:02:18] Speaker B: I mean, what's in that coffee? [00:02:21] Speaker F: Who says it's not irish coffee? [00:02:24] Speaker B: Okay, Abby is the only one who drinks alcohol. [00:02:27] Speaker C: I guess I spoke too soon. I didn't survey people. I just assumed. [00:02:31] Speaker E: I think you should specify at the table. You don't drink alcohol at the table. [00:02:35] Speaker B: She just said she's drinking. [00:02:36] Speaker E: I know, but you didn't specify. [00:02:37] Speaker C: We're working. That's true. [00:02:40] Speaker D: And let us begin. [00:02:43] Speaker A: Lettuce. [00:02:44] Speaker B: I love lettuce. [00:02:45] Speaker A: It's pretty good when it's diced up real small. [00:02:47] Speaker E: I did not like lettuce. [00:02:48] Speaker B: Some dressing on it. [00:02:49] Speaker A: Get over yourself. [00:02:50] Speaker D: I like that olive Garden Dressing. Honestly. [00:02:52] Speaker C: Speaking of soda, let's jump in into soda. [00:02:56] Speaker B: That's gross. [00:02:57] Speaker C: So, swimming out of this pool of soda that guards the door of the apothecary, you all walked out into the streets. You've seen this strange woman walking up and she seems to be looking for you. [00:03:10] Speaker A: Do we have a leader? [00:03:12] Speaker E: Any of our group? [00:03:13] Speaker A: A leader? It was Hamir. It was Hamir. [00:03:17] Speaker D: Don't make me again. [00:03:20] Speaker E: I was pointing at never with Abby. [00:03:23] Speaker A: It's never been Hamir. It's always been. [00:03:25] Speaker C: It really has been outward. [00:03:27] Speaker D: It is outward. [00:03:28] Speaker E: I nudge Alward. Zafir nudges Alward forward. Just. [00:03:31] Speaker C: Hey. [00:03:32] Speaker B: What? [00:03:32] Speaker E: Go talk to the lady. [00:03:35] Speaker A: Aren't we still, like, really far away from each other? [00:03:38] Speaker B: Why do I need to talk? [00:03:39] Speaker C: Yeah, your guys are at least 30ft apart. [00:03:41] Speaker E: She looks eager to talk to us. [00:03:44] Speaker B: She looks like she's minding her own business. [00:03:46] Speaker E: She's mumbling and pointing at us. [00:03:48] Speaker A: It's true exactly what she's doing. [00:03:51] Speaker E: And the little fellow with her is also mumbling and pointing at us. There's a lot of fingers going on. I nudge you again with one shoulder, then two. I don't know how I'm getting both there. [00:04:07] Speaker B: Can we help you? [00:04:09] Speaker F: You're just shouting in the middle of the street. [00:04:11] Speaker E: I said go over there. What kind of a first impression are you? [00:04:14] Speaker B: What if she attacks me? [00:04:17] Speaker E: We'll be back up. [00:04:19] Speaker A: She just hears you say that, looks down at her friend and. Ah, Cornelius. Which one of us should go talk to them? [00:04:28] Speaker C: You're the talking one. I'm not helping you talk one. [00:04:32] Speaker A: Well, that's true, but you know things and sometimes you can be a good first impressionist. [00:04:38] Speaker F: Impressionist. [00:04:39] Speaker A: Impressionist. [00:04:40] Speaker C: You're right. I'll go up and do my goofy voice. [00:04:45] Speaker A: You know what it probably would be. Why don't you just come with me? I don't know why we're talking about these. [00:04:49] Speaker B: Come on. [00:04:50] Speaker C: All right, I'll follow you. [00:04:54] Speaker A: Oh, hello. [00:04:55] Speaker B: What does Cornelius look like again? [00:04:57] Speaker F: What is Cornelius? [00:04:58] Speaker B: What do you look like again? [00:05:01] Speaker C: Sam, it's been a whole week since the audience had that brief glimpse of your character. [00:05:07] Speaker A: Do you want to describe Cornelius? You described him last time. Yeah. [00:05:10] Speaker C: So Cornelius is just. He almost is three foot tall. If you asked him, he would say three foot tall. But Alward, you know better. He is a little bit under three foot tall. He walks with, like, a strange hunch to his shoulder and has strangely deformed arms. He might have, like, an extra little arm. You're not sure. It's just hard to tell. Exactly. He's got one big eye in the middle of his head. [00:05:39] Speaker B: So he's clearly not like. Any specific? [00:05:42] Speaker C: No. Actually, anybody who's interested could make an arcana check. [00:05:47] Speaker B: I shall. [00:05:50] Speaker F: Hang. I have to do math with that. [00:05:52] Speaker B: 129. I rolled an 18. I'm very happy with that. What did you get? [00:05:58] Speaker D: 29. [00:05:58] Speaker A: Nice. [00:05:59] Speaker D: I rolled a 1625. [00:06:00] Speaker E: 26. [00:06:03] Speaker A: Wow. [00:06:04] Speaker E: How is 25 the lowest? [00:06:06] Speaker C: So everybody figures out immediately as these two are walking up, you know, that Cornelius is a flesh warp. Alward and Uber get the sense that this is like the thessalonian branch of flesh warping. So, like, in this area is where that type of flesh warping was used. [00:06:29] Speaker B: But, yeah. [00:06:30] Speaker C: So Cornelius is, as you have determined, a flesh warp. And he's got that just like one big eye in the middle of his head. He has an oversized cloak that he has drawn around him usually to try to obscure casual viewers from noticing all of these eccentricities about his form. But as they're approaching, you have plenty of time to observe and realize that he's got something interesting going on with his self. [00:06:58] Speaker E: Oh, but we noticed. We noticed through that cloak. [00:07:01] Speaker A: So a quick rundown of my character. She is tall, six foot two, very pale. Half of her face has paint. Face paint. Like, it shows some vagueness of the skeletal features. And then the right side has, like, an arc of wing feathers. Feathers coming out of. Across her eye. [00:07:19] Speaker B: Like a tattoo. [00:07:20] Speaker A: Yeah, but they're probably more paint than they are tattoo. And then she's wearing armor and has a helmet at her side that's all very raven themed. And she has a big old glave on her back and some instruments. [00:07:34] Speaker E: Ravens. I like ravens. [00:07:36] Speaker A: Hello there. [00:07:38] Speaker B: Hello. I point to Cornelius. Is that your handiwork? [00:07:45] Speaker A: What? [00:07:47] Speaker B: Your friend. [00:07:48] Speaker A: My handiwork. [00:07:49] Speaker B: He's not. [00:07:49] Speaker A: He's my friend. [00:07:50] Speaker B: Right, yeah. [00:07:52] Speaker C: Cornelius, like, shakes his head and. Oh, no, no, I'm very old. [00:07:58] Speaker A: It's true. He's very old. And he never tells me how old exactly. Nice to meet you. My name's Val, Val Kilmer. [00:08:09] Speaker D: Nice to meet you, Val. And that's your friend Cornelius? Is that what you said your name was? [00:08:20] Speaker A: Yes. [00:08:23] Speaker D: Very interesting. I have not seen someone like you in some time. [00:08:30] Speaker C: Well, those of my type are few and far between these days and usually. [00:08:37] Speaker D: A little less polite. [00:08:40] Speaker C: Well, manners makes the world go round, I suppose. [00:08:46] Speaker D: Indeed, indeed. Friend, I think. [00:08:51] Speaker C: Okay, well, that was rude. [00:08:53] Speaker B: That was kind of. [00:08:56] Speaker D: If you'll excuse me. It is, considering what we came across in the library. [00:09:04] Speaker B: So you did see one of his kind recently? [00:09:07] Speaker D: Different. [00:09:08] Speaker B: I mean, it's different just because he can talk, but it's not different. [00:09:12] Speaker D: I apologize. I don't mean to be rude. It is unusual and not in a bad way. [00:09:18] Speaker C: Cornelius looks at the rest of the group. Is he always this prejudiced? [00:09:24] Speaker B: Unsure. Is there something you wanted with us? [00:09:29] Speaker E: Only on days that end in y. Oh, hello. [00:09:34] Speaker A: You as well. [00:09:38] Speaker F: I mean, he's short. He could be harder to see. [00:09:41] Speaker A: We were told to come talk to you all about the. [00:09:47] Speaker F: Told you? Who told you to come talk to us? Exactly. [00:09:52] Speaker A: What was his name? It was like Trov, I think. [00:09:58] Speaker F: Oh, Trov. [00:09:59] Speaker A: We were just speaking to him and he told us you were over this way. [00:10:03] Speaker E: Are you from that fighting ring? [00:10:05] Speaker A: There's a fighting ring? [00:10:07] Speaker E: Yes. Trov is familiar with the fighting ring. [00:10:09] Speaker B: We don't talk about it. [00:10:11] Speaker A: I'm not, and I don't really need to be. [00:10:16] Speaker E: I hold no ill will towards those who are. [00:10:19] Speaker B: I think we're a little off topic here. What do you want to do with the Aridsons? [00:10:26] Speaker A: Well, me and my friend Cornelius are wanting to. [00:10:35] Speaker C: We're concerned