Episode Transcript
[00:00:05] Speaker A: You are listening to an atomic broadcasting production. So sit back, relax, and enjoy the feature presentation. And remember, do your part, such as, like, comment rate. And don't forget to tell a friend to tune in for an atomic time.
[00:00:32] Speaker B: Now, where did we leave off?
Ah, yes.
Our hero's path came to a clearing filled with flowers, which Albert immediately distrusted.
Splitting the timeline to safely investigate them, he discovered that the flowers weren't normal. As the timeline split apart, Uwehr and Zafir both had vague memories of the doomed timeline and strangely noticed out of place baying of hounds in the distance.
[00:01:11] Speaker A: All right, hold on, hold on. Hello, ladies and gentlemen. Welcome back to us. It is time for another two truths and a lie with Abby.
[00:01:21] Speaker C: Wow.
[00:01:21] Speaker D: Give me a minute.
[00:01:22] Speaker E: I was about to start the maestro and get everything.
[00:01:26] Speaker A: We'll add him the maestro later.
[00:01:28] Speaker C: That's such a pain.
[00:01:29] Speaker D: Two troops and a movie.
[00:01:30] Speaker E: What are you doing on my set? I'm the host.
That's a lot of pain.
[00:01:36] Speaker C: Savvy? Ready?
[00:01:36] Speaker D: I am ready.
[00:01:37] Speaker C: Okay.
[00:01:38] Speaker F: Da da da da da da da da da da da da da.
[00:01:41] Speaker D: Welcome back to two truths and a false.
[00:01:44] Speaker F: The host changed, and it's.
[00:01:46] Speaker A: She has a much more pleasant voice.
[00:01:48] Speaker F: I was gonna say it's a lot less aggressive.
[00:01:50] Speaker D: On today's episode, three more biology facts that may or may not be true.
Can you figure them out?
[00:02:00] Speaker E: Science.
[00:02:01] Speaker D: Science. I love. I love science. Okay, so write down your guesses. Write down your guesses, people.
[00:02:08] Speaker F: I haven't heard the question.
[00:02:10] Speaker D: All right, number one, male fence lizards have a bright red chin.
Number two, newts have a terrestrial stage.
And number three, cedars in the states are actually junipers.
[00:02:32] Speaker C: Are we picking out the lie?
[00:02:33] Speaker D: Yes.
[00:02:33] Speaker C: Okay.
[00:02:36] Speaker B: Oh, no, no.
[00:02:38] Speaker D: Have I actually stumped you guys?
[00:02:41] Speaker F: See, what's fun is that I'm not 100% on any of these, so I just have to choose whichever one seems the least.
[00:02:49] Speaker C: Can I request.
[00:02:50] Speaker A: Oh, gosh.
[00:02:51] Speaker D: Have I stumped you?
[00:02:52] Speaker C: Can I request a definition just so I can make sure I understand? Terrestrial stage?
[00:02:57] Speaker D: Is that on land, like, on land?
[00:02:58] Speaker C: Okay.
[00:02:59] Speaker F: Yes, it's the stage at which the.
[00:03:01] Speaker B: Extraterrestrials get out because they're afraid of being consumed.
[00:03:05] Speaker F: Callbacks. I gotta add that to my list.
[00:03:08] Speaker A: Yeah, I gotta go with what I got.
[00:03:10] Speaker D: All right, who's ready?
[00:03:13] Speaker A: Those.
[00:03:13] Speaker D: Just you two.
I like that. I've actually stumped people. This makes me happy.
[00:03:19] Speaker E: It's not very hard with me.
[00:03:21] Speaker C: All right, shall you say it again? Then we go around the table?
[00:03:23] Speaker D: Is everyone ready, first of all?
[00:03:25] Speaker A: Yeah.
[00:03:25] Speaker D: Okay. All right, so those options again were male fence lizards have a bright red chin.
Cedars in the United States are actually juniper trees, and newts have a terrestrial stage.
[00:03:40] Speaker F: You reordered those?
[00:03:41] Speaker C: I thought you did.
[00:03:42] Speaker D: I did, yeah. It doesn't matter.
[00:03:45] Speaker E: Last time.
[00:03:46] Speaker D: What?
[00:03:47] Speaker E: Newt's was number two last time.
[00:03:48] Speaker A: It doesn't matter.
[00:03:49] Speaker F: It does matter because I wrote numbers.
[00:03:52] Speaker D: Literally doesn't matter.
[00:03:53] Speaker B: Okay, so one is the chin.
[00:03:56] Speaker D: Yeah.
[00:03:57] Speaker B: Two is now cedars are junipers, and three is newts have a terrestrial stage.
[00:04:02] Speaker F: Dang it.
[00:04:03] Speaker E: Okay, I'll catch you.
[00:04:04] Speaker D: Sorry, I didn't think I reordered them. Okay, I'm sorry.
[00:04:08] Speaker C: What do you got?
[00:04:10] Speaker E: Number one?
[00:04:11] Speaker B: I choose one.
[00:04:12] Speaker F: Okay, are we going around?
[00:04:13] Speaker C: Yeah.
[00:04:14] Speaker F: Okay, I chose two. Do we need to explain?
No, I wrote trees under it because I just wanted to make sure that you knew which one I got. I wrote.
[00:04:25] Speaker C: I wrote one.
[00:04:26] Speaker E: Okay. Also the trees.
[00:04:28] Speaker A: Number two, see, I went to as well, trees.
[00:04:33] Speaker C: So I think it's not the tree one, and I could be misremembering. My wife is recently gotten into this tree podcast and they talked about what's wrong with the furs.
[00:04:43] Speaker E: What I. What I want. My answer is that is the newts.
[00:04:47] Speaker A: Oh, you're right.
[00:04:48] Speaker E: Oh, well, my answer that I wanted was the newts, but I picked the seat.
I missed a. I hope it's the newt.
[00:04:56] Speaker C: What is it, Abby?
[00:04:58] Speaker D: So.
[00:04:58] Speaker C: Oh, wait, you at home, let us know your answer.
[00:05:02] Speaker E: I'm gonna. I can't.
[00:05:04] Speaker D: So two of you were correct, and that would be Jordy and Jenkins.
So, male fence lizards, they actually have a bright blue chin.
[00:05:15] Speaker F: I googled it already.
[00:05:16] Speaker D: It was very, very close.
Newts do have a terrestrial stage as a juvenile.
[00:05:23] Speaker E: I thought so.
[00:05:24] Speaker D: That's why they have an aquatic adult stage. Stage.
And their terrestrial stage is called the red eft stage. So they're very bright orange red.
[00:05:33] Speaker E: I like.
[00:05:34] Speaker A: I should have known the cedar one was.
[00:05:35] Speaker E: I like newts and frogs and such. That's why I wanted it to be the correct answer. So there was more representation.
[00:05:41] Speaker C: I was bouncing back and forth between the newt one and the. The lizard one because I was like, I don't remember if newts and salamanders are different, and I don't remember they are different if they have similar life cycles.
[00:05:54] Speaker E: All right.
[00:05:55] Speaker D: Sort of ish.
Salamanders are amphibians, so they.
[00:06:00] Speaker A: So cedars are junipers.
[00:06:02] Speaker D: Cedars. Cedars in the United States specifically are junipers. So in the Bible, whenever you see, like, a cedar tree, it's actually a cedar tree. But whenever they came over to the new world, it looked similar enough that they just called them cedar trees, but they are juniper.
[00:06:17] Speaker E: I understood that one backwards. When I answered, I understood that question backwards.
[00:06:23] Speaker C: That's too bad.
[00:06:24] Speaker E: All right, well, everyone, thank you for joining us for another night of tuners in the live. Y'all have a great night.
[00:06:31] Speaker D: Biology.
[00:06:32] Speaker B: Yeah, speaking of biology.
[00:06:35] Speaker D: Ooh.
[00:06:36] Speaker B: Alward and Uwe are about to dig into some botany on this flower that Alward was investigating. Yeah, that was a good one, Alward. At first glance, this seemed to be a field of lavenders. But as you look closer, you realized this isn't lavender. And, in fact, you've never seen this flower before in your life. And you've read a lot of books.
[00:07:00] Speaker C: Are you telling me I'm not allowed to make a nature check?
[00:07:02] Speaker B: Or would you like to make a nature check?
[00:07:04] Speaker C: I mean, I would, but I've never seen this flower before in my life.
[00:07:08] Speaker F: Rolls a natural 20.
[00:07:11] Speaker B: I've never seen it in person. You've never seen any pictures of it? Photographs, even.
[00:07:17] Speaker A: What about me?