citizens. As I'm sure you're all aware, the Aridsons are very significant. Local crime syndicate. [00:10:45] Speaker E: So, like a mafia? [00:10:47] Speaker C: Yeah, they're the mob. They're the mob with swords and magic. [00:10:51] Speaker A: And she pulls out a piece of paper. And I've got information about some of them too. So we're not just a couple of people coming here to join up. [00:11:03] Speaker E: How did you procure this information? [00:11:06] Speaker D: Was it from. [00:11:08] Speaker A: No, no, not from Trov. It was from an Herodson himself. [00:11:12] Speaker E: Are you friends with the Herodsons? Are you part of the mafia? [00:11:15] Speaker A: No, not friends with them. Just a weird encounter. [00:11:18] Speaker B: Which one? [00:11:19] Speaker A: I didn't get her name. [00:11:23] Speaker C: It's not important. We've been doing our own research. Books and talking to people, exploring. And we have some leads. And you all have magical powers and. [00:11:35] Speaker A: We heard you've been already working against them, so we thought we could pull our resources. [00:11:41] Speaker D: It is unfortunate that we've become famous, so to speak, in the underworld. [00:11:48] Speaker F: Have we? [00:11:49] Speaker A: Oh, you almost be related to that revolution over in Joel. [00:11:53] Speaker B: We're in Joel. [00:11:55] Speaker A: We are. You're right. [00:11:56] Speaker C: No, we're in. [00:11:58] Speaker A: Right. He sounded so confident. It really threw me off. [00:12:01] Speaker B: I thought we were in Joel. I was actually just thinking about asking that. [00:12:05] Speaker E: Gonna be honest, I don't even remember running all the way here. [00:12:08] Speaker A: Thanks, Cornelius. You really keep me striked. So we'd really like to join up with you guys and pour our resources so we could take them down or something. [00:12:21] Speaker B: What do you know of the revolution in Joel? [00:12:23] Speaker A: I've just heard of it. I've never met any revolutionists in Joel, but it seems to go around a lot. [00:12:29] Speaker B: I don't think a revolution is happening in Joel. [00:12:32] Speaker A: I wouldn't expect one, too, except for unless it's an Eritzen revolution. [00:12:37] Speaker E: Would you consider us revolutionists? [00:12:40] Speaker B: I wouldn't. [00:12:41] Speaker A: I don't know enough about you. [00:12:43] Speaker E: You, Val. [00:12:44] Speaker A: I don't know enough about you to decide if you're a revolutionist or not. [00:12:50] Speaker D: I don't know anything about the revolution or anything happening in Joel. Honestly. Our dealings with the Ericssons are more of. We kind of just fell into them. [00:13:02] Speaker B: Unfortunately, there's most likely not a revolution in Joel. [00:13:09] Speaker A: You seem awfully confident about that. [00:13:11] Speaker B: I think I know where those rumors are coming from. [00:13:14] Speaker E: He seems quite confident about a lot. [00:13:16] Speaker A: It's true. He said we were a Joel. [00:13:18] Speaker C: Cornelius. He's true about Cornelius. Leans in really close to her. [00:13:25] Speaker A: Are you okay? You say Gertrude. [00:13:30] Speaker E: Gertrude. [00:13:32] Speaker C: The new name. Okay. Cornelius leans in close to Val and is like. I think he's trying to cover for the revolution. [00:13:42] Speaker A: I don't know. He just seems a little confused. [00:13:46] Speaker B: I've had a rough day. [00:13:48] Speaker A: I understand, friend. [00:13:50] Speaker E: Would you like to walk and talk? We're headed to a family friend. Well, friend of one who is family to them. [00:14:01] Speaker F: Are you talking about Alwood's? [00:14:04] Speaker E: Yes, but she doesn't know them. [00:14:07] Speaker F: Well, I'm going to the bar. [00:14:11] Speaker E: You guys eat their own, I guess. [00:14:13] Speaker F: Go over there, I guess. [00:14:15] Speaker E: I think Alwood and I do have something particularly important to take care of before we do any entertainment. [00:14:23] Speaker B: We do? I mean, I know I do. [00:14:25] Speaker E: I figured I'd go with. [00:14:26] Speaker B: Well, that's fine. [00:14:28] Speaker E: I mean, I'd rather help than go drinking. [00:14:33] Speaker B: I would appreciate that. [00:14:34] Speaker C: Well, we could go to the bar and get a reservation and you could meet us there. [00:14:40] Speaker B: I don't think it would be wise if they exist. [00:14:45] Speaker C: You have a reservation about my reservation. [00:14:48] Speaker A: Maybe Cornhelius, cut it out. [00:14:51] Speaker B: We don't know who all's gathering information, so it's probably not best to do so in public. [00:14:57] Speaker C: Oh, good point. [00:14:59] Speaker E: What do you know about helmets? He holds out his hands. [00:15:03] Speaker C: I mean, I have never found a helmet, he says, touching his head. That worked for me. [00:15:10] Speaker A: His head's mostly an eyeball. I've got the helmet. [00:15:15] Speaker E: A helmet or the helmet? [00:15:17] Speaker A: A helmet. I wear a. What do you mean? [00:15:18] Speaker B: The helmet they don't know about? [00:15:19] Speaker A: There's lots of helmets and I've got one. I was just not the helmet. Did you have questions about sizing and fitting? [00:15:26] Speaker E: Are you a habitasher? [00:15:29] Speaker B: That's for hats, not helmets. [00:15:30] Speaker A: No, but I'm a balanite, so I practice a lot of. [00:15:33] Speaker C: We could just keep talking in the streets here. [00:15:36] Speaker B: That's also not a good idea. [00:15:37] Speaker A: Do you guys have like a house or something where we can lay low? [00:15:43] Speaker B: I don't know what information is. [00:15:45] Speaker E: Yes. Sounds like you're pulling for information. You're pulling for a plotline here because we're going to a house. [00:15:53] Speaker A: You are. [00:15:56] Speaker E: I've said too much. [00:15:58] Speaker A: Can we just. I'd really like to talk to you all more. And clearly the street's not the best place to do it, so could we all maybe just reconvene in one place together? [00:16:06] Speaker C: We could duck into that alleyway that has a curtain instead of a wall. [00:16:11] Speaker B: That's right next to the schoolhouse. [00:16:13] Speaker C: Oh, is that the schoolhouse that's really run down? [00:16:16] Speaker E: I played hopscotch there one time. It was very fun. [00:16:19] Speaker D: I attempted to tweak some of the children's air. [00:16:22] Speaker A: What? [00:16:22] Speaker B: At one point, I'm going to go and deliver something to my mom. You are all more than welcome to follow. Or you can go to the tavern. I don't care. [00:16:32] Speaker C: So I imagine Alward just finishes his sentence, turns and just starts walking away. And everyone else just starts following. Is anybody not? [00:16:42] Speaker E: Zafir is very close to his shoulder following group. [00:16:44] Speaker C: Thought. [00:16:47] Speaker A: Val. Just slowly start following. She's just kind of hanging back because she's confused as to what just happened. [00:16:56] Speaker C: Cornelius leans in and is like, they seem a little disorganized, but like good folks. [00:17:01] Speaker A: Yeah, that's all right. Not everything's going to be organized. [00:17:06] Speaker C: So a few minutes later, this group headed by Alward arrives at the Helvig house, which is currently inhabited by the Voldens. I keep wanting to call it the Volden house. [00:17:18] Speaker E: It is the waters house. [00:17:19] Speaker D: Let's be honest here. It is the Volden house. [00:17:22] Speaker A: Now. [00:17:22] Speaker C: Long live the Voldons. [00:17:25] Speaker E: Zafir stands outside the door and goes knock, knock. [00:17:28] Speaker A: Verbally. [00:17:29] Speaker C: Yes, that's what he does. [00:17:32] Speaker B: I'm just going to enter. [00:17:35] Speaker E: This isn't your house. [00:17:38] Speaker D: At this point, I think it is. [00:17:40] Speaker B: Squatters rights doesn't take into effect for like, another year and a half. [00:17:44] Speaker E: Is that even a law here? [00:17:46] Speaker B: Maybe. [00:17:47] Speaker D: I think we could probably just find the deed around here and just sign your name on it. [00:17:51] Speaker B: Hamir would need to sign over his name. Speaking of Haymir, does anyone know where he's at? [00:17:58] Speaker E: Not since yesterday. [00:18:01] Speaker A: I'm going to sit here on this couch, if that's all right. And when you're ready to discuss with me, I will be here. It seems you like you'll have a lot going on, so just let me know. She sits down and lifts Cornelius up and puts him next to her. [00:18:17] Speaker C: His little legs make it about halfway to the ground, one of them much. [00:18:21] Speaker A: Closer than the other. [00:18:24] Speaker B: I'm going to go set the medicine on my mother's side. What's