[00:07:18] Speaker B: Yeah. So, Alward, Uver. Anybody who's interested can roll a nature check. I'm presuming that Albert is sharing information.
[00:07:25] Speaker A: Can I use the one terrain since the grungar forest is.
[00:07:28] Speaker B: Yes, you can use your forest.
[00:07:29] Speaker E: Can I use boneyard music or psychopomp lore?
[00:07:33] Speaker B: No.
[00:07:33] Speaker C: Is this an accounting check?
[00:07:38] Speaker A: You're gonna count all the flowers? Yes.
[00:07:40] Speaker D: Can I use gossip lore?
[00:07:42] Speaker B: Yes. What's a special lore?
[00:07:45] Speaker E: Oh, right. Sorry.
[00:07:46] Speaker C: Actually, I'm gonna say. I'm gonna agree. I'm gonna.
[00:07:51] Speaker A: Yeah.
[00:07:52] Speaker C: Okay, I rolled a 20 on my nature check, but can I use my eye for numbers feet just to take a guess at how many flowers there are in this field?
[00:08:04] Speaker B: Many flowers.
I see the flowers.
[00:08:08] Speaker C: No, I get a specific. I get a number range.
[00:08:11] Speaker E: Spell breaks. There's too many.
[00:08:13] Speaker F: Say at least 100.
[00:08:15] Speaker C: I would know the general amount.
[00:08:17] Speaker D: Oh, no. That's so mean.
[00:08:19] Speaker F: Furiously typing.
[00:08:20] Speaker B: I gotta go count some flowers.
[00:08:22] Speaker C: But it is specifically hours.
[00:08:25] Speaker D: Jordi's gone for 2 hours.
[00:08:26] Speaker E: All right, well, that was the end of the episode. We'll see you guys next time.
[00:08:30] Speaker D: Wait, did I actually count that one? Oh, no.
[00:08:32] Speaker C: Again, it is just general.
[00:08:34] Speaker F: There's a Mario party game like this.
[00:08:37] Speaker A: I know what you're doing.
[00:08:39] Speaker E: I think there's, like, two.
[00:08:41] Speaker C: There's at least two, not including the one I plucked.
[00:08:44] Speaker F: He's doing the thing where you count the jellybeans in the jar to win a prize.
[00:08:48] Speaker C: Yeah, but with flowers.
[00:08:49] Speaker B: No, I'm just straight up math, and.
[00:08:50] Speaker F: Oh, well, that is math.
[00:08:52] Speaker C: That is math.
[00:08:53] Speaker E: He's got those equations flying by his head.
[00:08:55] Speaker F: You count x and Y and then you multiply.
[00:08:58] Speaker A: What's like?
[00:08:59] Speaker C: It looks like whenever Albert unleashes his psyche.
[00:09:01] Speaker A: I don't know what that looks like either.
[00:09:03] Speaker E: We'll just picture it.
[00:09:03] Speaker C: Well, maybe you should get rid of your seneschal.
[00:09:07] Speaker E: That's what he wants.
[00:09:08] Speaker F: Guess what he wants.
[00:09:10] Speaker B: Just over four and a half million flowers.
[00:09:12] Speaker C: Okay.
Oh, my God. I casually mention that it's a good meal.
[00:09:17] Speaker B: So many flowers 80ft across and 60ft wide.
[00:09:21] Speaker C: Did you say 400 million?
[00:09:23] Speaker B: Okay, four and a half million.
[00:09:25] Speaker C: I will just casually mention that to U Verde.
[00:09:29] Speaker A: Um, as for the results of my role, because I don't know what to do with that information.
[00:09:34] Speaker C: You're welcome.
[00:09:35] Speaker A: 26.
[00:09:37] Speaker B: Okay, you got a 26 on forest.
[00:09:38] Speaker E: Also got a 26.
[00:09:40] Speaker D: I got a 23 on gossip lore.
[00:09:42] Speaker B: Okay, you all three are confident that this is not a real flower.
[00:09:48] Speaker C: What?
[00:09:49] Speaker B: Like. And tagging onto Alward being like, I've never seen this before, you guys. You know, perusing through your knowledge of botany and the local areas, wildlife and plants and everything, it's like there's no known record of this flower.
[00:10:04] Speaker E: Is it cardboard?
[00:10:06] Speaker A: Ooh ver.
[00:10:08] Speaker G: It's cake.
[00:10:09] Speaker C: I eat it.
[00:10:10] Speaker E: I'm impressed.
[00:10:11] Speaker F: I was gonna ask if I could eat it because I rolled a five and I got a plus one on nature.
[00:10:15] Speaker B: I mean, you're free to eat it if you want to.
[00:10:17] Speaker F: Can I lick it? Don't I want to lick the one that's.
[00:10:19] Speaker D: You might die.
[00:10:20] Speaker A: Uvair does two things before you do that.
One, he cast detect magic on the flowers. Yes.
[00:10:28] Speaker B: Yes.
[00:10:31] Speaker A: Okay, there's magic.
[00:10:32] Speaker E: Didn't detect magic. Also change.
[00:10:34] Speaker C: I think if you cast that at a higher level, it does something else. That may have been the challenge.
[00:10:38] Speaker A: Oh, yeah. Heightened. Third. I learned the rank.
[00:10:40] Speaker E: You are third.
[00:10:41] Speaker A: I am third level, yeah. So rank or level of the most powerful magic effect the spell detects?
[00:10:48] Speaker B: Third. Oh, that's not bad.
[00:10:50] Speaker E: Oh, interesting.
[00:10:51] Speaker A: Okay, so it's the third level is.
[00:10:53] Speaker E: This, like, hallucinatory terrain.
[00:10:55] Speaker A: The second, he's going to use the staff and cast to read aura. The librarian staff.
I focus on the target object, opening my mind to perceive magical auras. When the casting is complete, I know whether the item is magical. I already know that.
You or anyone you advise about the aura gains a two circumstance bonus to identify the magic item. If the object is illusory, you detect this only if the effects rank is lower than the rank of your read aura spell, which is third.
[00:11:25] Speaker G: So.
[00:11:26] Speaker B: So go ahead and make a nature check to identify nature to identify magic.
The skill is dependent on the source of the magic.
[00:11:36] Speaker A: Can I still use my terrain lore?
[00:11:38] Speaker B: No, not in this case.
[00:11:40] Speaker G: Dang it.
[00:11:40] Speaker E: If it was a hallucination, we'd probably be making will saves, or Jordy would be making will saves for us. Who's to say that's true? He could be sneakily doing it.
[00:11:49] Speaker C: He doesn't know my will.
[00:11:50] Speaker B: Say read aura. Is that still a ten minute activity?
[00:11:53] Speaker A: Oh, man.
[00:11:55] Speaker G: Yes, that is a still activity.
[00:11:58] Speaker A: Um, I don't know.
Let me double check that, actually, because I need to look at that.
[00:12:04] Speaker B: It's a 1 minute activity. It is so zafir. While uvair is focusing and trying to read the aura of these flowers, are you licking or eating or otherwise interacting with one?
[00:12:15] Speaker F: See, if we had removed the context from that, that would have been a weird question.
[00:12:19] Speaker C: Before you answer, I can't turn back the time.
[00:12:25] Speaker F: I'd like to smell it.
[00:12:27] Speaker B: Okay. Make a will saving throw.
[00:12:32] Speaker F: 26.
[00:12:35] Speaker B: It smells nice. It's a very relaxing scent. It smells like lavender.
It's. You just kind of feel vaguely relaxed.
[00:12:44] Speaker F: I don't know anything about flowers, but that's pretty relaxing. Think we could hold on to a couple of those? Might make.
[00:12:51] Speaker G: No.
[00:12:54] Speaker F: All right.
[00:12:57] Speaker C: We should go around the field. Yeah.
[00:13:00] Speaker G: Perhaps you should wait until I finish identifying this.
[00:13:04] Speaker C: Stop talking and identify it.
[00:13:06] Speaker B: It takes time. And as that time is concluding, uwe, you are able to identify a latent trace of a sleep spell in the flower you're focusing on.
[00:13:17] Speaker A: Cool.
[00:13:18] Speaker F: Dang. That would have been useful before I smelled it. It's why it happened before.
[00:13:22] Speaker A: As for the identification rule, does an at 20 do anything?
[00:13:26] Speaker B: Oh.
[00:13:27] Speaker C: Oh, it better.
[00:13:29] Speaker B: So, nerd somehow skipped past the part where I asked you what your role was, and I just gave you the answer.
[00:13:34] Speaker E: Beautiful.
[00:13:34] Speaker A: That gummet.
[00:13:35] Speaker B: When I was like, yeah, this has got latent sleep in it, I was like, yeah, of course he's gonna make this roll. I don't even have to check. Let's see if I can get you any additional context on nat 20, though.
So, focusing on a single flower, you're able to sense it's got, like, a wheat.
[00:13:50] Speaker G: Ten.
[00:13:51] Speaker A: I can do ten.
[00:13:52] Speaker B: Oh, okay.
So focusing on a single flower with your spell, or you read aura, you're able to tell that it has, individually, a very weak version of a sleep spell. But as you expand that focus to more, including more, you realize that the higher the concentration in the vicinity, the more powerful the effect will be.
[00:14:14] Speaker A: So actually reading ten makes a difference.
[00:14:17] Speaker D: I knew it.
[00:14:18] Speaker C: So can we just go around now?
[00:14:22] Speaker G: Add white birth.
[00:14:24] Speaker C: Yeah.
[00:14:25] Speaker G: I'm kind of surprised. We're not feeling the effects now.
[00:14:27] Speaker A: At the edge.
[00:14:29] Speaker B: You feel relaxed here at the edge.
[00:14:31] Speaker C: Nero seems itching to say something.
[00:14:34] Speaker D: Oh no.
What if I just want a nap?
[00:14:38] Speaker G: That is.
[00:14:39] Speaker D: Can I go in there?
[00:14:40] Speaker G: That is the danger of this field.
[00:14:42] Speaker D: But I want a nap.
[00:14:43] Speaker C: There's no guarantee he'll wake up.
[00:14:45] Speaker D: I'm so tired.
[00:14:46] Speaker C: We just woke up like 2 hours ago. Yeah.
[00:14:49] Speaker D: And then we fought a linolm.
[00:14:52] Speaker C: Are you sure you're just not hungry?
[00:14:54] Speaker G: This.
[00:14:55] Speaker D: No. I'm tired.
[00:14:56] Speaker G: This area is not just a field.
It is a trap.
[00:15:02] Speaker C: Howard.
[00:15:03] Speaker F: I don't know a lot about people but you don't ask women if they're hungry.
[00:15:07] Speaker C: I didn't ask. I presumed.
[00:15:09] Speaker F: But thank you for not even any better.
[00:15:13] Speaker E: It's all right. Neros. You don't need to sleep. We can keep going. I'll help you out.
[00:15:17] Speaker D: Okay.
[00:15:18] Speaker G: This.
This area is a hunting ground of some sort.
We need to leave now.
[00:15:26] Speaker D: Fine. Fine.
[00:15:27] Speaker F: Fine. Fine.
[00:15:29] Speaker B: So are you just retracing your steps and following the footsteps back the way you came?
[00:15:33] Speaker A: Going around.
[00:15:34] Speaker B: Going around. So you're leaving the footsteps behind and striking off into the woods?
[00:15:38] Speaker E: Well we saw the footsteps go through the thing.
[00:15:40] Speaker A: Right?
[00:15:40] Speaker E: So we can just go around to get to the other side where the footsteps went.
[00:15:46] Speaker A: Oh no.
[00:15:47] Speaker E: 0000 cause the forest moves.
[00:15:53] Speaker A: We would have to stay on the edge of the field which could be dangerous.
[00:15:56] Speaker E: We could just hold our breath.
[00:15:58] Speaker C: Dangerous going through the field. Oh yeah. That is true. We could. Well unless it's not a breath effect.
[00:16:02] Speaker A: It's a spell. Not a breath.
[00:16:05] Speaker F: I smell it.
[00:16:07] Speaker A: What? Hold on. Is that. Would that work?
[00:16:10] Speaker C: I have an idea to test it if that's okay.
[00:16:14] Speaker A: Well I rolled an n 20.
[00:16:15] Speaker B: I know.
[00:16:16] Speaker C: But you know it's a spell effect. But we don't know how the spell affects. That makes sense. Or unless Shorty's okay with that.
[00:16:21] Speaker B: I mean if you've got a cool flavorful way to get some more information.
[00:16:23] Speaker C: I was just gonna tie a rope to myself and then go into the field and have them drag me back out if I fall asleep.
[00:16:30] Speaker D: I volunteered to take a nap.
[00:16:32] Speaker C: That is true. She did.
[00:16:34] Speaker B: You could send me two birds 1 st. Just a mechanical interjection should you enter the field. It will not be simple. Will saves. What we'll be doing instead is borrowing from fourth edition dungeons and dragons the idea of a skill challenge.
[00:16:49] Speaker E: Oh.
[00:16:51] Speaker B: So there's a DC to resist the effect of the field. But I'm not telling you what you're gonna roll. You tell me what you're doing and why that justifies what you want to roll.
[00:17:00] Speaker C: My accounting lore finally comes in.
[00:17:02] Speaker B: Like you could say, I'm gonna focus on, you know, accounting and numbers to keep my mind alert.
[00:17:08] Speaker E: I'm rolling.
[00:17:08] Speaker B: Accounting.
[00:17:09] Speaker C: Yeah, that's. That's.
[00:17:10] Speaker E: We could tie all of us off of ropes so that if whoever makes it across can just pull the others through.
[00:17:17] Speaker A: Is it an air effect?
[00:17:21] Speaker B: I think the most. The best way to handle that would be to say if you are not breathing it in, it helps to weaken the effect of the spell. It doesn't completely make you immune, but then you could make a fortitude save to resist the effect of the spell by holding your breath.
[00:17:35] Speaker E: Well, could you use like athletics? Is that part of the skill challenge to do that same thing?
[00:17:39] Speaker B: Yeah. So essentially what it comes down to is there's a DC and you have to make enough successes before you get enough failures. And that counts as crossing?
[00:17:47] Speaker E: Holding your breath can be what you're focused on. So you don't fall asleep.
[00:17:51] Speaker B: Yes.
[00:17:52] Speaker E: Until you do it too long and pass.
[00:17:53] Speaker B: Yeah. And you can't roll the same skill twice.
[00:17:57] Speaker E: How many. How many rolls is needed?
Do we know?
[00:18:00] Speaker B: No. Okay, so if you get enough successes, you've successfully crossed. If you get too many failures, you have failed to cross.
[00:18:08] Speaker E: Well, that sounds fun. You're also think about napping so hard she won't fall asleep.
[00:18:12] Speaker D: Yeah. All right.
[00:18:14] Speaker A: Can I role play telling that if you're gonna cross?
[00:18:17] Speaker B: Yeah.
[00:18:17] Speaker A: Okay.
[00:18:20] Speaker G: It would not be wise to leave this trail. There is no guarantee that we would be able to find our way back.
It looks like the only way through this field is if we steal ourselves and we cannot fall asleep.
[00:18:38] Speaker E: Alright, um.
I can think hard.
Um, should we tie each other up in case we do fall asleep?
Did you say that? Don't miss that.
[00:18:52] Speaker G: We could try. That way if one fails, we can perhaps get some out.
[00:18:59] Speaker E: Yeah, we have plenty of rope.
[00:19:01] Speaker G: If you can avoid breathing in the fumes, it might help weaken the effect.
[00:19:08] Speaker E: I'm pretty good at holding my breath.
[00:19:11] Speaker C: I have shenanigans.
[00:19:12] Speaker E: Oh my gosh.
[00:19:13] Speaker C: And I need you to let me know if my shenanigans function based off of the floating disc spell. Cause I want to move. Okay.
If I were to cast levitate on myself and then I grabbed the floating disc.
[00:19:27] Speaker E: We can push him.
[00:19:29] Speaker C: Oh yeah, you just push me.
[00:19:31] Speaker E: Go Alec.
[00:19:32] Speaker D: He's surfing.
[00:19:33] Speaker B: So I would say that that wouldn't work as intended because the floating disk specifically tries to avoid using it to carry creatures I think that levitating and then trying to anchor yourself to it would have a similar effect.
[00:19:45] Speaker E: However, you could still levitate, and I could lift you up above me because I'm, like, six foot something and I could just chuck it.
[00:19:54] Speaker C: I mean, I'm down for this.
[00:19:56] Speaker B: Are we doing a fastball specialist?
[00:19:57] Speaker C: We're doing a fastball special. It's a level three spell. I'm so down.
[00:20:02] Speaker A: Do you just move until you hit something?
[00:20:06] Speaker C: I am allowed to sustain the spell to move up or down? It doesn't say anything specifically about moving.
[00:20:13] Speaker B: I don't think that's how that's intended to work. Like as a zero gravity, which would do what you're imagining, actually. It would let all of you do that.
[00:20:21] Speaker E: And what does levitate do?
[00:20:22] Speaker B: It lets you literally just hover up or hover down.