that thing called? [00:18:32] Speaker E: Side table, end table, nightstand, nightstand, night. [00:18:35] Speaker B: Table, nightstand, night table, night table. And then do it stealthily to not wake her. [00:18:42] Speaker C: Make us. She wakes up and attacks. [00:18:46] Speaker B: So, you said you had. [00:18:48] Speaker A: Ah, yes, I do. I get some information about three of these Eridson Fellas, psycho brain gooder and ordfus. I don't know if you're familiar with them. [00:19:02] Speaker B: 1 second. [00:19:03] Speaker F: I'm going to need you to slow down on the way you're saying that and then spell it. [00:19:08] Speaker A: Well, I'll go over them one at a time. I just thought I'd give the overview you all would. Are aware of any of them? [00:19:14] Speaker B: Ordfus is their propaganda machine. What were the other ones? [00:19:20] Speaker A: Brenger and Saito. [00:19:22] Speaker B: Brenger is training berserkers and Saito is unsure. What is Saito doing? [00:19:29] Speaker A: Well, I can tell you all about Saito then. Saito is S-A-I-T-O in case you need to spell it. He is called the King Shield. He joined the family about eight years ago. He's from Tianshaw. He's over in the mountains to the east of the Kodor mountains. Or on the east of the Kodor mountains. He's trying to get some sort of sword and, well, I guess we know where he is. [00:19:56] Speaker C: Cornelius has like pulled a bag of peanuts out of somewhere in his cloak and is eating them and is like. He's up the summer melt valley looking for. [00:20:09] Speaker E: Can you not eat when you talk? That's very distracting. [00:20:12] Speaker A: It's through Cornelius Manners. [00:20:13] Speaker C: Apparently I change my voice when I talk to. [00:20:16] Speaker B: So there's that manner, you know, flesh wharfs. They're just all full of surprises. [00:20:22] Speaker E: Oh, there's the problem. You were eating voice changing berries. [00:20:25] Speaker A: Manners, Cornelius, manners. [00:20:27] Speaker C: Sorry, I'm hungry. He was last seen heading up into the mountains in the summer melt valley. [00:20:35] Speaker B: Wasn't he at the meeting that happened like a day ago. [00:20:39] Speaker C: No, actually, he was absent from the meeting. [00:20:42] Speaker A: And then what I know about Brenger is he's over west of Joel, near the forest. It's a camp of warriors that he's training. I think you guys said something about that. Then there's Ordfus, the zealot. Apparently it's a very zealous man. He's over in Joel doing some paperwork to establish a new religion officially for rights and protections and legalities. And then I've got this other note here that I think Cornelius might have written. He says that they seem like they're planning a full military takeover of the area, starting with Joel. [00:21:21] Speaker B: We knew that. [00:21:22] Speaker A: Well, I don't really know what you. [00:21:23] Speaker B: We didn't know about Sato, though, so that's very good. Thank you. [00:21:26] Speaker A: I think it's Saito. [00:21:28] Speaker B: Saito? [00:21:28] Speaker E: It is Sato. [00:21:30] Speaker A: Well, I'm not really sure. [00:21:31] Speaker E: So, question here. Are we planning on disposing of the members of this group? [00:21:39] Speaker A: I thought you were planning to do something like that. That's why we're here. Maybe not to kill them, but. [00:21:44] Speaker E: I didn't mean to kill the first one. But it happened. [00:21:48] Speaker A: You killed one of them? [00:21:49] Speaker E: No, I didn't mean to, but you. [00:21:53] Speaker B: I know I've asked you this before, but for a man who works in secrecy, you are not very secret. [00:22:00] Speaker E: I have said this time and time again, the people I work with don't usually end up staying alive for very long. [00:22:06] Speaker A: Oh, so it doesn't matter. [00:22:11] Speaker C: Weren't there five of you? [00:22:14] Speaker F: Yeah, but the other one didn't die. He just. [00:22:16] Speaker B: We don't know where he's at. [00:22:18] Speaker C: Are you sure he's looking at Zafir? [00:22:20] Speaker E: Don't look at me. Eat your nuts. [00:22:22] Speaker F: He was not anywhere near the other one when he left. [00:22:26] Speaker D: He's the one that we can vouch for that one. [00:22:29] Speaker A: He's the one that left, the one who owns his house. Yeah, I see. All right. That sounds fine. Are you waiting for him or is he leaving you all? [00:22:41] Speaker B: No, we're not. [00:22:42] Speaker E: Not really. We didn't have a plan. [00:22:45] Speaker B: Yeah, I'm all for not waiting for. [00:22:47] Speaker A: Him, but did I come in before the planning stages? [00:22:50] Speaker E: Yeah, sort of. This just happened a bit ago, so it's not. [00:22:54] Speaker A: Sorry. We are coming in here, assuming you guys already had this whole big plan to do stuff and we wanted to just join in. [00:23:00] Speaker D: As I said, we kind of just fell into this. [00:23:03] Speaker A: Recently. [00:23:04] Speaker F: Yes. [00:23:05] Speaker A: How long have you guys been doing this? [00:23:07] Speaker F: Not long. [00:23:08] Speaker B: Essentially, about a month. A month is thereabouts. [00:23:12] Speaker D: And most of that was traveling? [00:23:13] Speaker C: Yeah, it's about six weeks overall. That month of downtime, a little over. [00:23:17] Speaker B: A month ago, I was hired to hire people as bodyguards. [00:23:22] Speaker E: We don't need a guard. [00:23:23] Speaker B: And then one of the bodyguards stole a helmet. And long story short, we're here now. [00:23:29] Speaker A: Oh, is that why you brought up the helmet? [00:23:31] Speaker B: Honestly, I think the easiest thing would do to try to prevent the new religion from being started. But I don't know. [00:23:38] Speaker D: Well, actually, something that you said we're. [00:23:41] Speaker B: Not going to the grunge force. [00:23:43] Speaker D: No. As much as I wish to go, there is one thing that you said that I am interested in. That is this one? That wasn't at the meeting. His name was Saito. Saito? He's looking for a sword, you said? [00:24:01] Speaker E: I do believe you have. And, I mean, I would hate to suggest this, but we are in need of lead. [00:24:11] Speaker A: I thought he was your leader. [00:24:12] Speaker D: He seems quite fitting aid leaders of something to go towards. [00:24:17] Speaker A: Oh, lack sort of lead. Well, sorry, it's not the first time that's come up around me. Normally, Cornelius decides for me where we're going next. Do you have any thoughts, Cornelius? [00:24:29] Speaker C: Well, all of the other family members are kind of close by each other right now. We could go after Saito while he's alone. You and I were planning on going after him because he's alone and without reinforcements. [00:24:42] Speaker A: Oh, is that who you're going to go after? [00:24:44] Speaker C: Right, because there's nobody around. And now with five of. Five capable fighters, surely we could take him down. [00:24:51] Speaker E: I agree. Usually targets are easier to take down when they're alone. [00:24:56] Speaker D: There is a matter that he's looking for another piece of what I'm guessing is Ericsson's armor or something. [00:25:06] Speaker B: Yeah, I was about to bring that up. If they need all pieces, then that's. [00:25:10] Speaker D: What'S part of the piece, and unfortunately, we've lost. [00:25:17] Speaker A: Sorry. [00:25:18] Speaker E: Huh. [00:25:18] Speaker C: I think Val may have had the same thought that Sam just had. [00:25:22] Speaker B: What was that? [00:25:23] Speaker C: If you choose to have that thought. [00:25:25] Speaker A: I don't think she would have thought anything. We purposefully did not think about that in my prologue. [00:25:31] Speaker C: Sam knows things Val does not. [00:25:33] Speaker B: Why aren't we allowed to know things that Val does not? [00:25:36] Speaker A: You'll listen later. [00:25:37] Speaker C: You weren't there, either. [00:25:39] Speaker A: What do you all think, then? [00:25:41] Speaker D: About again? I think Saito is our best target for going to commit to this. [00:25:49] Speaker E: Agree? As much as I often don't agree with you, Uber, I agree. [00:25:55] Speaker B: I did recently just restock on the antidote for my mom, so she should be good for at least a month. Oh. [00:26:02] Speaker A: Is your mom all right? [00:26:03] Speaker B: She's fine. [00:26:05] Speaker A: I have some healing. Is there something I can do? [00:26:11] Speaker B: Maybe. I don't know what you're capable of, but all the other healers weren't able to do anything. [00:26:17] Speaker A: Oh, probably not, then. [00:26:19] Speaker D: Was they all magic healers? [00:26:21] Speaker A: Yes. [00:26:21] Speaker B: Not all of them, of course, but a lot of them. We don't need to get in. [00:26:26] Speaker A: It's all right. She puts her hand on your shoulder while still sitting down. She's like, it's all right. [00:26:32] Speaker B: A mage hand comes out and grabs her hand and moves it. [00:26:38] Speaker D: He doesn't like to be touched. [00:26:40] Speaker A: Ah, I see. [00:26:42] Speaker E: I do. [00:26:44] Speaker A: She looks away from Zafir. [00:26:48] Speaker C: Cornelius puts his hand on her shoulder. [00:26:53] Speaker E: Zafir sighs as if he's been longing for the touch of compassion for a long time. [00:26:58] Speaker A: If his hand is slimy, it's compassionate. [00:27:01] Speaker E: Slimy may be compassionate sometimes, except my. [00:27:04] Speaker C: Compassionate slime does anyone. [00:27:11] Speaker B: Does. Good's fine. [00:27:17] Speaker D: Yeah, I'm fine. [00:27:19] Speaker B: Does anyone know how far away these summer melt valley is from here? That's where he's at. [00:27:26] Speaker C: Let's see who all is trained in either survival or society. [00:27:30] Speaker B: I'm expert in society. [00:27:32] Speaker A: I'm trained in both. [00:27:33] Speaker C: Okay. [00:27:35] Speaker E: I'm trained in survival. [00:27:36] Speaker A: Are you wanting us to roll? [00:27:37] Speaker C: No. This one I'm going to just run by proficiency. [00:27:39] Speaker D: I'm expert in society. I'm also trained in survival. [00:27:42] Speaker F: I'm also an expert in society. [00:27:44] Speaker B: I'm going to say, since I posed the question, I don't know. [00:27:48] Speaker C: Albert does not know, but everybody else knows that it would be about eight days on foot, depending on which path you take, because there's a lot of a ravine here, hills there, stuff like that, where it's like, you could cut across, but it would be a more treacherous path. Or you could go the long way around, and it's smoother. [00:28:09] Speaker D: I think we need to get another cart with insurance. [00:28:13] Speaker A: Oh, cart insurance is very helpful, especially. [00:28:16] Speaker E: When people run off with them. [00:28:19] Speaker B: To be fair, we never went back to go get the cart, so I assumed he was on his way. [00:28:25] Speaker D: We were running for our lives. [00:28:27] Speaker E: He didn't meet us with the cart, so I assumed he took the cart. [00:28:32] Speaker B: Yeah, good riddance anyway. [00:28:35] Speaker E: Whoa. [00:28:37] Speaker B: I don't want to buy a cart. I don't have any money. I just had to borrow money from Zafir. [00:28:42] Speaker D: A cart. [00:28:44] Speaker E: I can rent a cart. [00:28:46] Speaker A: Let's just go. [00:28:48] Speaker E: Tired of being here. [00:28:50] Speaker A: I don't know if I have enough. I bet renting a cart is probably expensive, right? [00:28:55] Speaker D: Much was it? I don't remember. [00:28:56] Speaker B: Plus an additional gold for the cart. Insurance. [00:28:58] Speaker E: Chump change. [00:29:00] Speaker C: Two silver pieces per 5 miles per person. [00:29:04] Speaker B: That's a lot. [00:29:05] Speaker E: That's a really specific amount that I don't want to have to calculate. [00:29:09] Speaker B: We also didn't do that last time. [00:29:11] Speaker C: No, we didn't. We just hand waved. [00:29:13] Speaker A: How much is to buy a carriage? [00:29:15] Speaker C: What a question. 100 gold pieces. [00:29:17] Speaker A: Oh, that. I don't. [00:29:18] Speaker D: That's a lot. [00:29:20] Speaker B: What about a cheaper carriage? [00:29:21] Speaker A: How much is just getting some horses, then maybe that'd just be better. [00:29:25] Speaker D: Yeah. [00:29:27] Speaker C: I don't know why I'm answering. Cornelius. [00:29:30] Speaker A: Cornelius. In that pamphlet you have there. How much is horses? [00:29:34] Speaker C: Yeah. Let me turn to page three on this horts page pamphlet. Eight gold pieces per horse just to buy. [00:29:40] Speaker A: Forever? [00:29:41] Speaker C: Yeah, forever. [00:29:42] Speaker A: That's not that bad. [00:29:44] Speaker C: If you want war horses, those would be 30 gold. [00:29:47] Speaker A: Oh, I don't think we need war. [00:29:49] Speaker B: How much faster would it be if we got horses? [00:29:52] Speaker E: Hold on. [00:29:53] Speaker A: I did this once, like, half ish. The pace? [00:29:56] Speaker E: Yeah. [00:29:56] Speaker C: It's about double speed. So you could make it with horses. You could make it in six days. Reason being the path is not level. If it were just like a plane, it'd be a four day ride. But because of all of the spots where you're going to have to double back and switch backs and bridges and stuff like that, you can do six days with horses. [00:30:14] Speaker B: Four days total, saved for eight gold in future travel. I don't have eight gold. [00:30:18] Speaker F: I don't either. [00:30:19] Speaker B: Yeah. Really spend. Yeah, we spend our gold, and we all didn't start with 15 extra gold. [00:30:26] Speaker A: Also, it's pretty established we don't have as much gold as we were supposed to have. [00:30:30] Speaker B: Yeah. [00:30:30] Speaker C: You know what, Val? I've been saving this for a rainy day. Pulls out a bag of 40 gold pieces. [00:30:41] Speaker A: Oh, that's nice of you. [00:30:43] Speaker C: Time to go horse shopping. [00:30:45] Speaker B: Before we go, we do need to make a few other stops. [00:30:49] Speaker A: That's fine. [00:30:50] Speaker E: It's not raining. [00:30:53] Speaker C: What? [00:30:54] Speaker B: What? [00:30:54] Speaker E: You said you were saving it for a rainy day. [00:30:56] Speaker C: It's a figure of speech. [00:30:58] Speaker E: You're a figure. [00:30:59] Speaker C: I know. [00:31:00] Speaker A: If I might for a second, now that it seems like we're all settled to be a team here, I'd like to. Can I get introductions around? She walks up to. I'm Val. [00:31:12] Speaker B: Oh, I'm Alwood. And a mage hand shakes your. Oh. [00:31:19] Speaker A: And if I might, this might be a little weird to each of you. So tell me if you don't want me to do it. As a shailen. As a worshipper of Shailen. When I see beauty, I'm supposed to not let it go unnoticed. So I've been practicing. When I meet someone, just saying something that I find beautiful about them. Is that all right, or is that too weird for you? [00:31:42] Speaker E: Considering you've said nothing about any of us yet, I find that very offensive. [00:31:47] Speaker A: We haven't had introductions yet. This is the introduction part. [00:31:52] Speaker E: You still met us. Hi, I'm Zafir. [00:31:56] Speaker A: Hi. [00:31:57] Speaker E: I wipe some of the slime off of my shoulder and shake your hand. [00:32:02] Speaker B: The slime hand. [00:32:04] Speaker E: Yes. [00:32:05] Speaker A: Your eyes tell me you have a very kind soul. Deep in there. And I really like your hair. It's very soft looking. [00:32:14] Speaker B: Zafir, are you going? Are you okay? Yes. [00:32:23] Speaker A: Albert. I don't know what you call them, but I really like the gem. Crystalline things on your body. [00:32:33] Speaker B: He's trying to look at them. [00:32:35] Speaker A: They're very beautiful. [00:32:38] Speaker B: I never thought about what to name them. [00:32:41] Speaker A: Well, I'm not going to name them for you, so I'll let you have fun with that. [00:32:46] Speaker E: I've got a couple of names in mind. They all start with r. What are they? [00:32:53] Speaker B: Richard. [00:32:56] Speaker E: Richard the second. [00:32:59] Speaker B: There are far too many. Richard the third, I'm not going to name. I've never counted my moat, my crystals. I don't. [00:33:07] Speaker E: Well, if you find a new one, you can always add another number to it. [00:33:10] Speaker A: Do you often find new ones? [00:33:12] Speaker B: No, they just exist. [00:33:15] Speaker F: Are they like freckles? [00:33:17] Speaker B: Yeah, they kind of just sort of. [00:33:18] Speaker F: Show up every now and. [00:33:19] Speaker A: Very interesting. [00:33:20] Speaker B: I mean, they're more obviously more prominent than freckles, but. [00:33:24] Speaker A: All right. [00:33:24] Speaker B: Never counted them. [00:33:26] Speaker F: You should. [00:33:27] Speaker B: Now, I'm curious, so give me about 2 hours. [00:33:32] Speaker A: So Val turns to near us. Hello. My name is Val. [00:33:37] Speaker F: Hi. [00:33:40] Speaker A: What's your name? [00:33:42] Speaker F: Neros. [00:33:43] Speaker A: Neros. It's good to meet you, Neros. Your hands are very interesting. Oh, they change the color as I go. [00:33:52] Speaker F: Yeah, I guess I've just gotten used to them. [00:33:55] Speaker A: I find them very interesting, and it's very unique. And you're also very beautiful. You. Hello. She, like, awkwardly turns and then goes over to Uber. Hello, my name is Val. [00:34:08] Speaker D: My name is Uber. [00:34:11] Speaker A: Nice to meet you. [00:34:12] Speaker D: Nice to meet you. [00:34:13] Speaker A: It's a