[00:20:25] Speaker E: Oh. But not side to side.
[00:20:26] Speaker B: No.
[00:20:27] Speaker A: So say you don't have a ladder.
[00:20:28] Speaker B: So you wouldn't be able to throw, but I would allow dragging.
[00:20:33] Speaker C: That doesn't help me.
I'm not wasting a spell for that.
[00:20:37] Speaker E: Yeah. Okay.
[00:20:38] Speaker C: Darn.
[00:20:39] Speaker A: Okay. I have shenanigans.
[00:20:42] Speaker D: Oh, no.
[00:20:42] Speaker B: Okay.
[00:20:43] Speaker A: Mine will work, though.
[00:20:44] Speaker B: Oh.
[00:20:45] Speaker D: So confident.
[00:20:47] Speaker C: I'm going to force his not to work.
[00:20:49] Speaker A: You can't do anything with it.
[00:20:51] Speaker C: You don't know that.
[00:20:52] Speaker A: You got counter spell.
[00:20:53] Speaker C: You don't know what.
[00:20:54] Speaker D: I have the confidence in this manner.
[00:20:56] Speaker B: So what's the shenanigans?
[00:20:57] Speaker A: I'm casting air bubble.
[00:20:58] Speaker B: Okay.
[00:20:59] Speaker C: We don't know if that.
[00:21:00] Speaker B: I did ask if you're bubble with that one. That would be just. He's spending a spell to automatically succeed on holding his breath. And I would say, okay, that's one success.
[00:21:09] Speaker E: Yeah, just one. It's the same as any other skill check.
[00:21:12] Speaker B: Yeah. All right. So are you guys tying each other on ropes or how are you doing that?
[00:21:17] Speaker C: I think that's a good idea, actually.
[00:21:20] Speaker D: Just a chain of people.
[00:21:22] Speaker E: So Sigurd has a plus three strength.
[00:21:25] Speaker D: Okay.
Where are you going?
[00:21:28] Speaker E: Where you drag people with the rope.
[00:21:31] Speaker B: I will allow Sigrun to drag creatures that she could carry, which in this case would be Cornelius or Zafir.
[00:21:40] Speaker E: I was thinking of having her try to drag neros if Neros falls asleep, just kind of dragging her.
[00:21:44] Speaker B: Oh, just drag.
[00:21:45] Speaker E: Yeah, drag.
[00:21:47] Speaker C: The dragging rules, as stated, is you treat bulk as one half.
[00:21:51] Speaker B: Yeah, I understand what you mean by literally drag. Yeah, I'm okay with that. I thought you meant, like, kite through the air kind of drag.
[00:21:59] Speaker E: No, I was thinking, like, we could be roped off to her so she could, like, drag us if we fall asleep. But she wouldn't be able to drag everyone.
[00:22:08] Speaker D: Just Neros.
[00:22:10] Speaker E: Well, Neros is already thinking of sleeping, so I'm worried she's gonna fail.
[00:22:14] Speaker D: I mean, that's valid.
[00:22:15] Speaker C: Do you want coffee? How about if I brew coffee?
[00:22:17] Speaker E: So, fulfilling prophecy. So how about I tie off the three lightest people to sigurd, Cornelius, Zafir and Neros?
[00:22:26] Speaker C: Presumptuous, probably. Correct, but presumptuous.
[00:22:30] Speaker E: Does that sound good to you?
[00:22:32] Speaker B: Yeah.
[00:22:32] Speaker E: Okay. And then the rest, the three of us, Uwe, Auerd and Val, can be tied off together so we can drag each other if something happens.
[00:22:42] Speaker B: All right, so we've got three separate rope chains with Uver, Albert, Val, and then Neros, Zefir, Cornelius, which is tied to Sigrun.
[00:22:50] Speaker E: Do we need a connecting tie to the two groups? Probably not. So if one group completely fails, we.
[00:22:57] Speaker D: Can drag them out. Yeah, I mean, it might not be bad idea.
[00:23:01] Speaker E: Is that okay, Jordy?
[00:23:03] Speaker B: Yeah, you can have a rope between two.
[00:23:04] Speaker E: Okay, so we'll have the groups tied off too. So, like, if the one group fail, it fully falls asleep, the other group could drag them off.
[00:23:11] Speaker D: I think that's a good idea. Yeah, because if not, they're just in the field.
[00:23:15] Speaker E: So sleeping Sigrun will kind of just circle around close enough to you guys so she doesn't pull on you unless you fall asleep. Then she'll start pulling on the rope.
[00:23:23] Speaker A: Cool.
[00:23:25] Speaker B: All right, any other further prep before you head in?
[00:23:28] Speaker F: So I would like to Shannan again.
[00:23:34] Speaker D: Oh, my gosh.
[00:23:37] Speaker F: And see what kind of tool I can pull out of my cloak.
Not sure what could be super useful in this case.
[00:23:49] Speaker E: Potentially one of those little bamboo straws.
[00:23:51] Speaker F: Well, see, I was thinking along the lines of a mask or a red balloon globe. Not a globe, a helmet.
I feel like this could be useful, but I don't know what to use.
[00:24:08] Speaker E: Oh, actually, Zafir, before we do all the tying off, can I have Sigrun just fly Zafir and Cornelius across?
Because they can ride on her. She can carry them directly.
[00:24:22] Speaker B: Yeah, she would have to do them one at a time, but yes, you.
[00:24:26] Speaker E: Know, Sigurd can just pick you up and drop you on the other side. You don't even have to do anything cuz you're small.
[00:24:31] Speaker C: I think Zafir wants to do something.
[00:24:33] Speaker F: My shannons.
[00:24:34] Speaker G: Hmm.
[00:24:36] Speaker B: Yeah. I'm gonna say, while it's not impossible for you to acquire a filter mask, I think that would be too complex for you to pull out of your cloak.
[00:24:46] Speaker F: Then in that case, I would like, to pull out just a regular face mask, put it on my face, and then have Sigrun fly me over.
[00:24:56] Speaker B: Okay, so before the rest of the party proceeds across the flower patch, sigrun fairies, Zafir and Cornelius across. And then are we having neros tied on with the rest of the group, or are we just having Sigrun tied to neros?
[00:25:11] Speaker F: Also, may I hold on to the end of the rope that ends up getting tied to them as we fly over?
[00:25:20] Speaker E: How about we have the group tied off to each other and Sigrun Sigir may not be able to attract them, but could pull the rope over to Zafir. So Zafir could drag if need be.
[00:25:29] Speaker B: Yep, that works for me.
[00:25:31] Speaker E: All right. Now the fun begins.
[00:25:34] Speaker C: How long did you say this was?
[00:25:36] Speaker B: The distance across? Yeah, 80ft.
[00:25:40] Speaker F: So glad I don't have to do anything now, do we?
[00:25:43] Speaker E: Just pick skills and go?
[00:25:46] Speaker B: Let's just do a quick little initiative roll to see who goes in which order. Because then if somebody starts falling asleep, somebody might want to react to that.
[00:25:55] Speaker E: Oh, my goodness, he's falling asleep.
Can I use my nature check that I used on the flyers for initiative?
[00:26:02] Speaker B: Sure.
[00:26:03] Speaker C: That's 2626-2422.
[00:26:14] Speaker B: All right.
[00:26:15] Speaker D: Look at us all even numbers again.
[00:26:18] Speaker C: We have to tie rope to rope, or even 50ft.
[00:26:21] Speaker B: Should I roll? Actually, yeah. Actually, yeah. So we know where you fall in the initiative as you're observing their crossing.
[00:26:28] Speaker D: What about Cornelius?
[00:26:30] Speaker E: Cornelius.
You're watching us die.
[00:26:35] Speaker B: Cornelius got 25.
[00:26:37] Speaker C: Wait. Out of all the times to roll that. Not bad.
[00:26:41] Speaker F: It's pretty good.
[00:26:42] Speaker E: Pretty good.
[00:26:42] Speaker F: Technically, it would have ended up being a ten, but I rolled a natural one over here.
[00:26:49] Speaker B: Yeah. Good time to get that used up.
[00:26:51] Speaker E: Zafir's thinking about how much initiative he has for this scenario and decides to go to sleep.
[00:26:57] Speaker C: He shoves his head in the flowers and then just falls back.
[00:27:01] Speaker D: He's taking. Why can't I take a nap? He's taking a nap.
[00:27:03] Speaker C: Well, I'll make coffee later. It's fine.
[00:27:05] Speaker F: I'm already on the other side, so I could take it. Once you get there, you can nap.
[00:27:08] Speaker E: We have to get across the flowers first. It's a dangerous snapdez.