very wonderful, beautiful thing that someone with your experience is teaching and protecting these young folk as a group. [00:34:27] Speaker F: He doesn't remember half his life. [00:34:31] Speaker B: I think your opinion on that might change later. [00:34:34] Speaker A: Well, I should say, no offense, all of this does seem very surface level, but I'm sure as I get to know you all, I'll find so many more beautiful things about each of you. I don't have to tell you each of the things. [00:34:47] Speaker D: I will say. The response to you is yes, I don't remember certain parts, but I do have a lot of memories. [00:34:56] Speaker A: I think I was told my grandfather had a lot of the same issues. [00:35:00] Speaker B: As a side note, how strong do you think you'd be if you didn't lose your memories? [00:35:06] Speaker A: Because you're very old, Cornelius. You hear that? He's really old, too. [00:35:11] Speaker C: If this were an old contest, I would win. [00:35:14] Speaker D: Are you greater than 300. [00:35:17] Speaker C: I stopped counting. [00:35:21] Speaker D: I would actually very much like to talk to you about some things. Have you been in this area for long? [00:35:27] Speaker C: As the champion of old, I don't. [00:35:29] Speaker E: Want to talk about it. [00:35:32] Speaker B: Howard gets really excited when he says he stopped counting and attempts to speak to him in ancient thessalonian. [00:35:40] Speaker C: I want both of you guys to make a perception check. I'm pointing at Jenkins and Sven because. [00:35:46] Speaker B: He didn't think he'd be able to. [00:35:51] Speaker D: 13. [00:35:54] Speaker B: I don't know if I use that ability yet today. [00:35:57] Speaker A: I don't think so. [00:35:58] Speaker C: No, you haven't. [00:35:59] Speaker B: Okay, flush all. I think that literally just got me the same result. So everyone gets a very strong sense of deja vu for about 3 seconds, and I rolled an 18. [00:36:13] Speaker E: Whoa. [00:36:14] Speaker C: So I'm going to say that sense of deja vu kind of throws Uber off. And he's just kind of like. I feel like Alward's asked that question before, and it distracts you momentarily enough so that you don't catch what Alward sees of. He kind of turns his head like he recognizes it for just a second. And then Cornelius is like, what are you. [00:36:36] Speaker B: Um, I guess it is a dead language. I shouldn't have. Wow, you speak a dead language. [00:36:44] Speaker A: That's pretty cool. [00:36:45] Speaker B: Well, the enunciation might be incorrect, since it's been. [00:36:48] Speaker E: I speak a lot of dead things. [00:36:52] Speaker A: What does that mean? [00:36:53] Speaker E: I won't go into detail. [00:36:55] Speaker A: Perhaps I should tell you a bit about myself before we get started on anything. [00:37:00] Speaker E: I figure that comes with. [00:37:04] Speaker A: Okay. [00:37:06] Speaker B: Well, don't let him shut you down. You seemed excited. [00:37:09] Speaker D: He is awkward like that. [00:37:12] Speaker A: I am a follower of Shailen by choice. [00:37:15] Speaker B: You've mentioned that. [00:37:16] Speaker A: And a follower of herasma by duty. [00:37:19] Speaker C: Sam, could we get a quick introduction to who Shailin is? [00:37:23] Speaker A: For those who don't know, Shailin is the goddess of art and beauty, crafting, love, stuff like that. And then Thrasma, who I also mentioned, I think we've talked about before multiple times. [00:37:38] Speaker B: Do it again. [00:37:39] Speaker A: Okay, so she's. No, I'm not going to talk about pharasma. Do it again. Phrasma is the goddess who oversees the dead souls. So, like she said, I serve Shailen by choice, and I serve phrasma, and she picks up a little amulet around her neck by duty or something along those. Maybe a different word than duty, but yes, I serve those two pretty well. I play lots of instruments. I'm a bit of a scold around the area. [00:38:09] Speaker B: Warrior bard. [00:38:10] Speaker F: Oh, thank you. [00:38:11] Speaker D: Then you like to tell some of the old tales that are in the. [00:38:15] Speaker A: Area, I try to. I'm learning a bunch of them. [00:38:19] Speaker D: They are fascinating, aren't they? [00:38:21] Speaker E: Yes. [00:38:21] Speaker A: I spent a lot of time and isolated, so I don't know a lot of things, but I'm learning a lot. [00:38:28] Speaker D: If you would like to see some of the older ones, I have some written down. [00:38:32] Speaker A: Oh, that would be pretty swell. Sometime, perhaps, but I thought, I'll let you know. I use this year glave to fight, and some magic from my deities and a bit of magic from my music. [00:38:44] Speaker B: Out of character. Are you a war cleric? [00:38:46] Speaker A: I'm not going to say it either, gosh darn it. [00:38:50] Speaker B: Because you told us you're not a bard. [00:38:53] Speaker C: I love the slow burner class reveals. [00:38:56] Speaker B: Anyway. [00:38:59] Speaker A: And I'm also pretty young. It seems like most of you. I'm, like, 24. [00:39:04] Speaker B: Yeah, I think same. I'm like, 27 in the round, same area. The only one who's actually old is him. [00:39:14] Speaker D: I am the eldest here. [00:39:17] Speaker F: Yeah, I think we are. [00:39:18] Speaker C: You sure? [00:39:18] Speaker F: Well, I mean, Cornelius. [00:39:19] Speaker D: Yes. [00:39:20] Speaker C: I am the champion of all. [00:39:22] Speaker F: You're not the eldest. [00:39:23] Speaker D: And we must have many conversations, because there are some things that I'm sure that you have lived through there would love to discuss. [00:39:31] Speaker C: Yeah, I've lived through a lot. [00:39:34] Speaker B: Real fast. You did say I recognized him. Recognizing the language. [00:39:38] Speaker C: Yes, alward, you know that he recognized it, and he was successfully able to hide it from everyone else. [00:39:44] Speaker B: Okay. [00:39:47] Speaker A: Well, I don't really have anything else to do around town, but it sounds like each of you do, so I might spend some time over at the tavern, playing some music or something. [00:39:57] Speaker F: We'll get along just fine. [00:39:59] Speaker A: Oh, that's great to hear. That's great to hear. That's good. I look forward to spending time with you. [00:40:05] Speaker B: I didn't know you could play music. [00:40:07] Speaker F: I don't know. I don't play. [00:40:09] Speaker B: You sing. I didn't know you could sing. [00:40:10] Speaker F: Not well. [00:40:12] Speaker D: She is able to sing. [00:40:13] Speaker A: How are you with the drum? [00:40:16] Speaker F: Me? [00:40:17] Speaker A: What? A drum? How are you keeping a beat? [00:40:19] Speaker F: I don't. With my foot. [00:40:20] Speaker A: Sure. Or your hands. What? I'm saying you could play the drum for me while I'm doing other things. You could keep the beat going. [00:40:30] Speaker F: Did not catch that. Sure. [00:40:33] Speaker A: If you're interested. Just a thought. [00:40:38] Speaker F: I'll talk about that later. [00:40:39] Speaker D: As much as I would love to continue, and especially continue the conversation with you. When do we want to leave? Yes, you. I will show you my things later. When do we want to leave? [00:40:54] Speaker B: Probably tomorrow. I have my books. Gosh darn I'm just going to ignore them, not you. I know I have things to give to Bran, and I need to talk to him about stuff. Bran was the dwarf who makes all of the automatons around Copperberg. [00:41:18] Speaker A: It. [00:41:19] Speaker B: No, he's here. Right. [00:41:20] Speaker C: He's in Copperberg. [00:41:21] Speaker B: Well, we need to go to Copperberg. [00:41:23] Speaker C: Which is a day's travel in the opposite direction of where you need to go. [00:41:26] Speaker B: We need to go to Copperberg. It. I'm not walking around with all of these soul orbs. [00:41:30] Speaker D: That's true. We do need to drop that off. That's easy. Good to point. [00:41:34] Speaker B: So maybe we leave today. [00:41:35] Speaker D: It would be a day's travel. [00:41:38] Speaker E: With horses. [00:41:39] Speaker C: With horses? You could do it in a half day. [00:41:41] Speaker D: What time is it? [00:41:43] Speaker C: It's just afternoon. It was high noon when you guys met Val and Cornelius. [00:41:47] Speaker A: It's half day right now. [00:41:48] Speaker C: It is half day. [00:41:49] Speaker D: Half day. I need a little time, perhaps just to finish. I travel light, as you all know, so I only need a little bit of time to pack up. But I don't know about the rest of you. It would be best to probably not stay in the same place. Especially stay here where your family is, in case other people come to look for mean. [00:42:11] Speaker B: If they do come to look for us, I'd prefer that I be here, not just leave my family. [00:42:19] Speaker C: Not to worry, young man. And Trov kind