[00:27:13] Speaker C: And then I'll cast levitate on you and you can nap in the sky while we drag you.
[00:27:18] Speaker B: All right. Between Uwehr and Val, who's going to go first?
[00:27:23] Speaker A: Okay.
[00:27:24] Speaker B: All right. Uvair, what is the first thing you do as you begin to walk across this field of fake lavenders and you feel the drowsiness of the sleep setting? In. What is the first thing you do?
[00:27:35] Speaker A: I cast air bubble.
[00:27:36] Speaker B: All right. And that counts as your first success?
[00:27:41] Speaker E: Val, I'm using athletics to hold my breath because that's what it sounded like I should do.
[00:27:46] Speaker B: All right, go ahead and roll for it.
[00:27:48] Speaker E: 34.
[00:27:50] Speaker B: All right. That is a success.
[00:27:52] Speaker E: Cool.
[00:27:54] Speaker B: I should clarify. Because of the nature of the skill.
[00:27:56] Speaker E: Challenge, there are no crit successes.
[00:27:59] Speaker B: There could be a way to develop that.
[00:28:01] Speaker E: But we're not doing that, right?
[00:28:02] Speaker B: We're not doing that. It's too complex for the situation at hand.
All right, neros.
[00:28:08] Speaker D: I sing to keep myself awake.
[00:28:10] Speaker B: Nice. And what are you rolling for that.
[00:28:12] Speaker D: I have no idea.
[00:28:13] Speaker B: I would suggest a performance.
[00:28:16] Speaker D: Survival.
[00:28:16] Speaker E: Gossip lore.
[00:28:18] Speaker D: Gossip lore.
[00:28:19] Speaker C: You sing about some hot tea?
[00:28:23] Speaker D: Our roll of performance. Ooh, 23.
[00:28:30] Speaker B: That's a success, Howard.
[00:28:33] Speaker C: So I have some shenanigans again. Yeah. I didn't realize this. I'm still a level three spell, so I have the capabilities of casting a spell and moving 70ft.
Wait, is it more than that? Let me double check. Let me double check.
You're tied to us 70ft. It's a long rope. I would have mentioned this beforehand.
[00:28:58] Speaker E: Okay, we can get on a hundred.
[00:29:00] Speaker C: And it's not a skill check. And technically speaking, all time is stopped when I'm doing this. What is the spell times jump?
[00:29:09] Speaker B: Oh, I believe.
[00:29:10] Speaker C: Let me double check the name.
[00:29:11] Speaker E: You know, doing more time stuff than the other two times things.
[00:29:14] Speaker C: I don't know about that. Yeah. Time jump. It specifically says I get to make two actions which must be used to leap, stand, step, or stride. I can use the appropriate speed as necessary. Fly, crawl, climb. While you take these actions, time pauses. All other creatures are completely unaware of your actions, cannot speak, and can't use any actions that would trigger your movement. While you are taking these actions, you can't use any other action, including them, that would trigger by the move actions. And then once you're completely done, time starts again. And on lurkers seem to. I. It seems like I've suddenly teleported, and I leap forward through. Through. Time is disorientating, so I can't do it again within 1 minute of using the spell or I become stupefied.
[00:29:56] Speaker B: Four for 1 minute, I'll say. Given the effects of that spell and the way that it should interact with the world, if you use that, it'll count as two successes. Just because you will have covered so much of the field that, like, it doesn't have enough time to continue affecting.
[00:30:11] Speaker C: You, then I'm gonna go ahead and do that.
[00:30:14] Speaker B: All right. Zafir, would you like to do anything?
[00:30:18] Speaker F: Not yet.
[00:30:19] Speaker B: All right.
[00:30:20] Speaker F: Am I able to hold a turn?
[00:30:22] Speaker B: Yeah. Yeah. So you can delay. Jump in whenever.
All right. Uber. You're about a third of the way across the field.
[00:30:31] Speaker A: I'll make the argument. My spell lasts for a minute.
[00:30:33] Speaker B: So your spell is going to count as the one success because it's blocking out any olfactory interference that you might be encountering. Why did that sentence come out the way that it did?
[00:30:47] Speaker G: I don't know.
[00:30:49] Speaker A: I was just rolling with it.
[00:30:51] Speaker B: Your. Your air bubble is counting as a unquestionable. You are holding your breath as you cross the field, but it's not going to protect you from the entirety of the effects of the flowers. So that's why it's getting you one success, which is the same as, you know, Val holding her breath.
[00:31:10] Speaker G: Hmm.
[00:31:12] Speaker A: What's whoever gonna do? Cause he doesn't have to hold his breath.
[00:31:16] Speaker D: You can join me. Singing.
[00:31:19] Speaker A: What'd you use?
[00:31:20] Speaker D: Performance.
[00:31:21] Speaker A: Yeah. Not gonna do that.
I don't want to be a detriment to my role.
[00:31:27] Speaker C: You have good nature.
[00:31:28] Speaker A: I have great nature.
[00:31:30] Speaker C: Is your arcana better?
[00:31:31] Speaker A: My arcana is heck of a lot better.
[00:31:33] Speaker C: You can, like, be thinking about how one would implant this spell onto a patch of flowers.
[00:31:40] Speaker B: Oh.
[00:31:40] Speaker C: Or if it's, like, something.
[00:31:43] Speaker A: I could be trying to unravel the spell as we're walking through.
[00:31:46] Speaker B: Yeah, that makes sense.
[00:31:47] Speaker A: Cool.
[00:31:48] Speaker B: Go ahead and make an arcana check.
30 that's a success.
[00:31:54] Speaker E: Wowzes and vow I'm gonna join in singing and use my music law.
[00:32:00] Speaker B: Nice.
[00:32:02] Speaker E: 24.
[00:32:04] Speaker B: That's a success.
[00:32:05] Speaker F: Zafir is singing from the sidelines as.
[00:32:07] Speaker D: Well to try to keep us awake and nearest keep up the energy. I'm gonna keep on singing.
[00:32:14] Speaker B: So you can't do the same thing twice.
[00:32:16] Speaker D: You can't do the same thing twice. Can I start holding my breath? Since she started singing, we fast, we.
[00:32:21] Speaker E: Pass the song across.
[00:32:23] Speaker D: What was the holding? Breathing?
[00:32:26] Speaker E: I use it. Athletics. But you could probably do something else.
[00:32:29] Speaker B: Athletics and fortitude are the two things that make sense to me.
[00:32:33] Speaker D: I'll use fortitude.
[00:32:35] Speaker E: But how? Fortitude it is. Ooh.
[00:32:38] Speaker D: 2025.
[00:32:40] Speaker B: That's a success.
[00:32:42] Speaker C: And, Alward, since I'm so close to the end, I think I'm just gonna hold my. No.
[00:32:48] Speaker B: Well, what was holding breath, athletics or fortitude?
[00:32:52] Speaker E: Do cartwheels.
[00:32:53] Speaker C: Do cartwheels. I think since I'm so close to the end, I think what Al words going to do is use his society or. Well, yeah, because society is how I get the number thing so. And he's just gonna start counting to get, like, a more specific amount of flowers.
[00:33:14] Speaker B: And that's your accounting lore?
[00:33:16] Speaker C: I mean, it could be if it makes the DC easier. If not, I would prefer society because, yeah, society works.
32.
[00:33:28] Speaker B: And you finish counting the 4,000,574th flower. Sorry, 4,574,000th flower. As you step out of the patch and join Zafir on the other side.
[00:33:43] Speaker A: I gotta know how you did that, mathematic.
[00:33:46] Speaker F: I also want to know how you have exactly 4000 and not a random hundred number.
[00:33:51] Speaker C: No. So I didn't count every flower. I just got closer to what my approximation gave me.
[00:33:57] Speaker B: All right, so Alward and Zafir are across the patch. The rest of you are about two thirds of the way and is now Uva's turn.
[00:34:05] Speaker F: Zafir gives him a fist bump as he crosses the line.
[00:34:08] Speaker C: My mage hand fist bumps him back.
[00:34:10] Speaker F: Oh, I should do that.
[00:34:12] Speaker C: Telekinetic hand.
[00:34:12] Speaker F: My telekinetic hand fist bumps Albert's telekinetic hand as he crosses the line.
[00:34:18] Speaker A: After Uver thinks through how you could imbue a spell into these plants, he's next gonna start thinking of all the races and creatures that would be immune to this spell using society.
[00:34:32] Speaker B: Sure. Yeah, give me a society check, nerd.
[00:34:38] Speaker A: 28.
[00:34:40] Speaker B: All right, Uwehr steps over the threshold and is across the patch.
[00:34:45] Speaker E: Val, I'm gonna intimidate the flowers.
[00:34:47] Speaker B: No.
[00:34:50] Speaker E: She'S gonna use her boneyard lore. She's gonna start focusing on the things that she's trying to plan for, for the ritual that she wants to do soon.
[00:35:01] Speaker B: All right.
[00:35:03] Speaker E: 30.
[00:35:05] Speaker B: And Val steps over the threshold.
[00:35:06] Speaker E: We got some high rolls for this.
[00:35:08] Speaker D: Yeah.
[00:35:09] Speaker B: And now it's down to neros as she is nearing the edge of this patch of flowers.
[00:35:15] Speaker D: I'm just gonna start talking about things that I have heard in town, spreading the tea, as it were, using my gossip lore, just trying to keep my mind off the fact that I want to take a nap.
[00:35:29] Speaker E: Oh.
[00:35:32] Speaker D: 16.
[00:35:33] Speaker B: And as neros approaches the edge of the flower field, shes talking about the gossip and stuff that she heard in the town on your way in. And then she kind of just trails off and then just sits down and then lays down.
[00:35:47] Speaker D: You know, I think im just gonna.
[00:35:53] Speaker G: Wake up.
[00:35:55] Speaker E: Are we out?
[00:35:56] Speaker B: Yes. Everybody else is out of the.
[00:35:58] Speaker C: Let's Paul polling on the count of three.
[00:36:01] Speaker F: I want to pull myself.
[00:36:03] Speaker A: Okay, uber ignores you.
[00:36:06] Speaker E: Technically, we're in turn order.
[00:36:07] Speaker B: So zafir has been holding an action.
[00:36:10] Speaker A: True.
[00:36:11] Speaker F: I held every action I have.
[00:36:13] Speaker E: All right, go out go, Zafir, I believe in you.
[00:36:18] Speaker D: Why did you roll?
[00:36:20] Speaker E: Is that another one that rolled one so many times?
[00:36:22] Speaker D: That face, was it.
[00:36:23] Speaker F: Okay, so I rolled three, but that brings me up to 16.
[00:36:29] Speaker B: So, zafir, you get a good hold on that rope and you start to pull, and you're thinking, this shouldn't be too hard, but, like, there's not really any give. And it doesn't even look like Neros is starting to, like, rock in your direction. Like, she's not pulling at all.
[00:36:44] Speaker E: Oh, I don't like that.
[00:36:45] Speaker F: I just yell out, what? Euros? Drop one of your bottles. I know that's hard, but just. I need it later.
[00:36:52] Speaker C: How far away is Nero's from me?
[00:36:54] Speaker B: About 20ft.
[00:36:56] Speaker C: I would like to amp my telekinetic hand to shove Nero's closer to us.
[00:37:01] Speaker B: Ooh, just push.
[00:37:03] Speaker E: And she brag dolls.
[00:37:04] Speaker C: So I would attempt it shove check against their 42 DC instead of an athletics check in the direction of my choice, using a spell attack roll.
So what's your fortitude, DC?
[00:37:16] Speaker D: I'm asleep.
[00:37:17] Speaker C: So do I get any bonuses?
[00:37:20] Speaker B: Hmm. In this situation? Let's roll it flat.
[00:37:24] Speaker E: Actually. Can't.
[00:37:25] Speaker B: Like, there's no penalty.
[00:37:27] Speaker E: Allies can choose to just fail that stuff, right? So she just leaves if I'm asleep as a fail?
[00:37:33] Speaker D: Yeah, just choose to not.
[00:37:35] Speaker F: I'm curious.
[00:37:35] Speaker B: Yeah, go ahead and roll.
[00:37:37] Speaker E: Great.
[00:37:38] Speaker F: I'm curious, Abby. Does Neros usually sleep on her back or her face or her side?
[00:37:43] Speaker D: She's probably a stomach sleeper.
[00:37:44] Speaker C: That was 27.
[00:37:46] Speaker B: So you amp your telekinetic hand and you try to shove neros towards the group. And for a second you're experiencing the same thing that Zafir was experiencing when he started pulling. And I'm assuming Zafir is still pulling on the rope.
[00:38:00] Speaker F: Oh, yeah.
[00:38:01] Speaker B: And, like, Neros isn't moving anywhere. And then you heard a sound of, like, pulling weeds and Nero starts moving again and is bringing a bunch of flowers with her as you drag her out of the patch.
[00:38:14] Speaker C: We need to get her out of there now.
[00:38:17] Speaker E: Is she still in there? Just a little ways.
[00:38:20] Speaker B: No. At this point, between the telekinetic hands and the rope, now she's pulling easily and you're able to pull her back out.
[00:38:27] Speaker C: Oh, okay. Thank goodness.
[00:38:29] Speaker B: As you pull neros clear of the flowers, it looks like all of the flowers, as soon as Nero's laid down, started, like, ivy style, just climbing and growing and wrapping around her.
[00:38:40] Speaker D: Jumanji, baby.
[00:38:42] Speaker E: I'll just pull all that off of her as we dragged along.
[00:38:45] Speaker D: Am I still asleep?
[00:38:46] Speaker B: You can sleep as long as you want at this point.
[00:38:48] Speaker D: Okay, cool.
[00:38:49] Speaker C: Is this the second time Alwards died? In an alternate timeline, maybe.
[00:38:55] Speaker E: Maybe?
[00:38:56] Speaker C: I don't like that.
[00:38:57] Speaker E: Knowing Neros really wanted a nap. I'll just carry her and let her sleep a little longer.
[00:39:01] Speaker D: Aw, you're so sweet.
[00:39:05] Speaker A: U ver just whispers more to himself.
[00:39:09] Speaker G: It was a hunting ground.
[00:39:12] Speaker F: Zafir uses prestidigitation to clean off your face as we just drug your face through the dirt.
[00:39:19] Speaker C: I did.
[00:39:20] Speaker F: He felt quite bad about it. He was like, well, I tried to.
[00:39:23] Speaker E: Help, but it's like a castor Vellian flytrap.
[00:39:27] Speaker C: So, what were those plants? The monster?
[00:39:31] Speaker G: It's a forest.
Has a mind of its own.
As to the plants inside, not everything is as it seems.
[00:39:42] Speaker F: I thought we had an agreement.
[00:39:45] Speaker G: We have an agreement with some.
The forest has a mind of its own.
[00:39:53] Speaker C: After that ordeal, I'm a cast time sense.
[00:39:56] Speaker B: You had to say that.
[00:39:57] Speaker C: I did.
[00:39:58] Speaker B: Just sitting here, like, how much time has passed? What time was it when we started the fight? With a little.
[00:40:04] Speaker F: I also gave a sniff in the air.
[00:40:06] Speaker B: Okay.
[00:40:09] Speaker D: Thank you for letting Nero snap.
[00:40:11] Speaker E: Of course.
[00:40:12] Speaker C: Nero deserves a nap. So does val.
[00:40:16] Speaker D: Kind of deserves a no more zafir.
[00:40:18] Speaker F: No, zafir got a free ride with.
[00:40:21] Speaker B: Your time sense, alward, you know that it is 524 and three quarters of a second. You have roughly 2 hours before it'll be too dark to continue doing anything. And you'll need to have camp set up by that time.
[00:40:34] Speaker D: Maybe away from the flower patch.
[00:40:37] Speaker C: Oh, 100% away from the flower patch.
[00:40:39] Speaker A: Works for me.
[00:40:41] Speaker C: So I guess we'd continue to follow the trail for the next 2 hours. And if we don't stumble upon anything.
[00:40:46] Speaker A: We make camp, say, next hour.
[00:40:48] Speaker E: Yeah, we don't want to get too close to them.
[00:40:51] Speaker B: So you continue pressing along that trail, and you begin to find other footprints that will come alongside. And, like, the. The trail that you're following seems less now like it's journeying, and more like it'll walk somewhere and then come back and go forward again. Then we'll walk off a little bit, and then come back and move forward again.
Who is doing the tracking?
[00:41:17] Speaker E: I have a nine. I don't think I'm the highest. Thanks uvair has.
[00:41:20] Speaker B: All right, uvair, give me a survival check.
[00:41:22] Speaker E: Can I aid?
[00:41:23] Speaker B: Yes.
[00:41:24] Speaker C: Does he get the plus one from the map, or.
[00:41:26] Speaker B: No, not for this one.
[00:41:27] Speaker E: He gets a plus one from me.
[00:41:29] Speaker C: Nice.
[00:41:31] Speaker D: What?
[00:41:33] Speaker E: He's making a face. You have a hero point.