of stumbles around the corner from another room. I will keep this place locked up tight and safer than a walnut. [00:42:29] Speaker B: Did you deliver my message, Trov? [00:42:32] Speaker C: Yes, I did. [00:42:33] Speaker A: Okay. [00:42:34] Speaker B: Thank you. [00:42:34] Speaker C: It's going to take some time to go through a guy who knows another guy who knows another guy. So give it about a day, maybe a week. [00:42:42] Speaker B: Okay. [00:42:43] Speaker A: Hi, Trov. [00:42:45] Speaker C: Hey, Val. Looks like you found them. [00:42:48] Speaker A: Yeah, there's one less of them than I thought there would be. [00:42:52] Speaker C: Oh, yeah? You guys didn't find him? [00:42:56] Speaker E: No, we didn't really look. [00:42:58] Speaker C: Well, that may be a contributing factor. [00:43:01] Speaker F: He didn't really seem interested in continuing whatever we're working on. [00:43:06] Speaker C: That's fair. That's fair. [00:43:09] Speaker E: I feel like we haven't really unpacked this. Anyone have feelings? [00:43:14] Speaker C: I am a licensed therapist. [00:43:18] Speaker B: Insight check? [00:43:20] Speaker C: Not necessary. He's lying. [00:43:22] Speaker B: Okay. [00:43:24] Speaker A: That's very kind of you, Trov. [00:43:27] Speaker B: How do you know Trov? [00:43:30] Speaker A: I think Cornelius found. [00:43:33] Speaker C: Yeah, you know, just two information brokers. We go way back, and he, like, strikes a pose next to Cornelius, who just looks at him, like, disdainfully. [00:43:42] Speaker E: Well, they sound a lot alike. [00:43:47] Speaker C: No, this is Trov and this is Cornelius. They're completely different. [00:43:52] Speaker B: I can hear it? [00:43:53] Speaker D: Uber looks at Trollv and kind of like her. [00:44:02] Speaker C: I heard you guys were buying some horses. I am a master negotiator. [00:44:06] Speaker A: Oh, that's wonderful. [00:44:08] Speaker B: I think that's the only thing I believe from him so far. [00:44:12] Speaker E: I think that you and Cornelius's prowess and money could potentially get us somewhere. [00:44:19] Speaker D: In the meantime, I think that a trip to the bar for not drinking purposes might be in order. [00:44:29] Speaker E: What else do you do at the bar? [00:44:30] Speaker B: That is a good question. [00:44:32] Speaker D: There's a certain fighting ring underground. [00:44:34] Speaker A: I play lots of people that are. [00:44:36] Speaker D: Good at fighting that might be able to protect your family. You know, that kind of thing. [00:44:39] Speaker E: Trov's got that taken care of. [00:44:42] Speaker C: Yeah, Rhea is a total boss at. [00:44:45] Speaker E: Fighting, but she did get beat up. [00:44:48] Speaker B: Well, she got snuck up on. [00:44:49] Speaker C: Yeah, she was, like, assassinated. [00:44:51] Speaker B: Oh, my goodness. She's dead? [00:44:53] Speaker C: No. She's talked to you since then? [00:44:55] Speaker B: Well, you just said she was assassinated. [00:44:58] Speaker C: I was exaggerating. That's why I had the comparative word like in my sentence. Anyway, Rob grabs a crutch that's leaning off the wall and supports it under his side that has a missing leg from the knee down, and then grabs Cornelius with his other arm and is like me and the boys going shopping. [00:45:17] Speaker E: Wait, how long has your leg been. [00:45:23] Speaker C: A number of years. [00:45:24] Speaker E: Wow. [00:45:25] Speaker B: I guess we just never noticed. [00:45:26] Speaker E: I didn't even. I'm about the same height as your leg. [00:45:30] Speaker C: I didn't even realize you could be my. [00:45:39] Speaker A: Cornelius. If you're going shopping for horses and she reaches down into a bag, here's some money. Could you buy me a war horse? [00:45:47] Speaker C: Sure. [00:45:48] Speaker A: Thanks. If you can get it for cheaper, that'd be great. [00:45:53] Speaker C: What color do you want? [00:45:54] Speaker A: Is that the right amount of gold? I haven't handled gold. [00:45:57] Speaker C: How much did you pass over? [00:46:00] Speaker A: She passed like 50. [00:46:04] Speaker C: Yeah, definitely. That's going to be just barely enough. [00:46:09] Speaker B: Trov. [00:46:10] Speaker C: Yeah, don't. [00:46:11] Speaker A: I gave them to Cornelius. [00:46:13] Speaker C: Cornelius is just staring daggers at him. [00:46:16] Speaker B: Make sure you give them back all of the money that is supposed to be there. [00:46:22] Speaker C: Well, I. And Cornelius cuts in. We'll try to get the best deal we can and we'll bring back the change. [00:46:29] Speaker A: Thank you. That'd be nice. I think they said it was like 30 gold for a warhorse. [00:46:33] Speaker E: Can I get one with brown spots? Not a war horse, just a regular one. [00:46:38] Speaker C: We'll see what we can do. [00:46:40] Speaker D: If we're doing colors, I would prefer to have a black one. [00:46:43] Speaker B: I don't think that's an option. [00:46:46] Speaker C: All right. I mean, brown spots, black one. [00:46:49] Speaker E: Okay. [00:46:50] Speaker C: I'm leaving before I get any more specific orders. [00:46:54] Speaker A: Bye, Cornelius. I'll be at the bar. [00:47:01] Speaker C: Cornelius has just like a moment where he feels like he ought to say something and then doesn't. Walks out. [00:47:08] Speaker A: She's a little sad about that. [00:47:10] Speaker E: You have a very interesting relationship with this man. [00:47:16] Speaker A: It's a long and complicated history. It's like a couple of years. [00:47:23] Speaker E: You had to look at your watch for that. [00:47:25] Speaker A: Yes. [00:47:26] Speaker B: Why do you want to go to the tavern? [00:47:28] Speaker A: It's a very relaxing atmosphere. Restful. [00:47:32] Speaker D: Depends. I wanted to go talk to. What's her name? [00:47:38] Speaker A: Rhea. [00:47:41] Speaker C: She walks around the corner. You called? [00:47:45] Speaker E: Oh, she's the one who. [00:47:46] Speaker B: Why are you in the house? [00:47:48] Speaker C: Excuse me, I'm keeping an eye on your family. [00:47:51] Speaker D: Wait, she is here? [00:47:52] Speaker C: Yeah, we talked about this. Thought that was Trov's. [00:47:55] Speaker B: This was so long ago. [00:47:57] Speaker C: It was just before you went to the alchemist. [00:47:59] Speaker A: There are so many people in this. [00:48:01] Speaker F: House that we had no idea actually there. [00:48:04] Speaker B: Yeah, you know, I prefer you watching over my family more than Trov. [00:48:09] Speaker C: He's got some skills, but I've got a club. [00:48:14] Speaker D: Oh, in that case, I don't think there is a need for us to go to the bar. [00:48:19] Speaker F: Yeah, there is. I'm going to go. [00:48:22] Speaker B: I'm sure there's alcohol down in the basement. [00:48:24] Speaker D: Unless she drank it all last time. [00:48:26] Speaker C: You might want to send another shipment. Rhea says, looking sheepish. [00:48:31] Speaker F: Yeah, okay. I'm going to go to the tavern. [00:48:34] Speaker B: I'm sure there was alcohol. [00:48:36] Speaker F: You guys talk. Whatever you need to talk. [00:48:43] Speaker D: It is. [00:48:44] Speaker B: You can go with her if you want. [00:48:47] Speaker A: Okay. She kind of, like, stands up slowly, kind of looks around, and then just kind of awkwardly shuffles out this poor, sweet, innocent child. [00:48:57] Speaker B: Will I meet up back here or find you at the tavern? [00:49:01] Speaker D: Okay, Neros. Do you need to pack up anything? [00:49:05] Speaker F: Neros is gone. [00:49:07] Speaker E: You look over, she's just walked out. [00:49:10] Speaker C: Okay, the door is swing back and forth on its hinges. [00:49:13] Speaker B: How did she do that? [00:49:17] Speaker D: I guess we'll just pack up her things real quick. I don't think she has that much. [00:49:20] Speaker B: I'm not going through her things. [00:49:22] Speaker D: I didn't say go through her things. I said pack them up. [00:49:25] Speaker B: You have to go through them to pack them up. [00:49:28] Speaker F: As an Abby note, don't go through stuff. [00:49:32] Speaker D: Go through your stuff. We're leaving today. [00:49:34] Speaker F: Don't pack her stuff. Zafir is all what she needs on her person. She doesn't carry a lot. [00:49:40] Speaker D: Oh, well, that's a different matter. If you already got all your stuff, then I will pack it. [00:49:44] Speaker B: Did you see where Zafir went. [00:49:49] Speaker D: You disappeared, too. Honestly, I wasn't paying attention. [00:49:55] Speaker B: I don't know what you want to talk to her about. [00:49:58] Speaker C: Hi, I'm Raya. You wanted to talk to me? [00:50:00] Speaker D: Have we met? [00:50:02] Speaker B: Yeah. [00:50:05] Speaker C: Raya leans in close to Alward. I know. You'd mentioned he had memory problems. [00:50:11] Speaker E: That was out of character. I thought you said that we hadn't met. [00:50:14] Speaker F: And I'm like, have we met? [00:50:16] Speaker C: I was being. [00:50:20] Speaker D: No, no. Apparently the appropriate conversation about his family has already been done, so I am happy to see that they are taken care of. [00:50:31] Speaker C: Of course. Yes. I will make sure that they're safe. [00:50:35] Speaker D: And we are sorry that you were snug up upon due to what we left. [00:50:44] Speaker C: No, it's fine. It's part of the job. I only regret that I wasn't able to get a good smack in on that assailant. Next time in a rematch. [00:50:53] Speaker B: Well, hopefully there won't be a next time. [00:50:55] Speaker D: I am interested in who actually did that. They didn't kill you. And they could have. [00:51:02] Speaker C: That's a good point. [00:51:03] Speaker D: And it doesn't strike me that the Eridsons would have been so sloppy as to leave such loose ends, but I don't know. [00:51:12] Speaker B: I'm pretty sure after interacting with them, it was Siggy. [00:51:16] Speaker D: Siggy? [00:51:16] Speaker B: Sigmund, I think was his name. We gave him a ride. [00:51:21] Speaker D: The thing is that he didn't kill her. [00:51:24] Speaker B: Well, he didn't have to kill her. He just needed that. [00:51:26] Speaker D: Why would he not tie up the loose ends? [00:51:29] Speaker B: He didn't seem like he. Because he could have killed me and Zafir instantly, but he let us. I don't think he'd kill somebody without proper reason. [00:51:38] Speaker D: He is part of the mob. [00:51:40] Speaker B: Doesn't mean he doesn't have a conscience. [00:51:42] Speaker D: And they were willing to kill us. [00:51:46] Speaker B: The one person was willing regardless. [00:51:50] Speaker D: It is unusual. [00:51:52] Speaker B: I'm not saying you're wrong about that, but he's an unusual guy also. [00:51:57] Speaker D: When did the helmet to get taken? [00:52:00] Speaker C: It was the same morning of the day of the event. [00:52:04] Speaker D: So it could end up as Siggy. [00:52:05] Speaker C: When you guys left town that morning to head out and prepare for the event. [00:52:09] Speaker D: Well, he didn't have the helmet then, because you saw that he had a guilty face. [00:52:13] Speaker B: How long does it take to get from here to Joel? [00:52:15] Speaker C: Half a day if you're on horse. [00:52:18] Speaker B: It could have been Siggy. [00:52:19] Speaker D: So here's the thing, and here's what you're forgetting. You already knew that the helmet was a fake. [00:52:25] Speaker B: We had no idea the helmet's a fake. [00:52:27] Speaker D: Yes, you did. Because you did an inside check on him whenever he asked if that's the real helmet and he had a guilty look. [00:52:32] Speaker B: I'm assuming the guilty look is because of what he had to do to get the helmet. [00:52:37] Speaker C: So since it has been a few weeks, the question that you asked and got an insight check and got the guilty face, you asked what did you do to get. [00:52:45] Speaker B: Oh, true, but that's why Albert's like, I'm pretty sure it was Siggy. [00:52:53] Speaker C: So I think we'll go ahead and cut from there over to the bar in town. The miners pick where we see Neros and Val walking up to the bar. [00:53:05] Speaker E: And zafir not following closely, probably about 1015ft behind. [00:53:10] Speaker F: So close enough that I might notice that you're there if I. [00:53:13] Speaker E: Yes. Hold on, hold on. Roll perception. [00:53:19] Speaker F: Me. [00:53:19] Speaker E: I'm having you roll. I'm going to roll stealth. [00:53:22] Speaker B: So if she's rolling perception, it's against your stealth. DC, if you're rolling stealth, it's against her passive perception. [00:53:28] Speaker E: Okay, well I both want to roll. [00:53:29] Speaker B: Yeah, her perception DC. [00:53:31] Speaker F: Wait, what's my DC? [00:53:32] Speaker B: Can I roll? [00:53:33] Speaker E: Okay, so it doesn't matter, you notice me because I rolled a two. [00:53:35] Speaker A: Perception, it's perception plus ten. [00:53:37] Speaker F: Okay. You would be rolling against an 18 then. [00:53:41] Speaker E: Yeah. [00:53:42] Speaker B: What is your stealth? [00:53:44] Speaker E: Well, see, it's plus ten, but still twelve is less than 18. [00:53:47] Speaker F: Yeah. [00:53:48] Speaker E: You notice. That's up to you. Hey, that's up to you to say anything. [00:53:52] Speaker A: When Val gets in, she's going to head over to her room and she starts taking off all of her armor and she's looking over to grab her music. And as she's taking off her armor, she starts undoing some straps and such around her right shoulder and the armor kind of disconnects there at the shoulder from the rest of the armor and she just takes off her arm. [00:54:16] Speaker C: I knew you were going to say that. [00:54:19] Speaker F: Your entire arm just comes off. [00:54:21] Speaker A: Well, from like a couple of inches on the shoulder. And then she removes the armor from the arm and then puts it back on. And it's a Prosthetic. [00:54:30] Speaker F: Okay. [00:54:31] Speaker A: She has the armor separated on it, so she puts sapphic on. She does a couple of painting, little drawings on it to give some musical vibes, like some music sheets and stuff, very quickly. And then grabs a violin, some flutes, and then lugs a big old drum down with it. [00:54:52] Speaker C: And Neros. I imagine you're getting set up in the common area of the tavern already. [00:54:57] Speaker F: Define getting set up. [00:54:59] Speaker C: I imagine preparing to spend some time. [00:55:03] Speaker F: Yeah, I've gone up to the bar and I sit down like, yo, hey, bartender. I don't remember your name. I don't know if you have a name. [00:55:15] Speaker C: I do have a name. [00:55:18] Speaker F: What is it? [00:55:19] Speaker C: Starts with the letter c. Let me pull my notes. [00:55:21] Speaker F: Cornelius. [00:55:22] Speaker B: Charles. He's in charge. [00:55:24] Speaker A: He's in charge. [00:55:25] Speaker B: Clement. [00:55:26] Speaker C: Clement. [00:55:26] Speaker F: Clement. [00:55:27] Speaker E: I have notes. [00:55:28] Speaker A: Good job, petite. Thank you. [00:55:31] Speaker F: Do you have something called witch's brew? [00:55:34] Speaker C: We just got it in. [00:55:35] Speaker A: Just bottles of witches. [00:55:37] Speaker F: I need some of that. [00:55:38] Speaker C: He bends down under the counter and you hear the sound of a crate being pried open. [00:55:42] Speaker F: And then he literally just got it in. [00:55:45] Speaker C: Stands back up with a bottle, takes up a shot glass, and then looks to you and just like, holds up. Shot glass, bottle. Shot glass, bottle. [00:55:54] Speaker F: Enie manie, mini mo. [00:55:57] Speaker C: And he hands you the bottle. [00:56:01] Speaker F: How much is this? [00:56:02] Speaker C: I was just thinking I'm going to have to look that up, aren't I? [00:56:05] Speaker E: You can just use your default and indeterminate amount of. [00:56:08] Speaker C: An indeterminate amount of money later because. [00:56:10] Speaker F: That might actually influence the decision. I don't have much money. [00:56:14] Speaker B: Let's say it's five and a half silver. [00:56:17] Speaker C: It's one gold piece. [00:56:18] Speaker F: Oh, I have one gold. Exactly. I'm going to give him the gold piece. This is important. It's not, but it's important. I have zero gold. [00:56:35] Speaker B: Cool. Do you have any silver? [00:56:37] Speaker F: I have seven silver. [00:56:38] Speaker B: Any copper? [00:56:39] Speaker F: Seven copper. [00:56:39] Speaker B: All right, so you're not broke yet. [00:56:41] Speaker F: Okay, so I take this bottle of witch's brew, open the cork, swig it back. This is very strong stuff. Do I have to roll a save? [00:56:54] Speaker C: Not yet. [00:56:55] Speaker B: Okay. [00:56:56] Speaker C: I imagine Neros partakes in enough alcohol and liquor that she would have to imbibe more than that before she'd have to start making saves. [00:57:05] Speaker F: Okay, I just asked that because you've made me roll a save against this before. [00:57:09] Speaker C: Only when we have drinking games does. [00:57:15] Speaker E: It make your perception go any lower. Does the drink make your perception go any lower? [00:57:20] Speaker C: So Pathfinder tui has rules for getting drunk and alcohol poisoning and up to death. [00:57:26] Speaker E: Well, I don't want her to die. [00:57:28] Speaker F: I'm not going to drink it all at once. [00:57:29] Speaker E: I just want to know if she's any less perceptive. [00:57:32] Speaker F: Probably not with one drink. [00:57:35] Speaker E: Okay, it seemed pretty strong to me. [00:57:38] Speaker F: It is, but it's one drink. [00:57:41] Speaker B: What does Abby do after she takes a swig? [00:57:43] Speaker F: Well, Abby, what does Neros