[00:41:35] Speaker C: You have a hero point.
Sven, we may need this.
[00:41:40] Speaker G: I've been rolling so.
[00:41:41] Speaker D: Well, I see.
[00:41:43] Speaker E: Nice.
[00:41:44] Speaker C: Would you clue us in?
[00:41:46] Speaker A: Sure. What's 20 -19.
[00:41:51] Speaker C: Is this a trick question?
[00:41:52] Speaker D: No.
[00:41:53] Speaker F: That took me a minute.
[00:41:55] Speaker C: I thought you were telling us the total of your roll, like, with all of your modifier, and I was like, how is that possible?
[00:42:01] Speaker B: I was trying to figure out how you have a -19 I don't have.
[00:42:05] Speaker E: A -19 you got a natural one?
[00:42:08] Speaker A: I got a natural one. Which, with survival is 13 plus one. With a plus one.
[00:42:14] Speaker C: Okay.
[00:42:15] Speaker E: So do you, honey, reroll that or we want to just eat the time loss.
[00:42:18] Speaker A: We can eat the time loss.
[00:42:21] Speaker E: Well, critical fail is concerning because it is a moving forest. That could be more than a time loss.
[00:42:27] Speaker C: That's what I'm concerned about.
[00:42:30] Speaker E: Oh, he's turning in.
[00:42:32] Speaker C: All right.
[00:42:34] Speaker A: All right.
[00:42:35] Speaker E: Sorry.
[00:42:35] Speaker D: Hopefully that doesn't come back to eat you.
[00:42:38] Speaker E: Do I also get your.
[00:42:40] Speaker A: With the natural 21 to 20?
[00:42:44] Speaker E: I did that earlier today.
[00:42:46] Speaker A: So one plus 19.
[00:42:50] Speaker B: So, uweir, as you're leading the pack and you're following these footprints, at one point, you notice the footprints kind of go off to the side a little bit, and you gesture for the rest of the group to stay there, make sure you don't go out of eyesight while you follow them off a little ways to see where they're going off to and what they're doing. At one point, you are just about to lose your footing, and there's, like, a hill that you're about to fall down. You're able to stabilize yourself on a tree. When you notice down the hill, there's large footprints that you immediately recognize as troll footprints. And you are just from your vantage point that you weren't expecting to get because you're just stopping your fall there, you feel like you can reconstruct the scene, and whoever you've been following went down the hill to hold a conversation with trolls and then came back up to continue on their way.
[00:43:39] Speaker E: Oh, I'm glad I got that.
[00:43:42] Speaker A: Nat 20.
[00:43:43] Speaker E: That's cool.
[00:43:45] Speaker B: You get the sense that if you'd lost your balance and fell down the hill, you would have mussed up the tracks and would have been unable to reconstruct the scene.
[00:43:53] Speaker E: Gotcha. Okay, so they're meeting with. With trolls now?
[00:43:56] Speaker D: Yep.
[00:43:56] Speaker C: I mean, their job is to get reinforcements.
[00:44:00] Speaker B: This does ring a bell to the one of the books you read in the hidden library underneath the city that the Mad King aerid was in. One of the stories had come from the grungear forest with an army of trolls.
[00:44:15] Speaker E: Oh, I don't remember that at all.
[00:44:18] Speaker C: Well, you weren't there, Val.
[00:44:19] Speaker E: That's true.
[00:44:20] Speaker G: That makes sense.
[00:44:23] Speaker E: Uber, do we need to pack in for the night and think about this?
[00:44:28] Speaker G: Yes, but not here. Um.
[00:44:33] Speaker A: You can see he's just kind of. He has this lost in thought look.
[00:44:38] Speaker G: The eretzens seem to be trying to recreate what he did so many years ago.
We may have to fight trolls.
[00:44:51] Speaker E: The Mad King used trolls?
[00:44:52] Speaker G: The Mad king did use trolls in one of the stories. Oh, he escaped. Or he came out of the Grungia forest with an army.
[00:45:01] Speaker E: Do you think Pilgrim knows anything about that?
[00:45:03] Speaker F: It's a little late for that. I think we're a little too far from him to ask.
[00:45:07] Speaker E: Yeah, that's true. Maybe we can talk. Maybe if we see him again later.
[00:45:10] Speaker G: To be honest, and some things are.
[00:45:14] Speaker A: Clicking in Uwehr's head.
[00:45:16] Speaker G: I hope Pilgrim knows nothing of this, but now I'm not so sure.
[00:45:23] Speaker E: Well, um, same thing as last time. Rope on a rock, off the trail. Sleep?
[00:45:30] Speaker A: Yes.
[00:45:31] Speaker E: All right, sounds good.
[00:45:33] Speaker G: We'll go for another 30 minutes.
[00:45:38] Speaker C: And.
[00:45:38] Speaker E: Then Val, who's just holding Neros in her two arms, kind of just tries to shake Neros a little bit to try and wake her up.
[00:45:47] Speaker D: It's like an earthquake.
[00:45:48] Speaker E: She doesn't want to, like, drop you.
Hey, Neros.
Neros. Neros.
[00:45:54] Speaker D: No.
[00:45:55] Speaker E: We're gonna set up camp soon.
[00:45:57] Speaker D: What?
[00:45:58] Speaker E: Yeah, we're almost at camp.
[00:45:59] Speaker D: What do you mean? We're almost at the camp? What?
[00:46:01] Speaker E: You fell asleep with the flowers. They were starting to eat you.
[00:46:04] Speaker D: Oh.
[00:46:05] Speaker E: Oh, we got you out. I thought I'd let you nap a little longer.
[00:46:09] Speaker D: Oh, thank you.
[00:46:10] Speaker E: Um, okay, if we have time tonight, I think we should do the thing.
[00:46:17] Speaker D: Oh, that thing with Corvus? Yeah.
[00:46:20] Speaker E: Try and figure that out.
[00:46:21] Speaker D: Yeah. Yeah, probably.
[00:46:22] Speaker E: I think I'm all ready for.
[00:46:24] Speaker D: Okay, you can probably put me down now.
[00:46:27] Speaker E: Oh, sure.
She puts you down on your feet for the audience.
[00:46:34] Speaker B: Sam just mimed his arms going from, like, a bridal carry position to just turning vertical and then setting her down.
[00:46:42] Speaker D: Just prop her up.
[00:46:45] Speaker E: Also, Uber found some trolls talking to the eredsons. Some tracks.
[00:46:49] Speaker D: Oh, that does not sound good.
[00:46:51] Speaker C: No.
[00:46:52] Speaker A: How fresh are those tracks?
[00:46:54] Speaker B: About a day.
[00:46:55] Speaker E: Okay, we think we're getting close. We've traveled about a little over an hour.
[00:46:58] Speaker D: Like, you carried me for an hour.
[00:47:01] Speaker E: Oh, yeah.
[00:47:02] Speaker D: That's a long time. How did you know? How did your arms not get tired?
[00:47:07] Speaker E: Well, one of them doesn't really get tired.
[00:47:09] Speaker D: Okay. How did your arm.
[00:47:10] Speaker E: I'm fairly strong.
[00:47:12] Speaker D: Okay.
[00:47:13] Speaker E: I'm fairly strong. Oh, plus five modifier.
[00:47:16] Speaker D: I think that's more than me.
Yeah, keep walking. Neros is like rubbing her eyes like a child.
[00:47:25] Speaker B: Alright? And before too long, you find a good spot and you're able to set up camp much like you did the previous night, with a rock and a rope to lead your way back to the trail.
Although this time, it's not so much the road that you're leading yourself back to, but the path of footprints that you've been following.
[00:47:42] Speaker F: Zafir's tent is the first one up.
[00:47:45] Speaker D: As always.
[00:47:46] Speaker F: I just. I have to make sure you guys.
[00:47:48] Speaker A: Know as we're getting camp ready and imagine how we're cooking always. Okay?
[00:47:57] Speaker C: He. He. It's not that he doesn't trust you guys to cook, it's that he feels more confident that he will enjoy his own cooking.
[00:48:05] Speaker D: You should not trust Neros to cook.
[00:48:07] Speaker C: He doesn't trust Neros to cook.
[00:48:11] Speaker A: Um, through the whole trip, except for at the flowers and whatnot, Uwehr has obviously been been tracking, but he never lost that look of being thinking about options, so to speak.
He's been more quiet. He hasn't been talking with anybody. He seems more lost in thoughts and in general at camp, as we're milling around, Uver's gonna be, he'll sit down and he'll just look like he's fighting between one thing or another in his head.
And then finally, he's gonna get up and he's gonna make his way over to Val.