do? Sit down. [00:57:46] Speaker B: My bad. [00:57:47] Speaker F: Neros. Does Nero see Val come back? [00:57:53] Speaker A: Yes, she's walking towards the stage. [00:57:56] Speaker F: Okay, so Neros turns around and sees Val and is like, you. [00:58:00] Speaker A: Oh, me? [00:58:01] Speaker F: Yeah. [00:58:01] Speaker A: Hello. [00:58:02] Speaker F: You said something about singing? Something like that. [00:58:06] Speaker A: Yes. I was just about to start doing that. [00:58:10] Speaker F: Yeah. Okay. I would join you for that if you want. [00:58:14] Speaker A: Yeah, sure. [00:58:14] Speaker F: You want to drink? [00:58:15] Speaker A: No, it's fine. [00:58:16] Speaker F: Are you sure? [00:58:17] Speaker A: Maybe later. [00:58:18] Speaker F: All right, fine. [00:58:18] Speaker A: I'm about to perform. [00:58:20] Speaker F: You don't drink before you perform? [00:58:24] Speaker A: No. [00:58:24] Speaker F: What? [00:58:26] Speaker A: It makes me nervous. [00:58:30] Speaker F: Neros makes a face like she's trying to do math, and it hurts. Usually it's the opposite that. They call it liquid courage for a. [00:58:45] Speaker B: I. What? [00:58:47] Speaker A: I don't know. [00:58:48] Speaker F: You don't know the answer to that? [00:58:50] Speaker A: Sorry. It just feels. I don't often get too drunk, but I do sometimes. [00:58:58] Speaker F: Okay. [00:59:00] Speaker A: I am setting this up now. [00:59:03] Speaker E: Are you getting up at any point? [00:59:04] Speaker A: How does it feel? [00:59:05] Speaker F: I just got up. [00:59:07] Speaker E: Okay, so as you're getting up, you feel that there is now a gold coin in your pocket. [00:59:16] Speaker A: You slipped a gold coin in her pocket? [00:59:19] Speaker F: That's weird. [00:59:20] Speaker E: After I asked for perception, I rolled. [00:59:22] Speaker A: And I rolled a 23. [00:59:23] Speaker F: Oh. [00:59:24] Speaker B: So she wouldn't feel it. [00:59:26] Speaker F: So I wouldn't know. [00:59:27] Speaker E: You would feel it in your pocket, but you just. [00:59:29] Speaker F: Not the weight of the coin going in. [00:59:31] Speaker E: Yeah. [00:59:32] Speaker A: Well. Hi, safir. [00:59:34] Speaker E: I'm not there anymore. [00:59:35] Speaker A: Oh, you left the whole tavern? [00:59:37] Speaker E: No, I just went to somewhere else. [00:59:38] Speaker A: Yeah, in the tavern. I did, too. That's why I said hi. While I was walking past you, she. [00:59:43] Speaker B: Points at you sitting down. Hi, Zafir. [00:59:45] Speaker E: He sheepishly holds up his hand, goes, hey, Zafir. Yes? [00:59:51] Speaker F: Get up here. [00:59:53] Speaker B: Why? [00:59:53] Speaker F: Come here. [00:59:56] Speaker B: Okay. [00:59:57] Speaker F: I hold up the bottle of witch's brew, and he's like, come on. [01:00:03] Speaker E: His eyes widen just a little bit, and he starts to just, like, smile a little. And he hops up like a bunny. Literally hops up like a bunny? Yeah. [01:00:11] Speaker B: Beautiful. [01:00:12] Speaker E: You got an extra cup? [01:00:15] Speaker F: Just shower the bottle. [01:00:17] Speaker E: All right. I take three gulps. [01:00:22] Speaker C: What is your fortitude bonus? [01:00:26] Speaker E: That would be plus ten. [01:00:29] Speaker C: I think you're fine. This alcohol is a DC 18 to be okay drinking. [01:00:37] Speaker B: Okay. [01:00:37] Speaker C: But if you keep going, I'm going to make you roll some saves. [01:00:41] Speaker E: I can feel that it has had some effect on me, so I'm going to stay cool with that. Three drinks. [01:00:48] Speaker C: One gulp. Say, you're beginning to feel it in the tips of your fingers. I understand that reference. [01:00:54] Speaker F: Okay. Anyway, what are we playing? What are we singing? [01:00:57] Speaker A: Well, I've got a song that I like to sing sometimes. [01:01:02] Speaker F: Okay. [01:01:05] Speaker A: I wrote it, so I don't know if you know the words. [01:01:08] Speaker F: Probably not. [01:01:09] Speaker E: I tend to make up my own words. [01:01:10] Speaker A: Oh, hi. [01:01:12] Speaker E: Hi. [01:01:13] Speaker A: If you want. You can take these sticks. Play the drums. [01:01:17] Speaker F: Take the drum sticks. [01:01:19] Speaker A: They're, like two big sticks. Those two sticks with the big spheres at the end of them, because the drums are like those big, old, like, four foot tall drums. [01:01:29] Speaker C: Are they wooden mallets or padded mallets? [01:01:32] Speaker A: Yes. [01:01:32] Speaker C: Okay. [01:01:33] Speaker A: I have both kinds. [01:01:35] Speaker C: They're dual sided. [01:01:37] Speaker F: Wait, what did you describe the drum as? [01:01:40] Speaker A: It's one of those really big drums that you like. [01:01:43] Speaker F: A timpany? [01:01:44] Speaker A: I don't know. [01:01:45] Speaker D: No, not a psycho drum. [01:01:47] Speaker A: Yeah. [01:01:47] Speaker F: Like, if it's a timpany, why the heck are you traveling with a timpany? [01:01:51] Speaker A: I don't know. [01:01:52] Speaker E: They're collapsible. [01:01:54] Speaker D: No different from that, too. [01:01:56] Speaker E: That's a bass drum. She's got collapsible timpanies. [01:01:59] Speaker C: So that's an entire drum kit. [01:02:01] Speaker E: They're, like, this small, and then she's just. [01:02:03] Speaker B: And it telescopes that does exist in this world. [01:02:08] Speaker F: That would be kind of cool. It would be so much easier to pack timpanies. [01:02:11] Speaker B: Yeah. [01:02:12] Speaker A: Anyway, it's a big drum. [01:02:15] Speaker F: I know. Okay. [01:02:17] Speaker A: So I don't know where I've seen these drums. I have a mental image of them. I think I have a mental image of one from some throat singing mongolian song. Yeah. Sven's nodding like he knows exactly the drum I'm talking about. [01:02:29] Speaker C: I mean, we all know how well Sven knows throat singing in mongolian. [01:02:32] Speaker A: So she's like, here, she picks up her violin but prepares it like a fiddle because they're the same thing. [01:02:38] Speaker F: Yep. [01:02:40] Speaker A: And she's like, this is a very upbeat song. It's called it's alright to not be okay. [01:02:48] Speaker B: Is your character start, like, emo punk in this fantasy world? [01:02:54] Speaker A: Who knows? [01:02:55] Speaker E: So because Zafir does not know the. [01:02:58] Speaker A: Words fantasy version of Joan Jet kind. [01:03:00] Speaker E: Of music, and he doesn't care to know the words. Every about, like, 2 seconds or so, in the corner of the room, he's going to cast ghost sound, which is just going to be just a semi amalgamation of just screams of terror. [01:03:18] Speaker B: What's it look like? [01:03:19] Speaker A: Oh, man. [01:03:20] Speaker E: My joke is ruined by description. [01:03:23] Speaker F: I heard you, and I appreciate the joke. [01:03:26] Speaker B: I also heard you. I don't know why it has to be screams of terror, not screams of joy, but because it's the fear. Yeah, that track. [01:03:36] Speaker C: And as your group invents screamo, we're going to go ahead and end the episode there. [01:03:43] Speaker A: Awesome. [01:03:44] Speaker C: Cool. All right, so, Sam, you have gotten a welcoming gift of your hero point for your fun character introduction. [01:03:51] Speaker A: Great. [01:03:52] Speaker E: It was more than a welcoming gift. [01:03:55] Speaker C: It's a well earned gift I took. [01:03:59] Speaker A: Fluid in motion. I think we've had this one before. For a sheer turn, gain a climb speed, swim speed equal to half your speed if you'd make a horizontal leap. Increase it by 10ft. Nothing super crazy there. [01:04:12] Speaker B: Don't sound too excited. [01:04:13] Speaker A: Thank you. Well, none of these euro points were ideal for me, so I have them for a reroll, which is always great. Yeah, well, thanks, guys. I'm going to go play some music. [01:04:30] Speaker C: And we'll see you all in the next episode. This has been an atomic broadcasting production. Pathfinder, Galerian and the lost omens world setting are copyright of pizzo. More [email protected] music in the show is from monument Studios collection as well as assorted artists with some original tracks composed by Jordy Hake. More details in the description. If you enjoyed the show, please remember to share with a friend and we'll look forward to seeing you again next time. [01:05:01] Speaker B: It's been so long for us. [01:05:04] Speaker A: She is. Yeah. Do I have to go through the whole thing again? [01:05:08] Speaker B: I mean, you don't have to. I'm more curious about Cornelius. I can get a mental image of you. [01:05:13] Speaker E: No, she is a two foot, burly, bearded. [01:05:18] Speaker A: All right. [01:05:19] Speaker D: And the GM almost does a spit take. [01:05:21] Speaker C: Jordan, why sun drop.

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