[00:49:02] Speaker E: She has got the big tome. The bones land in a spiral open in front of her, and she is like. Looks like she's taking notes and, like, running her finger over a bunch of stuff, trying to make sure she's got words that she's pronouncing right.
[00:49:16] Speaker A: Do I recognize that tone?
[00:49:18] Speaker E: It's a religious text of pharasma.
[00:49:21] Speaker B: Are you trained or better in religion?
[00:49:23] Speaker A: Yes, I'm trained.
[00:49:24] Speaker B: Yeah. So you'd be familiar with that as the holy text of pharasma.
[00:49:28] Speaker E: It's not as straight up like, I follow pharasma. This is my text. It's more of, like, an intense text for more study and religious uses. So it's a lot bigger, it has a lot more information, and it looks very, very old.
And she's speaking empyrean.
[00:49:46] Speaker G: I don't know.
[00:49:47] Speaker C: Wait, language of celestials?
[00:49:50] Speaker A: Yeah, I don't know that one. Quite certain.
[00:49:54] Speaker G: Um.
[00:49:58] Speaker A: You just hear him actually just say, um, and then realize he's not quite certain how to start this conversation.
[00:50:09] Speaker E: Once she hears you there, she very quickly closes the book and puts it down and she's like, oh, hey, uwe. How you doing?
[00:50:19] Speaker G: I'm well, Val. Thank you for asking.
[00:50:23] Speaker E: Good job leading us over here.
[00:50:26] Speaker G: Thank you.
[00:50:28] Speaker A: You see him just trying to find words, and he finally. You just see him just this big sigh as he sits down, not quite facing you, but just adjacent, giving you enough space.
[00:50:56] Speaker G: I'm sorry, I don't know where to.
I don't know what I'm saying.
[00:51:05] Speaker E: I think Val, in her mind, is really hoping you don't find the words you want to say.
[00:51:15] Speaker G: I know you and I have been on the wrong foot, so to speak, for I don't know if we've ever been on the right foot, but especially since the troll forge.
[00:51:28] Speaker E: Oh, um.
I suppose so.
It's alright, though? Yeah?
[00:51:36] Speaker G: I don't think it is.
The words you said back at the forge, I have thought a lot about them.
And what my words did to you, I have regretted.
[00:52:00] Speaker E: Well, it's not like you knew or anything, you know, I haven't. I don't know if I've told you a lot of it, so.
[00:52:11] Speaker G: No. And you had, especially now, had no reason to.
No reason to trust me.
[00:52:21] Speaker E: Well, you've done a lot of good things with the group. I trust you in some ways.
But in a lot of ways, you remind me too much of Jaime.
[00:52:32] Speaker A: You see him flinch a little bit.
[00:52:35] Speaker G: And see that that is, I don't like.
[00:52:42] Speaker E: Well, all he did was hide me away, control me, keep me away from what I needed to do, what I needed to be.
And I probably jumped the gun a bit, but it was feeling that way back there. And I know it wasn't the same situation, but, you know, there are a lot of similar things I heard from you.
[00:53:09] Speaker G: I.
There's not much I can do with words to try and convince you that I don't feel that way.
And I feel I am probably less skilled than most in those words, if recent experience is any indication, if they do exist.
I believe that actions can be the best ways to show the truth of someone's character and intent.
And that's why I am here now.
I don't know too much about what has happened to you in the past.
Your sorrows, your situations, and what happened to you to lose your arm.
I do know about ghouls and what can happen.
And I know what happened at Ftardala. Norm is not connected.
[00:54:35] Speaker E: She stands up and fidgets and kind of paces a little bit.
[00:54:41] Speaker G: I'm not going to ask you to tell me if you don't wish I'm just here to offer what help I can.
It would help to know a little bit more.
I will not deny that.
But I'm not going to force your trust or your confidence.
[00:55:07] Speaker E: Maybe I'll tell you later. It's easier.
[00:55:15] Speaker G: I know of beings that have been around for untold ages.
Perhaps I can ask on your behalf if they know anything.
[00:55:32] Speaker E: That could be nice. I put, at first, put my faith in my gods over old people.
No offense.
[00:55:43] Speaker G: None taken.
I would imagine that in your experiences, you haven't experienced too much of the wisdom of ages.
[00:55:55] Speaker E: Well, the opposite, I guess.
Whatever opposite of wisdom is experienced a lot of pain and hurt and anger from ages.
[00:56:10] Speaker G: We're not all like that.
[00:56:16] Speaker E: Yeah, I know that. It's hard to accept it sometimes.
[00:56:23] Speaker G: Knowing with your mind and annoying with your heart are two separate things of this. I know.
Anyway, my offer will stand for as long as I am here breathing.
I will help you if you wish.
[00:56:49] Speaker E: This kind of nods understandingly.
[00:56:54] Speaker A: He takes that nod.
He gets up, and he holds out his hand, not in a handshake, show it away, but, like, palm up.
[00:57:11] Speaker E: She kind of looks at it, I guess. Appreciates the gesture.
Gesture?
But she doesn't reach out.
Tisha looks kind of nervous and scared.
[00:57:26] Speaker A: As you don't reach out one. He doesn't look offended.
You just see on his face when he sees that fear and nervousness, just a profound sadness.
Like, you can just see it all through, just that heavy sadness, and you.
[00:57:51] Speaker G: Just hear so much pain, so much fear for one so young.
This is not right.
This should not have happened.
And I'm sorry, Val.
I am so sorry that you had to feel that.
That you feel that.
[00:58:20] Speaker A: And he takes his hand down and walks away as if there's a big.
[00:58:26] Speaker G: Burden on his shoulders.
[00:58:32] Speaker E: Val, now feeling guilty here and more frustrated with herself.
She kind of rushes over to, like, a water bowl to kind of look at her reflection quickly. Kind of washes off some of the feathers so she can see her family tattoo.
And she's just.
Tonight.
Tonight, we'll fix some stuff.
[00:59:03] Speaker B: And that's where we'll end this episode.
All right. And the hero point for this episode goes to Sam, both for his involvement in that cool roleplay scene at the end of the episode, but also in basically just letting Zafir skip right past the field of enchanted flowers.
[00:59:20] Speaker F: Thank you. Thank you so much.
[00:59:22] Speaker C: And Cornelius.
[00:59:24] Speaker B: And Cornelius.
[00:59:25] Speaker F: Nobody cares about him. Just me.
[00:59:26] Speaker B: Who knows if Cornelius ever sleeps?
[00:59:29] Speaker E: I do. I've seen him sleep.
[00:59:30] Speaker C: It's a good movie title. Cornelius never sleeps.
[00:59:35] Speaker E: Oh, well, thank you. That's great. This was exciting. I'm gonna go process some stuff and.
[00:59:42] Speaker B: We'Ll see you all in the next episode.
[00:59:44] Speaker C: Bye.
[00:59:46] Speaker B: This has been an atomic broadcasting production. Pathfinder, Galarian and the Lost omens world setting are copyright of Paizo. More information at the paizo.com music in the show is from Monument Studios collection as well as assorted artists with some original tracks composed by Jordi Hake. More details in the description if you enjoyed the show, please remember to share with a friend and we'll look forward to seeing you again next time.
[01:00:14] Speaker F: You gave me my least favorite character colors.
[01:00:17] Speaker C: My favorite fact.
[01:00:17] Speaker F: My least favorite.
[01:00:18] Speaker C: That's not a fact. But my favorite, like, consequence of just like, doing things is if you paint a wall enough, it will get thicker over time and you'll make the room slightly smaller every time.
[01:00:29] Speaker A: Yup.
[01:00:30] Speaker B: Until eventually you suffocate.
[01:00:32] Speaker A: If you paint a newly drywalled wall without priming it, it's really fun to peel off.
[01:00:38] Speaker C: The reason why I think about that is because in the movie 51st dates, they repaint over one of the main. The female main leads Wallace every day they don't scrape it off. They take a picture and then they repaint it with primer so she could paint over it again. And they've done this for like six years. And I just I how thick is that wall now?
[01:00:59] Speaker A: How many times do they do it in a year?
[01:01:01] Speaker C: Every day?
[01:01:02] Speaker F: 365.
[01:01:03] Speaker B: Jenkins the room would be about four and a half inches narrower on every wall.
[01:01:09] Speaker C: That is amazing.
[01:01:11] Speaker A: I need to be a few inches.
[01:01:12] Speaker C: Thank you for that. Is I have racked my brain on that for so long, I just got.
[01:01:16] Speaker A: To find the average thickness of a layer of paint.
[01:01:18] Speaker B: I just didn't want to use an inch.
[01:01:20] Speaker C: Oh, my.